using NewHorizons.External.SerializableEnums;
using Newtonsoft.Json;
using System.ComponentModel;
namespace NewHorizons.External.Modules.Volumes.VolumeInfos
{
[JsonObject]
public class LoadCreditsVolumeInfo : VolumeInfo
{
[DefaultValue("none")] public NHCreditsType creditsType = NHCreditsType.None;
///
/// Text displayed in orange on game over. For localization, put translations under UI.
///
public string gameOverText;
///
/// The type of death the player will have if they enter this volume. Don't set to have the camera just fade out.
///
[DefaultValue("default")] public NHDeathType? deathType = null;
}
}