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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
using System.ComponentModel.DataAnnotations;
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using System.Runtime.Serialization;
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using NewHorizons.External.SerializableData;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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namespace NewHorizons.External.Modules
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{
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[JsonObject]
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public class ProcGenModule
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{
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/// <summary>
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/// Scale height of the proc gen.
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/// </summary>
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[Range(0, double.MaxValue)] public float scale;
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/// <summary>
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/// Ground color, only applied if no texture or material is chosen.
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/// </summary>
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public MColor color;
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/// <summary>
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/// Can pick a preset material with a texture from the base game. Does not work with color.
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/// </summary>
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public Material material;
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/// <summary>
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/// Can use a custom texture. Does not work with material or color.
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/// </summary>
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public string texturePath;
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[JsonConverter(typeof(StringEnumConverter))]
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public enum Material
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{
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[EnumMember(Value = @"default")] Default = 0,
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[EnumMember(Value = @"ice")] Ice = 1,
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[EnumMember(Value = @"quantum")] Quantum = 2,
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[EnumMember(Value = @"rock")] Rock = 3
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}
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}
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} |