using NewHorizons.External; using OWML.Common; using UnityEngine; using NewHorizons.External.Configs; namespace NewHorizons.Utility { public class NewHorizonsBody { public NewHorizonsBody(IPlanetConfig config, IModBehaviour mod) { Config = config; Mod = mod; } public IPlanetConfig Config; public IModBehaviour Mod; public GameObject Object; } }