--- Title: AudioClip Values Description: Numbers for audio values for slide reels Hide_In_Nav: False Render_TOC: False --- # Audio values These values can be used to set the sound for slide reels, signals, audio volumes, cloak volumes, and star system travel music. Normally this will be set with a parameter called "audio". ## AudioType Ignore the numbers, just take what is on the left of the equals sign. None = 0, Menu_RebindKey = 1, Menu_ResetDefaults = 2, Menu_UpDown = 3, Menu_LeftRight = 4, Menu_ChangeTab = 5, Menu_Pause = 6, Menu_Unpause = 7, Menu_SliderIncrement = 8, ToolScopeEquip = 100, ToolScopeUnequip = 101, ToolScopeSwitchFreq = 104, ToolScopeStatic = 105, ToolScopeHideAndSeekSignal = 106, ToolScopeZoomAdjust = 107, ToolScopeIdentifySignal = 108, ToolItemScrollPickUp = 200, ToolItemScrollDrop = 201, ToolItemScrollInsert = 202, ToolItemScrollRemove = 203, ToolItemWarpCorePickUp = 204, ToolItemWarpCoreDrop = 205, ToolItemWarpCoreInsert = 206, ToolItemWarpCoreRemove = 207, ToolItemSharedStonePickUp = 208, ToolItemSharedStoneDrop = 209, ToolItemSharedStoneInsert = 210, ToolItemSharedStoneRemove = 211, ToolRepairing_LP = 300, ToolRepairComplete = 301, ToolTranslatorEquip = 400, ToolTranslatorUnequip = 401, ToolTranslateText_LP = 402, ToolFlashlightOn = 500, ToolFlashlightOff = 501, ToolFlashlightFlicker = 502, ToolProbeEquip = 600, ToolProbeUnequip = 601, ToolProbeLaunch = 602, ToolProbeLaunchUnderwater = 603, ToolProbeTakePhoto = 604, ToolProbeTakeReversePhoto = 605, ToolProbeRetrieve = 606, ToolProbeFlight_LP = 607, ToolProbeAttach = 608, ToolProbeChangeMode = 609, ToolMarshmallowEquip = 700, ToolMarshmallowReplace = 701, ToolMarshmallowIgnite = 702, ToolMarshmallowBlowOut = 703, ToolMarshmallowEat = 704, ToolMarshmallowEatBurnt = 705, ToolMarshmallowToss = 706, PlayerSuitWearSuit = 800, PlayerSuitRemoveSuit = 801, PlayerSuitWearHelmet = 802, PlayerSuitRemoveHelmet = 803, PlayerSuitOxygenRefill = 804, PlayerSuitOxygenLeak_In = 805, PlayerSuitOxygenLeak_LP = 806, PlayerSuitOxygenLeak_Out = 807, PlayerSuitLockOn = 808, PlayerSuitLockOff = 809, PlayerSuitWarning = 810, PlayerSuitCriticalWarning = 811, PlayerSuitJetpackThrustTranslational_LP = 812, PlayerSuitJetpackThrustRotational = 813, PlayerSuitJetpackBoost = 814, PlayerSuitJetpackThrustRotationalUnderwater_LP = 816, PlayerSuitJetpackThrustUnderwater_LP = 817, PlayerSuitRainOnHelmet = 818, PlayerSuitNotificationTextScroll_In = 820, PlayerSuitNotificationTextScroll_LP = 821, PlayerSuitHelmetCrack = 822, PlayerSuitOxygenRefill_Short = 823, PlayerSuitPatchPuncture = 824, PlayerSuitJetpackOxygenPropellant_LP = 825, PlayerBreathing_LP = 850, PlayerBreathing_LowOxygen_LP = 851, PlayerGasp_Light = 852, PlayerGasp_Medium = 853, PlayerGasp_Heavy = 854, Asphyxiate_Start_Suit = 855, Asphyxiate_Start_NoSuit = 856, Asphyxiate_End_Suit = 857, Asphyxiate_End_NoSuit = 858, Drowning_Start = 859, Drowing_End = 860, PlayerGasp_StopSuffocating = 861, PlayerGasp_StopSuffocating_Suit = 862, EnterVolumeDamageHeat_LP = 900, EnterVolumeDamageGhostfire_LP = 901, EnterVolumeDamageLava_LP = 902, EnterVolumeDamageFire_LP = 903, HazardFirstContactDamage = 904, ElectricShock = 905, Splash_GhostMatter = 950, Splash_Lava = 951, Submerge_Player = 952, Submerge_Ship = 953, Splash_Water_Probe = 954, Splash_Water_Player = 955, Splash_Water_Ship = 956, NonDiaMapActivation = 1000, DialogueEnter = 1001, DialogueAdvance = 1002, DialogueExit = 1003, NonDiaUIAffirmativeSFX = 1004, NonDiaUINegativeSFX = 1005, TapeRecorder_Start = 1006, TapeRecorder_LP = 1007, TapeRecorder_Stop = 1008, PlayerTurbulence_LP = 1050, ShipTurbulence_LP = 1051, ShipRattle_LP = 1052, ShipReentryBurn_LP = 1053, PLACEHOLDER = 1100, LandingGrass = 1102, LandingDirt = 1103, LandingStone = 1104, LandingMetal = 1105, LandingNomaiMetal = 1106, LandingSand = 1107, LandingIce = 1108, LandingWater = 1109, ImpactUnderwater = 1110, ImpactLowSpeed = 1111, ImpactMediumSpeed = 1112, ImpactHighSpeed = 1113, MovementFootstep = 1114, MovementRunningStep = 1115, MovementGrassFootstep = 1116, MovementDirtFootstep = 1117, MovementStoneFootstep = 1118, MovementMetalFootstep = 1119, MovementNomaiMetalFootstep = 1120, MovementSandFootstep = 1121, MovementIceFootstep = 1122, MovementShallowWaterFootstep = 1123, MovementJump = 1124, MovementWoodCreakFootstep = 1134, MovementWoodCreakLanding = 1135, MovementWoodFootstep = 1136, MovementWoodLanding = 1137, MovementSnowFootstep = 1138, MovementSnowLanding = 1139, MovementIceLSiding = 1140, MovementGlassFootsteps = 1141, MovementGlassLanding = 1142, MovementPassingBushes = 1143, MovementLeavesFootsteps = 1144, MovementLeavesLanding = 1145, MovementGravelFootsteps = 1146, MovementGravelLanding = 1147, KnockOverCairn = 1150, DefaultPropImpact = 1151, NomaiShuttleImpact = 1152, ModelShipImpact = 1153, ShipCockpitScopeActivate = 1200, ShipCockpitScopeDeactivate = 1201, ShipCockpitScopeZoomIn = 1202, ShipCockpitScopeZoomOut = 1203, ShipCockpitScopeSwitchFreq = 1204, ShipCockpitScopeScreenSlide_LP = 1205, ShipCockpitScopeScreenKachunk = 1206, ShipCockpitMasterAlarm_LP = 1207, ShipCockpitAutopilotActivate = 1208, ShipCockpitAutopilotDeactivate = 1209, ShipCockpitBuckleUp = 1210, ShipCockpitUnbuckle = 1211, ShipCockpitConsoleReadout_In = 1212, ShipCockpitConsoleReadout_LP = 1213, ShipCockpitHeadlightsOn = 1214, ShipCockpitHeadlightsOff = 1215, ShipCockpitLandingCamActivate = 1216, ShipCockpitLandingCamDeactivate = 1217, ShipCockpitLandingCamStatic_LP = 1218, ShipCockpitProbeCameraScreenRotation = 1219, ShipCockpitProbeActivate = 1220, ShipCockpitProbeDeactivate = 1221, ShipCockpitProbeLaunch = 1222, ShipCockpitProbeLaunchUnderwater = 1223, ShipCockpitProbeTakePhoto = 1224, ShipCockpitProbeRetrieve = 1225, ShipCockpitLandingCamAmbient_LP = 1226, ShipCockpitEject = 1227, ShipCabinUseMedkit = 1300, ShipCabinUseRefueller = 1301, ShipCabinComputerActivate = 1302, ShipCabinComputerAmbient_LP = 1303, ShipHatchOpen = 1304, ShipHatchClose = 1305, ShipHullGroan = 1309, ShipCabinAmbience = 1310, ShipEatenGroan = 1311, ShipLogBootUp = 1350, ShipLogAmbience_LP = 1351, ShipLogEnterDetectiveMode = 1355, ShipLogEnterMapMode = 1356, ShipLogNavigate_LP = 1357, ShipLogSelectPlanet = 1360, ShipLogDeselectPlanet = 1361, ShipLogMoveBetweenPlanets = 1362, ShipLogMoveBetweenEntries = 1363, ShipLogRevealEntry = 1365, ShipLogHighlightEntry = 1366, ShipLogSelectEntry = 1367, ShipLogDeselectEntry = 1368, ShipLogTextReveal_LP = 1370, ShipLogMarkLocation = 1390, ShipLogUnmarkLocation = 1391, ShipDamageExternalTankLeak_LP = 1400, ShipDamageElectricSparking_LP = 1401, ShipDamageCockpitGlassCrack = 1402, ShipDamageShipExplosion = 1403, ShipDamageSingleElectricSpark = 1404, ShipDamageFuelLeak_LP = 1405, ShipDamageOxygenLeak_LP = 1406, ShipDamageElectricalFailure = 1407, ShipImpact_NoDamage = 1420, ShipImpact_LightDamage = 1421, ShipImpact_MediumDamage = 1422, ShipImpact_HeavyDamage = 1423, Ship_LandingPad_Soft = 1424, Ship_LandingPad_Hard = 1425, ShipThrustIgnition = 1500, ShipThrustRotational = 1501, ShipThrustRotationalUnderwater = 1502, ShipThrustTranslational_LP = 1503, ShipThrustTranslationalUnderwater_LP = 1504, ShipThrustAfterburn_LP = 1505, NomaiHologram_LP = 1550, NomaiHologramActivate = 1551, NomaiHologramDeactivate = 1552, NomaiRemoteCameraAmbient_LP = 1553, NomaiRemoteCameraEntry = 1554, NomaiRemoteCameraExit = 1555, NomaiComputerAmbient = 1600, NomaiComputerRingActivate = 1601, NomaiComputerRingDeactivate = 1602, NomaiOrbStartDrag = 1603, NomaiOrbDragging_LP = 1604, NomaiOrbRolling_LP = 1605, NomaiOrbSlotActivated = 1606, NomaiGravCrystalAmbient_LP = 1609, NomaiGravCrystalFlickerAmbient_LP = 1610, NomaiGravityCannonAmbient_LP = 1611, NomaiGravityCannonActivate = 1612, NomaiGravityCannonDeactivate = 1613, NomaiTractorBeamActivate = 1614, NomaiTractorBeamDeactivate = 1615, NomaiTractorBeamAmbient_LP = 1616, NomaiRecorderAmbient_LP = 1617, NomaiEscapePodDistressSignal_LP = 1618, NomaiTextReveal_LP = 1619, NomaiDataStream_LP = 1620, NomaiPowerOn = 1621, NomaiPowerOff = 1622, NomaiLightsOn = 1623, NomaiLightsOff = 1624, NomaiAirLockAirPourIn = 1625, NomaiAirLockAirPourOut = 1626, NomaiDoorAirLockOpen = 1627, NomaiDoorStart = 1628, NomaiDoorStop = 1629, NomaiDoorSlide_LP = 1630, NomaiDoorStartBig = 1631, NomaiDoorStopBig = 1632, NomaiDoorSlideBig_LP = 1633, NomaiHeadStatueRotate_LP = 1634, NomaiPedestalSlide_LP = 1635, NomaiPedestalContact = 1636, NomaiEscapePodHatch = 1645, NomaiTimeLoopOpen = 1646, NomaiTimeLoopClose = 1647, NomaiVesselPowerUp = 1648, NomaiPillarRaiseLower_LP = 1649, NomaiPillarRotate = 1650, NomaiAirlockSlide_LP = 1651, NomaiAirlockWaterPourOut = 1652, NomaiAirlockWaterPourIn = 1653, HT_SurfaceAmbience_LP = 1700, HT_CaveAmbientBig_LP = 1702, HT_CaveAmbientSmall_LP = 1703, HT_SandColumnEnd_LP = 1705, HT_SandColumnStart_LP = 1706, HT_SandfallSmallBottom_LP = 1707, HT_SandRiver_LP = 1708, HT_InsideSandfall_Suit_LP = 1709, HT_InsideSandfall_Ship_LP = 1710, TH_ModelShipCrash = 1800, TH_SatelliteSnapshot = 1801, TH_RetrieveModelShip = 1803, TH_ZeroGTrainingAllRepaired = 1804, TH_CanyonAmbienceDay_LP = 1807, TH_CanyonAmbienceNight_LP = 1808, TH_HiAltitudeAmbienceDay_LP = 1809, TH_HiAltitudeAmbienceNight_LP = 1810, TH_ZeroGCaveAmbient_LP = 1811, TH_UnderwaterCurrent_LP = 1812, TH_UnderwaterAmbience_LP = 1813, TH_MuseumAmbience_LP = 1814, TH_BridgeCreaking_LP = 1819, TH_Campfire_LP = 1820, TH_FlagFlapping_LP = 1821, TH_GeyserEnd = 1822, TH_Geyser_LP = 1823, TH_GeyserStart = 1824, TH_Insects_LP = 1825, TH_LiftActivate = 1826, TH_LiftArrives = 1827, TH_Lift_LP = 1828, TH_ProjectorActivate = 1829, TH_ProjectorRun_LP = 1830, TH_ProjectorStop = 1831, TH_RiverWaterFlow_LP = 1832, TH_Waterfall_LP = 1833, TH_WaterWheel_LP = 1834, TH_ModelRocketThrustRotational = 1835, TH_ModelRocketThrustTranslational_LP = 1836, TH_Campfire_Ignite = 1837, TH_RockingChair = 1838, TH_BanjoTuning = 1839, TH_PickaxeImpact = 1840, TH_WoodCarving = 1841, TH_RadioSignal_LP = 1842, BH_BreakawayFragment = 1900, BH_VolcanicMoonSurface_LP = 1901, BH_BreakawayPlatform = 1902, BH_MeteorImpact = 1903, BH_BlackHoleEmission = 1904, BH_SurfaceAmbience_LP = 1905, BH_SubsurfaceAmbience_LP = 1906, WHS_StationActivation = 1907, BH_ForgeMoving_LP = 1908, BH_MeteorLaunch = 1909, GD_OceanSurface_LP = 2000, GD_UnderwaterAmbient_LP = 2002, GD_CoreAmbient_LP = 2004, GD_ElectricBarrier_LP = 2005, GD_Tornado_LP = 2006, GD_Lightning = 2007, GD_RainAmbient_LP = 2008, GD_IslandSplash = 2009, GD_IslandFalling = 2010, GD_IslandLiftedByTornado = 2011, GD_WavesBeach_LP = 2012, GD_WavesRock_LP = 2013, GD_CaveAmbience_LP = 2014, GD_UnderwaterCurrent_LP = 2015, DBAnglerfishLurking_LP = 2100, DBAnglerfishChasing_LP = 2101, DBAnglerfishDetectDisturbance = 2102, DBAnglerfishDetectTarget = 2103, DBAnglerfishBite = 2104, DBAnglerfishChomp = 2105, DBAnglerfishOpeningMouth = 2106, DB_Ambience_LP = 2107, DB_VineImpact = 2108, CometAmbience_LP = 2200, CometIceMelting_LP = 2201, SolanumStaffContact = 2210, SolanumStomp = 2211, SolanumCairnAssembly = 2212, SolanumCairnSettle = 2213, SolanumSymbolReveal = 2214, SolanumEnterWriting = 2215, SolanumExitWriting = 2216, SolanumEnterIcon = 2217, SolanumExitIcon = 2218, SolanumEnterRaiseCairn = 2219, SolanumExitRaiseCairn = 2220, EyeAmbience_LP = 2250, EyeLightning = 2251, EyeVortex_LP = 2252, VesselAmbience_LP = 2253, EyeVortexEntry = 2254, EyeVortexExit = 2255, EyeGalaxyZoom = 2260, EyeGalaxyBlowAway = 2261, EyeBigGalaxyBurn = 2262, EyeShuttleFlight = 2270, EyeShuttleIntoLight = 2271, EyeSmokeSpherePulse = 2280, EyeSmokeSphereCollapse = 2281, EyeCosmicInflation = 2282, EyeBigBang = 2283, EyeBigBangWall_LP = 2284, EyeSmokeSphereEntry = 2285, EyeSphereInflation = 2286, TravelerEsker = 2300, TravelerChert = 2301, TravelerRiebeck = 2302, TravelerGabbro = 2303, TravelerFeldspar = 2304, TravelerNomai = 2305, TravelerEnd_All = 2306, TravelerEnd_NoPiano = 2307, SingularityCreate = 2400, SingularityCollapse = 2401, SingularityOnPlayerEnterExit = 2402, SingularityOnObjectEnter = 2403, SingularityOnObjectExit = 2404, Singularity_BlackHole_LP = 2405, Singularity_WhiteHole_LP = 2406, VesselSingularityCreate = 2407, VesselSingularityCollapse = 2408, Sun_Ambience_LP = 2412, Sun_Explosion = 2413, Sun_SupernovaWall_LP = 2414, Sun_Collapse = 2415, QuantumAmbience_LP = 2424, WhiteHoleAmbience_LP = 2425, BlackHoleAmbience_LP = 2426, TimelineEndEffect_Shadow = 2427, TimelineEndEffect_Cracks = 2428, TimelineEndEffect_Shatter = 2429, FigBackerVideo = 2440, CometPurr = 2441, Death_Instant = 2450, Death_Crushed = 2451, Death_Energy = 2452, Death_Digestion = 2453, Death_TimeLoop = 2454, Death_Self = 2455, Death_BigBang = 2456, Death_Lava = 2457, Death_CrushedByElevator = 2458, MemoryUplink_Start = 2460, MemoryUplink_End = 2461, MemoryUplink_LP = 2462, MemoryUplink_Overlay_LP = 2463, Flashback_End = 2465, Flashback_Base_LP = 2466, Flashback_Overlay_1_LP = 2467, Flashback_Overlay_2_LP = 2468, NomaiRuinsBaseTrack = 2500, NomaiRuinsBaseScaryTrack = 2501, NomaiRuinsOverlayTracks = 2502, HT_City = 2503, TH_Observatory = 2504, TH_Village = 2505, BH_Observatory = 2506, GD_UnderwaterExploration = 2507, QM_Ambient = 2508, DB_Ambient = 2509, TimeLoopDevice_Ambient = 2510, EndOfTime = 2511, EndOfTime_DBFinal = 2512, EndOfTime_Final = 2513, Travel_Theme = 2514, SunStation = 2515, SadNomaiTheme = 2516, DB_VesselDiscovery = 2517, EYE_ForestOfGalaxies = 2518, EndOfTime_Final_LP = 2519, EYE_QuantumFoamApproach = 2520, EYE_EndOfGame = 2521, MainMenuTheme = 2522, FinalCredits = 2523, PostCredits = 2524, KazooTheme = 2525, Raft_Impact_Light = 2550, Raft_Impact_Medium = 2551, Raft_Impact_Heavy = 2552, Raft_Push = 2553, Raft_Reel_Start = 2554, Raft_Reel_Loop = 2555, Raft_Reel_End = 2556, Raft_Socket = 2557, Raft_Release = 2558, Raft_RunAground = 2559, Raft_Move_Start = 2560, Raft_Move_Loop = 2561, Raft_Move_End = 2562, Raft_Impact_Player = 2563, Raft_DW_Turbo = 2564, Door_SensorSliding_Loop = 2570, Door_Loop = 2571, Door_Loop_Creaking = 2572, Door_OpenStart = 2573, Door_OpenStop = 2574, Door_CloseStart = 2575, Door_CloseStop = 2576, Door_Metal_OpenStart = 2577, Door_Metal_OpenStop = 2578, Door_Metal_CloseStart = 2579, Door_Metal_CloseStop = 2580, Door_Small_OpenStart = 2581, Door_Small_OpenStop = 2582, Door_Small_CloseStart = 2583, Door_Small_CloseStop = 2584, SecretPassage_Start = 2590, SecretPassage_Loop = 2591, SecretPassage_Stop = 2592, Airlock_Open = 2593, Airlock_Loop = 2594, Airlock_Close = 2595, Airlock_Pressurize = 2596, Airlock_Depressurize = 2597, AirRushingOut = 2598, SlideReel_Pickup = 2600, SlideReel_Drop = 2601, SlideReel_Insert = 2602, SlideReel_Remove = 2603, Lantern_Pickup = 2604, Lantern_Drop = 2605, Lantern_Insert = 2606, Lantern_Remove = 2607, Lantern_ShortOut = 2608, Artifact_Pickup = 2609, Artifact_Drop = 2610, Artifact_Light = 2611, Artifact_Extinguish = 2612, Artifact_Conceal = 2613, Artifact_Unconceal = 2614, Artifact_Focus = 2615, Artifact_Unfocus = 2616, Artifact_Crackling_Loop = 2617, Artifact_Insert = 2618, Artifact_Remove = 2619, VisionTorch_ProjectionOn = 2620, VisionTorch_ProjectionOff = 2621, VisionTorch_EnterVision = 2622, VisionTorch_ExitVision = 2623, VisionTorch_NextSlide = 2624, VisionTorch_Scanning_Loop = 2625, VisionTorch_Crackling_Loop = 2626, VisionTorch_Give = 2627, VisionTorch_Take = 2628, DamBreak_RW_Base = 2650, DamBreak_DW_Base = 2651, DamBreak_RW_Water = 2652, DamCrack = 2653, DamCrack_Loop = 2654, WaterSpray_Small = 2660, WaterSpray_Large = 2661, Splash_Medium = 2662, Splash_Large = 2663, WoodDebris = 2670, WoodImpact_Small = 2671, WoodImpact_Large = 2672, HouseCollapse_Zone3 = 2673, GeneralDestruction = 2674, HouseDestruction = 2675, StiltDestruction = 2676, Tower_RW_Tilt = 2680, Tower_RW_Fall_1 = 2681, Tower_RW_Fall_2 = 2682, Tower_DW_Tilt = 2683, Tower_DW_Fall_1 = 2684, Tower_DW_Fall_2 = 2685, Tower_RW_Splash = 2686, SolarSail_RW_Start = 2690, SolarSail_RW_End = 2691, SolarSail_RW_Loop = 2692, SolarSail_DW_Start = 2693, SolarSail_DW_End = 2694, SolarSail_DW_Loop = 2695, StationFlicker_RW = 2696, StationFlicker_DW = 2697, StationShudder_RW = 2698, StationShudder_DW = 2699, River_DW_Base = 2700, FloodWave_DW_Loop = 2701, River_DW_Lake = 2703, Candle_Light_Big = 2719, Candle_Light_Small = 2720, Candle_Extinguish = 2721, DreamFire_Crackling_Loop = 2722, DreamFire_Extinguish = 2723, DreamFire_Explosion = 2724, LodgeFire_Crackling_Loop = 2725, ProjectorTotem_Pulse = 2729, ProjectorTotem_Light = 2730, ProjectorTotem_Extinguish = 2731, ProjectorTotem_Blow = 2732, GrappleTotem_Zoom = 2733, GrappleTotem_RetroZoom = 2734, Simulation_Enter = 2739, Simulation_Exit = 2740, IllusoryWall_Enter = 2741, IllusoryWall_Exit = 2742, LoadingZone_Enter = 2743, LoadingZone_Exit = 2744, LoadingZone_GlitchOut = 2745, LoadingZone_Loop = 2746, Glitch_Loop = 2747, Sarcophagus_OpenFail = 2760, Sarcophagus_Open = 2761, Sarcophagus_SomethingIsComing = 2762, Sarcophagus_TunnelAmbience = 2763, Sarcophagus_LightsOnAmbience = 2764, Ambience_DW_Base = 2775, Ambience_DW_LightsOut = 2776, Ambience_DW_Hotel = 2777, Ambience_DW_Nature = 2778, Ambience_DW_Forest = 2781, Ambience_DW_Simulation = 2782, Ambience_DW_Underground = 2784, Ambience_DW_FireRoom = 2787, PointSounds_DW_TreeCreak = 2790, PointSounds_DW_Creature_1 = 2791, PointSounds_DW_Creature_2 = 2792, PointSounds_DW_Hotel_2 = 2795, AlarmChime_RW = 2798, AlarmChime_DW = 2799, LightSensor_On = 2800, LightSensor_Off = 2801, LightSensor_Loop = 2802, Projector_Prev = 2803, Projector_Next = 2804, Cloak_Entry = 2805, Cloak_Exit = 2806, GearRotate_Light = 2807, GearRotate_Heavy = 2808, GearRotate_Fail = 2809, CodeTotem_Horizontal = 2810, CodeTotem_Vertical = 2811, CageElevator_Start = 2817, CageElevator_Loop_Winch = 2818, CageElevator_End = 2819, CageElevator_Loop_Rattle = 2820, Ambience_RW_Lab = 2873, Ambience_RW_Tunnel = 2874, Ambience_RW_FireRoom = 2875, Ambience_RW_Base = 2876, Ambience_RW_Cave = 2877, Ambience_RW_Indoor = 2878, River_RW_Base = 2879, River_Underwater = 2880, River_Reservoir = 2881, River_Rapids = 2882, River_Underwater_Rapids = 2883, FloodWave_RW_Loop = 2884, River_RW_Small = 2885, River_RW_Stream = 2886, PostCredit_RuinReveal = 2887, PostCredit_LanternLight = 2889, RaftTravel_River = 2890, RaftTravel_Reservoir = 2891, GhostSequence_ReducedFrights = 2895, GhostSequence_Suspense = 2896, GhostSequence_Dread = 2897, GhostSequence_Fear = 2898, GhostSequence_Fear_Slam = 2899, EndOfTime_Dream = 2900, StationDiscovery = 2901, DreamFireRoom = 2902, EyeTemple_Stinger = 2903, EyeTemple_Basement = 2904, SlideBurningRoom = 2905, SubmergedStructure = 2906, SecretLibrary = 2907, DreamRuinsOverlayTracks = 2908, DreamRuinsBaseTrack = 2909, TravelerPrisoner = 2910, TravelerEnd_All_Prisoner = 2911, TravelerEnd_NoPiano_Prisoner = 2912, Prisoner_Elevator = 2913, Prisoner_Reveal = 2914, Prisoner_Catharsis = 2915, SecretPortrait = 2916, SecretKorok = 2917, PartyHouse_Traveler = 2920, PartyHouse_Vocals = 2921, PartyHouse_Drone = 2922, PartyHouse_Bass = 2923, Reel_Secret_Backdrop_A = 2924, Reel_Secret_Backdrop_B = 2925, Reel_Secret_Beat_Peephole_A = 2926, Reel_Secret_Beat_Peephole_B = 2927, Reel_Secret_Beat_Tower_A = 2928, Reel_Secret_Beat_Tower_B = 2929, Reel_Secret_Beat_Lantern = 2930, Reel_Lab_Backdrop_Fail = 2933, Reel_Lab_Backdrop_Success = 2934, Reel_Lab_Backdrop_Testing = 2935, Reel_Backdrop_Burnt = 2938, Reel_1_Backdrop_A = 2940, Reel_1_Beat_A = 2945, Reel_1_Beat_B = 2946, Reel_1_Beat_C = 2947, Reel_2_Backdrop_A = 2950, Reel_2_Backdrop_B = 2951, Reel_2_Beat_A = 2955, Reel_2_Beat_B = 2956, Reel_2_Beat_C = 2957, Reel_2_Beat_D = 2958, Reel_3_Backdrop_A = 2960, Reel_3_Backdrop_B = 2961, Reel_3_Backdrop_C = 2962, Reel_3_Beat_A = 2965, Reel_3_Beat_B = 2966, Reel_3_Beat_C = 2967, Reel_3_Beat_D = 2968, Reel_4_Backdrop_A = 2970, Reel_4_Beat_A = 2975, Reel_4_Beat_B = 2976, Reel_4_Beat_C = 2977, Reel_4_Beat_D = 2978, Reel_5_Long = 2980, Reel_5_Short = 2981, Reel_Farewell = 2985, Reel_Rule_Beat_DarkDiscovery = 2986, Reel_Rule_Backdrop_Discovery = 2987, Reel_Rule_Beat_Discovery = 2988, Reel_Rule_Backdrop_Dream = 2989, Reel_Rule_Backdrop_Normal = 2990, Reel_Rule_Backdrop_Glitch = 2991, Reel_LibraryPath_Backdrop = 2992, Reel_Rule2a_Beat_A = 2993, Reel_Seal_Backdrop = 2994, Reel_Burning_Backdrop_A = 2995, Reel_Burning_Backdrop_B = 2996, Reel_Burning_Beat_A = 2997, Reel_Burning_Beat_B = 2998, Reel_Burning_Beat_C = 2999, Ghost_DeathGroup = 3000, Ghost_DeathSingle = 3001, Ghost_Grab_Swish = 3002, Ghost_Grab_Contact = 3003, Ghost_BlowOut_Charge = 3004, Ghost_BlowOut_Extinguish = 3005, Ghost_NeckSnap = 3006, Ghost_Identify_Curious = 3010, Ghost_Identify_Irritated = 3011, Ghost_Identify_Fail = 3012, Ghost_Chase = 3013, Ghost_Stalk = 3014, Ghost_Hunt = 3015, Ghost_HuntFail = 3016, Ghost_Grab_Scream = 3017, Ghost_Stalk_Fast = 3018, Ghost_Grab_Shout = 3019, Ghost_SomeoneIsInHereHowl = 3020, Ghost_IntruderConfirmed = 3021, Ghost_IntruderConfirmedResponse = 3022, Ghost_CallForHelp = 3023, Ghost_CallForHelpResponse = 3024, Ghost_Laugh = 3025, Ghost_Footstep_Wood = 3030, Ghost_Footstep_Wood_Running = 3031, Ghost_Footstep_Forest = 3032, Ghost_Footstep_Forest_Running = 3033, Ghost_Footstep_Gravel = 3034, Ghost_Footstep_Wood_Stompy = 3035, Prisoner_ReactToVision_Vocals = 3050, Prisoner_RevealToStand_Vocals_1 = 3051, Prisoner_RevealToStand_Vocals_2 = 3052, Prisoner_PickUpArtifact = 3053, Prisoner_PickUpTorch = 3054, Prisoner_ClothFoley = 3055 ## AudioClip values This is a list of AudioClips that will also work, there's a lot of overlap with the AudioType list. Many old addons with signals use values from this list. Hotel Oneshot - Heavy Thud 4 Tool_Put_Away_01 OW Quantum Lightning 091118 AP 07 OW_GD_ElectricBarrier_Idle_Loop Nomai_Stone_Door_End_V2_11 General Destruction 1 Dream Rule 02 backdrop loop 072321_2 AP amb_observatory Dream World Water Ambience - Creek 3 Pickup_Rock_01 gasp_traumatic4_lessmale Ship_Impact_Light_Damage_V3_06 BlackHole_02 OW_GD_WavesAgainstRock OW_TH_AmbienceInCanyons OW_PR_FootstepsBushRustle_03 OW_PR_ActivateProbeMode Ghost Walk Footstep Wood_v2 6 rockingchair4 Water Spray Impact 4 OW Secret Library 040821_2 AP Real World Dam Break Alex Composite 2 Ghost Run Footstep Wood_v2 4 UI_Enter_Dialog_V6-002_highpass_2 Spark_10 Mournful Prisoner 3 OW_PR_FootstepsLeaves_06 FootstepsWoodCreak_02 OW Dreamworld Ruins 072021 AP 02c OW_PR_HitWallUnderwater1 OW_TH_RiverWaterFlow_loop OW ReelBeat 01c 021021 AP FootstepsWoodCreak_07 Ignite_Marshmallow_03 Marshmallow_Replace_02 Ship_FuelLeak Raft Heavy Impact 5 elevatorloop Real World Alarm Bell Oneshot 3 BigBang_EndFlash OW_FinalEndTimes_DB_loop fogsphere_pulse4 Ringworld Ambience 3 Destruction Impact 4 Artifact Unconceal OW_NM_DoorStart_06 OW_PR_SignalscopeZoomOut Nomai_Stone_Door_End_Big_V2_03 Player Gravel Footstep 3 General Destruction 5 OW Dream Fire Room 121820_4 AP LP OW_PR_DeactivateProbeMode OW_PR_LandInWater4 OW_PR_FootstepsJumpNomai_04 OW_PR_FootstepsJumpMetal_03 WarpCore_Remove_V3_01 Probe_SnapShot_03 Ghost Idle Search 4 Solanum_Foley_IconExit Dream Fire Room Ambience Test 1 Lantern Extinguish 4 OW_PR_OxygenLeakingFromSuit_loop_louder Wood Door Open Stop OW_PR_FootstepsJumpGrass_01 OW_SP_ThrustAfterburn OW_PR_FootstepsGrass_01 Real World Alarm Bell Oneshot 4 OW_PR_FootstepsNomai_04 Hotel Oneshot - Heavy Thud 2 Light Sensor Fade In 4 AnglerFish_OpenMouth_v2_01 Footstep_Run4 Ghost Walk Footstep Forest 6 OW_PR_FootstepsGrass_06 OW_GD_AmbienceRain RotationalThruster04 OW New Raft Music 082321_4 AP theme Spark_01 OW Muted End Times 040821 AP Nomai_WhiteHoleStationActivation Tool_Take_Out_02 OW_PR_FootstepsJumpDirt_05 mallowpuff2 Dreamworld Tower Fall Part 2 Jump_Into_Fogsphere_04 FootstepsWoodCreak_05 OW_SP_MetalCreak_14 OW_NM_DoorStart_03 drowning_firsthalf2 Forest Oneshot - Tree Creak 4 shiplog_misc1 FootstepsWoodCreak_04 Real World Dam Crack OW_NM_DoorStart_09 OW_SP_LandingPadHard4 OW_PR_FootstepsSand_06 BH_Ambience_Surface Ghost Grunt 3 glass_crack_02 House Destruction 3 OW_QuantumMoon Orb_Roll_Energy_Loop_v2_01 OW Eye Of The Universe 082018_2 AP Footstep3 OW_NM_DoorStart_Big_01 OW Dreamworld Ruins Story Beats 071621 AP 1d Dream World Tidal Wave Loop Nomai_Stone_Door_End_Big_V2_15 OW_SP_ActivateComputer 1 OW_PR_FootstepsIce_07 Raft Light Impact V2 3 UI_Pause_v2_08 signalscope_static OW_SP_LandingCamActivated 1 Footstep4 OW_PR_FootstepsSand_03 Prisoner Pick Up Vision Torch OW_SP_MetalCreak_16 OW_SP_Touchdown_04 Platform_Break_V2_03 OW Nomai Time Loop Device 081818 AP RockPile_Fall_02 Ship_Impact_No_Damage_V3_02 Destruction