using NewHorizons.External.Modules.Volumes.VolumeInfos; using OWML.Utils; using UnityEngine; namespace NewHorizons.Builder.Volumes { public static class DestructionVolumeBuilder { public static DestructionVolume Make(GameObject planetGO, Sector sector, DestructionVolumeInfo info) { var volume = VanishVolumeBuilder.Make(planetGO, sector, info); volume._deathType = EnumUtils.Parse(info.deathType.ToString(), DeathType.Default); return volume; } } }