using OWML.ModHelper.Events; using System.Reflection; using UnityEngine; namespace Marshmallow.General { static class MakeMapMarker { public static void Make(GameObject body) { var MM = body.AddComponent(); MM.SetValue("_labelID", UITextType.YouAreDeadMessage); MM.SetValue("_markerType", MM.GetType().GetNestedType("MarkerType", BindingFlags.NonPublic).GetField("Planet").GetValue(MM)); } } }