using NewHorizons.Builder.Body; using UnityEngine; namespace NewHorizons.Components.SizeControllers { public class LavaSizeController : SizeController { public Material material; public Material proxyMaterial; public override void FixedUpdate() { base.FixedUpdate(); material.SetFloat(LavaBuilder.HeightScale, 150f * CurrentScale / 100f); material.SetFloat(LavaBuilder.EdgeFade, 15f * CurrentScale / 100f); material.SetFloat(LavaBuilder.TexHeight, 15f * CurrentScale / 100f); proxyMaterial.SetFloat(LavaBuilder.HeightScale, 150f * CurrentScale / 100f); proxyMaterial.SetFloat(LavaBuilder.EdgeFade, 15f * CurrentScale / 100f); proxyMaterial.SetFloat(LavaBuilder.TexHeight, 15f * CurrentScale / 100f); } } }