using NewHorizons.Components.Volumes; using NewHorizons.External.Modules.Volumes.VolumeInfos; using UnityEngine; namespace NewHorizons.Builder.Volumes { public static class SpeedLimiterVolumeBuilder { public static SpeedLimiterVolume Make(GameObject planetGO, Sector sector, SpeedLimiterVolumeInfo info) { var volume = VolumeBuilder.Make(planetGO, sector, info); volume.maxSpeed = info.maxSpeed; volume.stoppingDistance = info.stoppingDistance; volume.maxEntryAngle = info.maxEntryAngle; volume.gameObject.SetActive(true); return volume; } } }