using NewHorizons.External; using NewHorizons.OrbitalPhysics; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace NewHorizons.Builder.Orbital { static class FocalPointBuilder { public static void Make(GameObject go, FocalPointModule module) { var binary = go.AddComponent(); binary.PrimaryName = module.Primary; binary.SecondaryName = module.Secondary; } } }