using HarmonyLib; using NewHorizons.Builder.Props; using NewHorizons.Components; using NewHorizons.External; using NewHorizons.Handlers; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace NewHorizons.Patches { [HarmonyPatch] public static class ProbeLauncherPatches { [HarmonyPrefix] [HarmonyPatch(typeof(ProbeLauncher), nameof(ProbeLauncher.UpdateOrbitalLaunchValues))] public static bool ProbeLauncher_UpdateOrbitalLaunchValues(ProbeLauncher __instance) { return (Locator.GetPlayerRulesetDetector()?.GetPlanetoidRuleset()?.GetGravityVolume() != null); } } }