using Newtonsoft.Json;
namespace NewHorizons.External.Modules
{
[JsonObject]
public class SkyboxModule
{
///
/// Whether to destroy the star field around the player
///
public bool destroyStarField;
///
/// Whether to use a cube for the skybox instead of a smooth sphere
///
public bool useCube;
///
/// Relative filepath to the texture to use for the skybox's positive X direction
///
public string rightPath;
///
/// Relative filepath to the texture to use for the skybox's negative X direction
///
public string leftPath;
///
/// Relative filepath to the texture to use for the skybox's positive Y direction
///
public string topPath;
///
/// Relative filepath to the texture to use for the skybox's negative Y direction
///
public string bottomPath;
///
/// Relative filepath to the texture to use for the skybox's positive Z direction
///
public string frontPath;
///
/// Relative filepath to the texture to use for the skybox's negative Z direction
///
public string backPath;
}
}