using NewHorizons.Builder.ShipLog; using NewHorizons.External.Configs; using OWML.Common; using System; using UnityEngine; using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Props { public static class PropBuildManager { public static void Make(GameObject go, Sector sector, OWRigidbody planetBody, PlanetConfig config, IModBehaviour mod, string uniqueModName) { if (config.Props.Scatter != null) { try { ScatterBuilder.Make(go, sector, config, mod, uniqueModName); } catch (Exception ex) { Logger.LogError($"Couldn't make planet scatter for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } if (config.Props.Details != null) { foreach (var detail in config.Props.Details) { try { DetailBuilder.Make(go, sector, config, mod, uniqueModName, detail); } catch (Exception ex) { Logger.LogError($"Couldn't make planet detail [{detail.path}] for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } if (config.Props.Geysers != null) { foreach (var geyserInfo in config.Props.Geysers) { try { GeyserBuilder.Make(go, sector, geyserInfo); } catch (Exception ex) { Logger.LogError($"Couldn't make geyser for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } if (Main.HasDLC && config.Props.Rafts != null) { foreach (var raftInfo in config.Props.Rafts) { try { RaftBuilder.Make(go, sector, raftInfo, planetBody); } catch (Exception ex) { Logger.LogError($"Couldn't make raft for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } if (config.Props.Tornados != null) { foreach (var tornadoInfo in config.Props.Tornados) { try { TornadoBuilder.Make(go, sector, tornadoInfo, config.Atmosphere?.Cloud != null); } catch (Exception ex) { Logger.LogError($"Couldn't make tornado for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } if (config.Props.Volcanoes != null) { foreach (var volcanoInfo in config.Props.Volcanoes) { try { VolcanoBuilder.Make(go, sector, volcanoInfo); } catch (Exception ex) { Logger.LogError($"Couldn't make volcano for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } // Reminder that dialogue has to be built after props if they're going to be using CharacterAnimController stuff if (config.Props.Dialogue != null) { foreach (var dialogueInfo in config.Props.Dialogue) { try { DialogueBuilder.Make(go, sector, dialogueInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make dialogue [{dialogueInfo.xmlFile}] for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } if (config.Props.Reveal != null) { foreach (var revealInfo in config.Props.Reveal) { try { RevealBuilder.Make(go, sector, revealInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make reveal location [{revealInfo.reveals}] for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } if (config.Props.EntryLocation != null) { foreach (var entryLocationInfo in config.Props.EntryLocation) { try { EntryLocationBuilder.Make(go, sector, entryLocationInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make entry location [{entryLocationInfo.id}] for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } if (config.Props.NomaiText != null) { foreach (var nomaiTextInfo in config.Props.NomaiText) { try { NomaiTextBuilder.Make(go, sector, nomaiTextInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make text [{nomaiTextInfo.xmlFile}] for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } if (Main.HasDLC && config.Props.SlideShows != null) { foreach (var slideReelInfo in config.Props.SlideShows) { try { ProjectionBuilder.Make(go, sector, slideReelInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make slide reel for [{go.name}] : {ex.Message}, {ex.StackTrace}"); } } } } } }