using NewHorizons.External.Modules; using UnityEngine; namespace NewHorizons.Builder.Volumes { public static class ThrustRulesetBuilder { public static ThrustRuleset Make(GameObject planetGO, Sector sector, RulesetModule.ThrustRulesetInfo info) { var volume = VolumeBuilder.Make(planetGO, sector, info); volume._thrustLimit = info.thrustLimit; volume._nerfJetpackBooster = info.nerfJetpackBooster; volume._nerfDuration = info.nerfDuration; return volume; } } }