using NewHorizons.Builder.Body; using NewHorizons.Builder.ShipLog; using NewHorizons.External.Configs; using OWML.Common; using System; using System.Collections.Generic; using UnityEngine; using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Props { public static class PropBuildManager { public static void Make(GameObject go, Sector sector, OWRigidbody planetBody, PlanetConfig config, IModBehaviour mod) { if (config.Props.scatter != null) { try { ScatterBuilder.Make(go, sector, config, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make planet scatter for [{go.name}]:\n{ex}"); } } if (config.Props.details != null) { foreach (var detail in config.Props.details) { try { var detailGO = DetailBuilder.Make(go, sector, mod, detail); } catch (Exception ex) { Logger.LogError($"Couldn't make planet detail [{detail.path}] for [{go.name}]:\n{ex}"); } } } if (config.Props.geysers != null) { foreach (var geyserInfo in config.Props.geysers) { try { GeyserBuilder.Make(go, sector, geyserInfo); } catch (Exception ex) { Logger.LogError($"Couldn't make geyser for [{go.name}]:\n{ex}"); } } } if (Main.HasDLC && config.Props.rafts != null) { foreach (var raftInfo in config.Props.rafts) { try { RaftBuilder.Make(go, sector, raftInfo, planetBody); } catch (Exception ex) { Logger.LogError($"Couldn't make raft for [{go.name}]:\n{ex}"); } } } if (config.Props.tornados != null) { foreach (var tornadoInfo in config.Props.tornados) { try { TornadoBuilder.Make(go, sector, tornadoInfo, config.Atmosphere?.clouds != null); } catch (Exception ex) { Logger.LogError($"Couldn't make tornado for [{go.name}]:\n{ex}"); } } } if (config.Props.volcanoes != null) { foreach (var volcanoInfo in config.Props.volcanoes) { try { VolcanoBuilder.Make(go, sector, volcanoInfo); } catch (Exception ex) { Logger.LogError($"Couldn't make volcano for [{go.name}]:\n{ex}"); } } } // Reminder that dialogue has to be built after props if they're going to be using CharacterAnimController stuff if (config.Props.dialogue != null) { foreach (var dialogueInfo in config.Props.dialogue) { try { DialogueBuilder.Make(go, sector, dialogueInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make dialogue [{dialogueInfo.xmlFile}] for [{go.name}]:\n{ex}"); } } } if (config.Props.entryLocation != null) { foreach (var entryLocationInfo in config.Props.entryLocation) { try { EntryLocationBuilder.Make(go, sector, entryLocationInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make entry location [{entryLocationInfo.id}] for [{go.name}]:\n{ex}"); } } } if (config.Props.nomaiText != null) { foreach (var nomaiTextInfo in config.Props.nomaiText) { try { NomaiTextBuilder.Make(go, sector, nomaiTextInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make text [{nomaiTextInfo.xmlFile}] for [{go.name}]:\n{ex}"); } } } if (Main.HasDLC && config.Props.slideShows != null) { foreach (var slideReelInfo in config.Props.slideShows) { try { ProjectionBuilder.Make(go, sector, slideReelInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make slide reel for [{go.name}]:\n{ex}"); } } } if (config.Props.quantumGroups != null) { Dictionary> propsByGroup = new Dictionary>(); foreach (var detail in config.Props.details) { if (detail.quantumGroupID != null) { if (!propsByGroup.ContainsKey(detail.quantumGroupID)) propsByGroup[detail.quantumGroupID] = new List(); propsByGroup[detail.quantumGroupID].Add(DetailBuilder.GetSpawnedGameObjectByDetailInfo(detail)); } } foreach (var quantumGroup in config.Props.quantumGroups) { if (!propsByGroup.ContainsKey(quantumGroup.id)) continue; var propsInGroup = propsByGroup[quantumGroup.id]; try { QuantumBuilder.Make(go, sector, config, mod, quantumGroup, propsInGroup.ToArray()); } catch (Exception ex) { Logger.LogError($"Couldn't make quantum group \"{quantumGroup.id}\" for [{go.name}]:\n{ex}"); } } } if (config.Props.singularities != null) { foreach (var singularity in config.Props.singularities) { try { SingularityBuilder.Make(go, sector, go.GetComponent(), config, singularity); } catch (Exception ex) { Logger.LogError($"Couldn't make singularity \"{(string.IsNullOrEmpty(singularity.uniqueID) ? config.name : singularity.uniqueID)}\" for [{go.name}]::\n{ex}"); } } } if (config.Props.signals != null) { foreach (var signal in config.Props.signals) { SignalBuilder.Make(go, sector, signal, mod); } } if (config.Props.remotes != null) { foreach (var remoteInfo in config.Props.remotes) { try { RemoteBuilder.Make(go, sector, remoteInfo, mod); } catch (Exception ex) { Logger.LogError($"Couldn't make remote [{remoteInfo.id}] for [{go.name}]:\n{ex}"); } } } } } }