using NewHorizons.External.Modules.Volumes.VolumeInfos; using UnityEngine; namespace NewHorizons.Builder.Volumes { public static class ZeroGVolumeBuilder { public static ZeroGVolume Make(GameObject planetGO, Sector sector, PriorityVolumeInfo info) { var volume = PriorityVolumeBuilder.Make(planetGO, sector, info); volume._inheritable = true; return volume; } } }