using NewHorizons.External.SerializableEnums; using Newtonsoft.Json; using System; using System.ComponentModel; namespace NewHorizons.External.Modules.Volumes.VolumeInfos { [JsonObject] public class LoadCreditsVolumeInfo : VolumeInfo { [Obsolete("Use gameOver.creditsType")] public NHCreditsType? creditsType; [Obsolete("Use gameOver.text")] public string gameOverText; /// /// The type of death the player will have if they enter this volume. Don't set to have the camera just fade out. /// [DefaultValue("default")] public NHDeathType? deathType = null; /// /// The game over message to display. Leave empty to go straight to credits. /// public GameOverModule gameOver; } }