using HarmonyLib; namespace NewHorizons.Patches { [HarmonyPatch] public static class ProbeLauncherPatches { [HarmonyPrefix] [HarmonyPatch(typeof(ProbeLauncher), nameof(ProbeLauncher.UpdateOrbitalLaunchValues))] public static bool ProbeLauncher_UpdateOrbitalLaunchValues(ProbeLauncher __instance) { return (Locator.GetPlayerRulesetDetector()?.GetPlanetoidRuleset()?.GetGravityVolume() != null); } } }