using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NewHorizons.Handlers { public static class InterferenceHandler { public static bool _playerInterference; public static bool _probeInterference; public static bool PlayerHasInterference() => _playerInterference; public static bool ProbeHasInterference() => _probeInterference; public static void OnPlayerEnterInterferenceVolume() => _playerInterference = true; public static void OnPlayerExitInterferenceVolume() => _playerInterference = false; public static void OnProbeEnterInterferenceVolume() => _probeInterference = true; public static void OnProbeExitInterferenceVolume() => _probeInterference = false; } }