using System; namespace NewHorizons.Utility { public static class Delay { #pragma warning disable CS0618 // Type or member is obsolete public static void RunWhen(Func predicate, Action action) => Main.Instance.ModHelper.Events.Unity.RunWhen(predicate, action); public static void FireInNUpdates(Action action, int n) => Main.Instance.ModHelper.Events.Unity.FireInNUpdates(action, n); public static void FireOnNextUpdate(Action action) => Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(action); #pragma warning restore CS0618 // Type or member is obsolete } }