using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace NewHorizons.Tools { public static class OWCameraFix { public static void Apply() { Main.Instance.ModHelper.HarmonyHelper.AddPostfix("Awake", typeof(OWCameraFix), nameof(OWCameraFix.OnOWCameraAwake)); } private static void OnOWCameraAwake(OWCamera __instance) { var oldDist = __instance.farClipPlane; var newDist = __instance.farClipPlane * 10f; if (__instance.useFarCamera) Mathf.Clamp(newDist, oldDist, 50000f); else newDist = Mathf.Clamp(newDist, oldDist, 10000000f); __instance.farClipPlane = newDist; __instance.farCameraDistance = newDist; __instance.mainCamera.farClipPlane = newDist; } } }