using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using Object = UnityEngine.Object; namespace NewHorizons.Utility { public static class SearchUtilities { public static List FindObjectsOfTypeAndName(string name) where T : Object { T[] firstList = GameObject.FindObjectsOfType(); List finalList = new List(); for (var i = 0; i < firstList.Length; i++) { if (firstList[i].name == name) { finalList.Add(firstList[i]); } } return finalList; } public static T FindObjectOfTypeAndName(string name) where T : Object { T[] firstList = GameObject.FindObjectsOfType(); List finalList = new List(); for (var i = 0; i < firstList.Length; i++) { if (firstList[i].name == name) { return firstList[i]; } } return null; } public static List FindResourcesOfTypeAndName(string name) where T : Object { T[] firstList = Resources.FindObjectsOfTypeAll(); List finalList = new List(); for (var i = 0; i < firstList.Length; i++) { if (firstList[i].name == name) { finalList.Add(firstList[i]); } } return finalList; } public static T FindResourceOfTypeAndName(string name) where T : Object { T[] firstList = Resources.FindObjectsOfTypeAll(); for (var i = 0; i < firstList.Length; i++) { if (firstList[i].name == name) { return firstList[i]; } } return null; } public static string GetPath(Transform current) { if (current.parent == null) return "/" + current.name; return GetPath(current.parent) + "/" + current.name; } /* public static GameObject Find(string path) { var go = GameObject.Find(path); if (go != null) return go; var names = path.Split(new char[] { '\\', '/' }); foreach (var possibleMatch in FindObjectsOfTypeAndName(names.Last())) { Logger.LogPath(possibleMatch); if (GetPath(possibleMatch.transform) == path) return possibleMatch; } return null; } */ public static GameObject Find(string path) { try { var go = GameObject.Find(path); var names = path.Split(new char[] { '\\', '/' }); if (go == null) { // Get the root object and hope its the right one var root = GameObject.Find(names[0]); if (root == null) root = FindObjectOfTypeAndName(names[0]); var t = root?.transform; if (t == null) { Logger.LogWarning($"Couldn't find root object in path ({names[0]})"); return null; } for (int i = 1; i < names.Length; i++) { var child = t.transform.Find(names[i]); if (child == null) { foreach (Transform c in t.GetComponentsInChildren(true)) { if (t.name.Equals(names[i])) { child = c; break; } } } if (child == null) { Logger.LogWarning($"Couldn't find object in path ({names[i]})"); t = null; break; } t = child; } go = t?.gameObject; } if (go == null) { var name = names.Last(); Logger.LogWarning($"Couldn't find object {path}, will look for potential matches for name {name}"); go = FindObjectOfTypeAndName(name); } return go; } catch(Exception) { return null; } } } }