32 lines
861 B
C#

using NewHorizons.Utility;
namespace NewHorizons.External.Modules
{
public class HeightMapModule
{
/// <summary>
/// Relative filepath to the texture used for the terrain height.
/// </summary>
public string HeightMap;
/// <summary>
/// Relative filepath to the texture used for the terrain.
/// </summary>
public string TextureMap;
/// <summary>
/// The lowest points on your planet will be at this height.
/// </summary>
public float MinHeight;
/// <summary>
/// The highest points on your planet will be at this height.
/// </summary>
public float MaxHeight;
/// <summary>
/// The scale of the terrain.
/// </summary>
public MVector3 Stretch;
}
}