using NewHorizons.Components.Volumes; using NewHorizons.External.Modules; using UnityEngine; namespace NewHorizons.Builder.Volumes { internal static class CreditsVolumeBuilder { public static LoadCreditsVolume Make(GameObject planetGO, Sector sector, VolumesModule.LoadCreditsVolumeInfo info) { var volume = VolumeBuilder.Make(planetGO, sector, info); volume.creditsType = info.creditsType; return volume; } } }