Impact 7 Ghost Grab Player 2 Forest Oneshot - Tree Creak 5 OW_PR_FootstepsMetal_01 OW NM Flashback 082818_3 AP base Projector Totem Light 2 Slot_Linking_Stone_Loop_02 breathing_suit3 OW_PR_FootstepsWood_07 OW_SP_HeadlightsOff_v2 Nomai_Stone_Door_End_V2_06 Fix_Puncture_03 OW Dream Rule LP 032421 AP glitch Real World Tidal Wave Loop Louder OW Dreamworld Ruins 072021 AP 02loop gasp_normal11_lessmale OW ReelBeat 01a 021021 AP OW_TH_ModelRocketThrustRotational_01 OW_PR_FootstepsBushRustle_05 OW NomaiRuinsRegular 081918 AP motif3c v2 OW Final End Times 022519_2 AP LOOP1 OW_PR_FootstepsSand_01 Anglerfish_Awake4 OW_PR_FootstepsJumpIce_04 Fix_Puncture_01 Raft Light Impact V2 1 Warp_Loop_01_v2 Ghost Start Hunt Grunt 1 Destruction Debris 4 Solanum_IconAppear_V3 OW_SP_ActivateComputer_OneShot Destruction Impact 8 OW_SP_ShipGroan1_v2 OW ReelBackdrop 02a 021021 AP OW_NM_ComputerRing1 OW_PR_FootstepsJumpGlass_04 Forest Oneshot - Tree Creak 6 OW_GD_HeatLightning_01 Raft Heavy Impacts V2 3 Solanum_Foley_RockFormStart Raft Light Impact V2 5 Ghost Grunt 4 OW_PR_FootstepsJumpDirt_06 OW_PR_FootstepsJumpGrass_03 OW_TravelerTheme_whistling Raft Heavy Impact 2 Nature Oneshot - Distant Deep Creature 1 OW_SP_CloseHatch_v2 linkingstone_in OW_PR_FootstepsSnow_03 OW_NM_OrbDeSelect_Energy_02 Impact_Light_02 Nomai_Stone_Door_End_V2_10 Fix_Puncture_07 OW_NM_HoleEnterExit OW NM Nomai Ruins 081718 AP OW_PR_OxygenRefill GhostMatter_Splash_v4_05 glass_crack_01 Ignite_Marshmallow_02 Ship_Impact_Medium_Damage_V3_03 Forest Oneshot - Animal 4 OW_PR_FootstepsIce_02 OW_GD_RainOnHelmet Spaceship_RattleLoop BigBang_WhooshLeadToExplo OW_TH_Campfire_loop_01 bigbang_cosmicinflation_v2 Hotel Oneshot - Heavy Creak 4 OW_PR_FootstepsJumpGrass_02 Tronworld Ambience 1 AnglerFish_Target_v2_07 Eye_of_Universe_Ambience_v2_01 OW_PR_FootstepsJumpLeaves_04 OW_PR_FootstepsJumpSnow_03 OW_PR_FootstepsJumpGlass_01 OW Traveler Theme 091118 AP FINAL TIME NO PIANO EDIT OW ReelBeat 02f 082521 AP Metal Door Close Stop medkit OW_NM_BlackHole_Lp Ghost Blow Out Lantern OW_PR_MarshmallowEatBurnt_shorter Solanum_Foley_IconEnter OW_PR_SignalscopeSwitchFrequencies Prisoner Pick Up Artifact OW_PR_BanjoStrum_3b Water Spray Impact 5 UI_Advance_Dialog_V6-002_highpass Destruction Debris 8 OW_PR_FootstepsDirt_06 Vision Torch - Step In OW_NM_DoorStart_Big_04 OW_PR_FootstepsBushRustle_06 Hotel Oneshot - Creak 5 OW_PR_FootstepsJumpLeaves_01 OW_SP_ShipGroan4_v2 Jump_Into_Fogsphere_03 Dreamworld Forest Ambience 2 OW_PR_FootstepsJumpRock_02 CrushedByElevator Player Gravel Footstep 1 House Destruction 4 Ghost Begin Stalk Grunt 1 flashlightOff OW ReelBeat 04b_2 040921 AP OW_PR_FootstepsRock_02 AshTwinCore_Open_01 OW_SP_HeadlightsOn_v2 Tower Fall Part 2 OW_NM_DoorStart_Big_02 Meteor_Impact_01_b OW_SP_LandingCamStatic OW_PR_FootstepsWood_01 gasp_light5 OW_PR_FootstepsGrass_03 Spark_03 Loading Tunnel - Loop FootstepsJumpWoodCreak_02 OW_Main_Menu Lantern Put Down OW Secret Library Whispers LP 040821 AP REF MIX OW_DB_Ambience Vision Torch Light Rays - On Hotel Oneshot - Creak 1 Dreamworld Nature Ambience 4 OW_PR_ThrustRotationalUnderwater_04 OW_PR_FootstepsJumpGrass_06 Nomai_Stone_Door_End_Big_V2_09 Ship_Impact_No_Damage_V3_01 Raft Movement Stop 3 Destruction Impact 9 Recorder_Start_Button AnglerFish_Target_v2_14 Ghost Begin Chase Grunt 2 Hotel Oneshot - Creak 6 Fragment_Break Tronworld Exit 2 Ghost Walk Footstep Forest 2 Incinerate_v3_01 Light Sensor Fade Out 3 OW_TravelerTheme_flute OW_PR_FootstepsLeaves_02 OW_PR_FootstepsLeaves_01 Fix_Puncture_05 Ghost Walk Footstep Wood_v2 3 OW_PR_FootstepsJumpSand_01 Sarcophagus Strain 2 OW_PR_HitWallUnderwater4 OW_PR_FootstepsRock_03 Loading Tunnel - Unload OW_PR_FootstepsJumpNomai_03 OW_PR_FootstepsDirt_07 OW_PR_FootstepsSnow_04 Wood Door Close Stop OW_PR_FootstepsJumpIce_02 OW ReelBeat 04a 031521 AP Raft Light Impact V2 2 Meteor_Impact_02_b JellyFish_Shock_02 Metal Door Open Start OW_GD_UnderwaterCurrent OW_GD_HeatLightning_06 nomai_textbranchout_noenergy2 asphyxiation_nosuit_secondhalf_version3 Artifact Focus Ice_Cave_Amb_loop_v3_01 Forest Oneshot - Tree Creak 3 OW NomaiRuinsRegular 081918 AP motif4c Dreamworld Lights Out Ambience 4 Projector Next Slide 2 BeaconIdea4 Destruction Impact 1 OW_PR_FootstepsNomai_06 OW_NM_FlickeryGravityCrystalAmbience OW Demonic Vocal Sting 082321 AP OW Quantum Lightning 091118 AP 08 OW_NM_SadTheme_older Nature Oneshot - Distant Creature 2 - less reverb FootstepsJumpWoodCreak_03 OW_PR_FootstepsJumpSand_02 Player Gravel Footstep 8 OW_PR_FootstepsSnow_06 gasp_traumatic3_lessmale Real World Dam Break Water Oneshot Repair_Loop OW_TH_FlagFlapping_loop._01 Ship_Impact_Light_Damage_V3_02 Raft Socket Jump_Into_TinyGalaxy_v2_01 OW NomaiRuinsRegular 081918 AP motif7c gasp_normal13_lessmale Sandfall_Inside_Loop_01 Solanum_RocksForm Fix_Puncture_06 OW Dreamworld Ruins Story Beats 071621 AP 1h Sarcophagus Open 2 fogsphere_pulse2 