using NewHorizons.External.Configs; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NewHorizons.Utility.DebugMenu { class DebugMenuDummySubmenu : DebugSubmenu { internal override void GainActive() { } internal override void LoseActive() { } internal override void LoadConfigFile(DebugMenu menu, PlanetConfig config) { } internal override void OnAwake(DebugMenu menu) { } internal override void OnBeginLoadMod(DebugMenu debugMenu) { } internal override void OnGUI(DebugMenu menu) { } internal override void OnInit(DebugMenu menu) { } internal override void PreSave(DebugMenu menu) { } internal override string SubmenuName() { return "Blank"; } } }