using NewHorizons.External.SerializableEnums; using Newtonsoft.Json; using System.ComponentModel; namespace NewHorizons.External.Modules.Volumes.VolumeInfos { [JsonObject] public class LoadCreditsVolumeInfo : VolumeInfo { [DefaultValue("none")] public NHCreditsType creditsType = NHCreditsType.None; /// /// Text displayed in orange on game over. For localization, put translations under UI. /// public string gameOverText; /// /// The type of death the player will have if they enter this volume. Don't set to have the camera just fade out. /// [DefaultValue("default")] public NHDeathType? deathType = null; } }