Elevator Rattle Loop 3 IllusoryWall_Alex OW_GD_HeatLightning_04 Nomai_Stone_Door_End_Big_V2_14 OW_PR_FootstepsJumpMetal_01 Vine_Crash_V3_03_LowPassDelay OW_PR_BanjoStrum_2b OW_PR_FootstepsGlass_05 OW_PR_FootstepsLeaves_07 OW_NM_DoorStart_01 OW_PR_FootstepsGrass_05 OW_PR_FootstepsJumpIce_01 OW_PR_ThrustRotationalUnderwater_01 Anglerfish_Chase_Breathing OW_PR_FootstepsRock_04 Metal Door Close Start Gear Rotate 1 Airlock Loop Solanum_Foley_RockFormEnd mallowpuff3 OW_PR_FootstepsSand_05 OW_PR_FootstepsJumpRock_01 Artifact Unfocus OW Eye Of The Universe 082818_2 AP OW_PR_FootstepsJumpRock_03 galaxy_zoomout2 OW_GD_IslandFalling_v2_loop Projector Previous Slide 2 Ignite_CampFire_04 SpaceshipAlarm2_3Iterations Ghost Individual Death 3 OW_PR_FootstepsJumpNomai_01 OW_PR_FootstepsJumpSnow_01 Forest Oneshot - Animal 2 OW_PR_FootstepsJumpDirt_01 Dreamworld Tower Fall Part 1 Ship_Impact_Medium_Damage_V3_05 OW_NM_ComputerRing3 OW_PR_SuitOn Airlock Pressurize OW_PR_FootstepsBushRustle_01 OW_PR_FootstepsNomai_02 Ship_Impact_Medium_Damage_V3_04 OW_NM_VesselDiscovery PlayerSubmerge Player Gravel Footstep 5 OW_EndTimes HGT_SandColumn_Ship OW ReelBeat 02c 021021 AP Spark_09 OW_PR_FootstepsSand_02 Damage_Light_05 OW_NM_ComputerRingFall2 gasp_traumatic7_lessmale Ghost Investigation Grunt Dream World Alarm Bell Oneshot 2 rockingchair2 OW_PR_FootstepsJumpDirt_04 Projector Next Slide OW_PR_FootstepsSand_08 OW_NM_WHAmbience2_v2 drowning_secondhalf2 Ghost Walk Footstep Forest 1 Prisoner Cloth Foley 3 OW_PR_FootstepsGlass_03 Vision Torch Scanning - Loop Raft Medium Impact V2 2 Hotel Oneshot - Heavy Thud 3 Destruction Impact - Large 4 OW_PR_FootstepsJumpLeaves_03 OW_PR_FootstepsJumpSand_03 OW Dreamworld Ruins SILENCE 02 OW_PR_FootstepsWood_06 ModelRocket_LightImpact shiplog_scanningloop OW Ghost Ambiences v2 011221 AP low LP OW NomaiRuinsRegular 081918 AP motif2c glass_crack_03 Fix_Puncture_08 OW_PR_FootstepsSnow_01 OW_PR_FootstepsDirt_01 asphyxiation_nosuit_firsthalf1 OW_NM_DoorSlide_Big_LP_01 OW_SUN_SupernovaWall OW_NM_DoorAirLockAirPourOut_03 OW_PR_ThrustUnderwater Solar Sail Stop OW_TH_Waterwheel_loop Forest Oneshot - Tree Creak 1 OW ReelBackdrop 03a 050321 LOOP Platform_Break_V2_04 FireBall_01 OW ReelBackdrop 01a 022521 AP Dreamworld Lights Out Ambience 1 Nomai_Stone_Door_End_Big_V2_11 Spark_07 OW_SP_ThrustTranslationalUnderwater Dream World Water Ambience - Creek 1 Ghost Begin Stalk Grunt 2 Comet_Purr JellyFish_Shock_04 OW_PR_FootstepsWood_08 Raft Reeling Loop shiplog_switchmode_forward Station Light Flicker - Dreamworld Lantern Wake Up Light 3 flashlightOn Dreamworld Base Ambience 1 Ship_Impact_Heavy_Damage_V3_09 Crushed_To_Death_V2_01 ow_kazoo_theme JetPack_NotificationBeep Ghost Run Footstep Wood_v2 1 OW_PR_FootstepsJumpNomai_05 OW_NM_DataStream_v2 UI_Tab_v2_02 OW_PR_ProbeTakePicture OW_NM_GravityCannonAmbience OW NM Flashback 082818 AP loop OW_SP_LandingPadSoft4 OW_PR_FootstepsGlass_07 WarpCore_Insert_V3_01 OW_NM_TractorBeamLP ShipRepair_Finish Ghost Begin Chase Grunt 1 Destruction Impact 2 OW_PR_FootstepsLeaves_08 Recorder_Stop_Button OW_PR_FootstepsLeaves_04 OW_PR_Jump1 Jump_Into_TinyGalaxy_v2_04 OW_GD_Tornado_v2_04 OW_PR_FootstepsJumpDirt_02 OW_SP_ConsoleReadoutStart OW_NM_EscapePodHatch OW_PR_FootstepsJumpNomai_02 Light Sensor Fade In 1 Light Sensor Fade In 2 Hotel Oneshot - Creak 9 CampfireTune_All_Reverb Recording_Loop_03 PartyHouseWhistle_Confident mallowpuff4 OW_NM_WhiteHoleAmbienceL Station Shudder drowning_firsthalf1 UI_Exit_Dialog_V6-002_highpass Dream World Dam Break Dreamfire Extinguish 1 MediumSplash Vision Torch - First Slide Appears Footstep1 OW_TravelerTheme_drums Artifact Conceal HGT_Ambience_Cave_Small HGT_Ambience_Cave_Big OW_TH_Waterfall_loop_01 OW Discovery 083021_2 AP darker shorter Secret Passageway Open Loop 2 Hotel Oneshot - Creak 4 supernova_explosion_deepnuclear2 Ghost Shout 7 OW NM Flashback 081718 AP slam Airlock Close OW_TH_FlagFlapping_loop._02 OW_SP_RefuelJetpack_v2_short Ship_Impact_No_Damage_V3_03 Raft Medium Impact V2 4 Anglerfish_Awake3 Wood Door Open Start OW_TH_FlagFlapping_loop Slide Reel Pickup 2 Tronworld Ambience 2 Alex Hack Ghost Run Footstep Wood_v2 5 Ignite_CampFire_03 Single Ghost Scream 14 Raft Start Reeling OW_PR_FootstepsGrass_08 Tronworld Enter 2 OW_PR_ProbeUnderwaterLaunch OW_GD_IslandCrashingInWater_v2 Grapple Totem Zoom In OW ReelBeat 02a 021021 AP Nomai_Stone_Door_End_V2_08 OW_PR_FootstepsJumpGlass_02 OW_NM_DoorStart_02 Destruction Impact - Large 3 OW_SP_SignalscopeSlideV2 OW NomaiRuinsRegular 081918 AP motif6c Wood Door Close Start 3 Alex Destruction Impact - Large 2 Nomai_Stone_Door_End_Big_V2_01 OW_NM_ComputerAmbienceLP Anglerfish_Awake2 OW_TH_Insects_loop_03 OW_PR_SignalscopeActivate OW_NM_ComputerRingFall1 OW_PR_FootstepsDirt_02 OW_NM_ShuttleLight Single Ghost Scream 1 Ghost Identify Fail OW_SP_ShipGroan5_v2 Cloaking Field Exit OW_PR_FootstepsNomai_01 