using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NewHorizons.Utility; namespace NewHorizons.OrbitalPhysics { public class Gravity { public float Exponent { get; } public float Mass { get; } public Gravity(float exponent, float mass) { Exponent = exponent; Mass = mass; } public Gravity(GravityVolume gv) { Exponent = gv.GetFalloffExponent(); Mass = gv.GetStandardGravitationalParameter() / GravityVolume.GRAVITATIONAL_CONSTANT; } } }