using NewHorizons.Utility; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NewHorizons.External { public class AtmosphereModule : Module { public float Size { get; set; } public MColor CloudTint { get; set; } public string Cloud { get; set; } public string CloudCap { get; set; } public string CloudRamp { get; set; } public string CloudFluidType { get; set; } public bool UseBasicCloudShader { get; set; } public bool ShadowsOnClouds { get; set; } = true; public MColor FogTint { get; set; } public float FogDensity { get; set; } public float FogSize { get; set; } public bool HasRain { get; set; } public bool HasSnow { get; set; } public bool HasOxygen { get; set; } public bool HasAtmosphere { get; set; } public MColor AtmosphereTint { get; set; } public class AirInfo { public float Scale { get; set; } public bool HasOxygen { get; set; } public bool IsRaining { get; set; } public bool IsSnowing { get; set; } } } }