OW Dreamworld Ruins 072021 AP 02e Forest Oneshot - Tree Creak 2 fogsphere_pulse1 OW_PR_PullOutStick OW_PR_LockOn Nomai_Stone_Door_End_Big_V2_07 OW_PR_FootstepsJumpSand_06 InstantDeath2_Long_Ringing Light Sensor Door Stop 2 Light Sensor Door Loop 2 OW_TH_GeyserEnd_02 pickaxe_01 OW_PR_FootstepsWaterWade_03 RockPile_Fall_03 OW_PR_ThrustAfterburn_v2_01 Light Sensor Fade Out 2 Light Sensor Fade In 3 OW Finally Set Free 072021_2 AP Ghost Blow Out Lantern Charge Wood Door Loop BigBang_Explo TH_Geyser_Loop_v3 Water Spray Impact 8 OW_TH_FlagFlapping_loop._03 OW_PR_FootstepsJumpLeaves_02 OW_PR_FootstepsIceSlide_Lp_01 Dreamworld Lights Out Ambience 3 knife_scrape_01 OW OBSERVATORY 011317 AP Footstep_Run5 Light Sensor Door Open 2 Jetpack_O2_loop_01 OW_PR_FootstepsJumpWood_04 OW_SP_BuckleUp Probe_SnapShot_02 Pickup_Ceramic_01 OW_PR_FootstepsWood_03 Destruction Debris 3 OW_PR_SignalscopeDeactivate OW_PR_OxygenLeakingFromSuit_loop Probe_SnapShot_01 Dreamworld Ghost Hotel Ambience 2 Slide Reel Put Down 2 Nomai_Stone_Door_End_V2_07 OW_SP_ProbeLauncherRotation_v2 OW_PR_MarshmallowEatUnburnt_noMmm_v3 SystemBackOnline Ghost Idle Search 1 Ship_Impact_Light_Damage_V3_03 OW Dreamworld Ruins Story Beats 071621 AP 1i OW_PR_FootstepsGrass_02 OW_NM_DoorSlide_LP_02 Ringworld Cave Ambience Fix_Puncture_02 OW_PR_FootstepsWaterWade_08 OW_TH_GeyserStart_01 OW_TH_Insects_loop_01 OW ReelBeat 04d_2 040921 AP OW_TH_ProjectorStop Prisoner Cloth Foley 6 Dream World Alarm Bell Oneshot 3 shiplog_selectplanet2 Nature Oneshot - Distant Creature 1 - less reverb OW_PR_FootstepsDirt_08 Spark_04 OW_GD_HeatLightning_02 OW Secret Loop 090121 AP muted Creature Voice Test 1 Short General Destruction 4 House Destruction 1 OW_PR_FootstepsSnow_02 Huge Splash 2 Player Gravel Footstep 4 Ghost Grab Player 1 shiplog_switchmode_back OW_PR_FootstepsJumpWood_03 OW_PR_FootstepsJumpMetal_05 OW_SP_AutopilotEngaged 1 OW_NM_DoorAirlockOpen_03 OW Dreamworld Ruins 072021 AP 02b Ghost Investiagation Grunt 2 Wood Door Close Start 2 Real World Alarm Bell Oneshot 2 OW Fabric SFX 102119 AP screen shatter SHORT OW_NM_Ruins_ambience_scary_loop Raft Heavy Impact 1 OW Whispers 041321_2 AP LP Ghost Run Footstep Forest 4 Vine_Crash_V3_01_LowPassDelay Solanum_Foley_HandLower OW_PR_FootstepsSand_07 Grapple Totem Zoom Out Louder Ship_Impact_Heavy_Damage_V3_07 OW_PR_FootstepsIce_01 OW Ghost Ambiences v2 011221 AP pad LP Raft Movement Stop OW_TH_Museum gasp_normal12_lessmale OW_PR_FootstepsJumpRock_05 OW_SP_ThrustRotationalUnderwater_02 Pool_Exit_v3 Flashlight_Malfunction_02 OW NomaiRuinsRegular 081918 AP motif1c Nomai_Stone_Door_End_V2_05 OW_PR_FootstepsLeaves_05 Nomai_Stone_Door_End_V2_09 asphyxiation_suit_secondhalf1 Spark_08 OW Aquatic Exploration 050318 AP LOOP OW_TH_GeyserEnd_01 UI_Navigate_03 OW ReelBeat 02b 021021 AP Player_Impact_Damage_Light_02 OW_PR_FootstepsWood_02 Jump_Into_TinyGalaxy_v2_02 OW_PR_ThrustRotationalUnderwater_05 Atmosphere_High_Suit OW_SP_MetalCreak_04 OW Prisoner Reveal 063021 AP Ghost Grunt 1 OW_PR_FootstepsJumpDirt_03 OW Reelbeat 03c 061721 AP Nomai_Stone_Door_End_Big_V2_10 Damage_Light_01 PutDown_Rock_01 OW_TH_ModelRocketCrashing OW ReelBeat 03b 032521 AP OW END OF GAME 021818 AP Raft Movement Start 3 Impact_Light_03 OW_NM_Tech_Advanced Ghost Walk Footstep Wood_v2 4 OW_PR_FootstepsJumpWood_05 OW_PR_FootstepsMetal_02 FootstepsJumpWoodCreak_01 OW Timber Hearth 032719 AP v2 Hotel Oneshot - Heavy Creak 3 shiplog_highlight OW_GD_Tornado_v2_03 RotationalThruster02 OW Quantum Lightning 091118 AP 06 JetPack_NotificationBeep_Fast SmallSplash Ghost Run Footstep Forest 3 Nomai_Stone_Door_End_Big_V2_04 OW Prisoner Elevator 061121_5 AP loop Tower Fall Part 1 OW_PR_FootstepsMetal_03 OW_PR_FootstepsRock_01 Ignite_Marshmallow_01 Ignite_CampFire_02 Ghost Walk Footstep Wood_v2 5 OW_GD_AmbienceCave Ship_Impact_Heavy_Damage_V3_11 Raft Release elevatorstop Hotel Oneshot - Creak 2 Station Light Flicker Forest Oneshot - Tree Creak 7 OW_GD_HeatLightning_03 Nomai_Stone_Door_End_Big_V2_08 OW_TH_AmbienceHighAltitude Water Spray Impact 3 Ghost Grunt 2_SmoothFade linkingstone_out Ghost Shout 6 Ghost Individual Death 4 shiplog_highlight2 OW_PR_FootstepsMetal_04 OW Morning Cello 101718_2 Spark_11 fogsphere_jump2_delayed Nomai_Stone_Door_End_V2_04 OW_SP_ElectricalDamageLP OW_PR_FootstepsGlass_02 Ghost Run Footstep Forest 6 OW_NM_CenterClampsRemoving OW_SP_ThrustRotationalUnderwater_03 OW_NM_InsertScroll GhostMatter_Splash_v4_02 Airlock Open OW_PR_TranslatorTranslateNew Ship_Impact_Heavy_Damage_V3_10 House Destruction 2 shiplog_newentry3_softer OW_TravelerTheme_piano Stilts Destruction 3 OW_PR_LockOff OW_TH_ModelRocketThrustTranslational_01 Hotel Oneshot - Creak 8 Dreamworld Candle Lighting Test Variation 6 Stilts Destruction 4 OW_SUN_BurnPlanet Real World Dam Crack Water Loop OW Final End Times 022519_2 AP LOOP2 OxygenRefill_Short OW ReelBeat 03a 031521 AP OW NomaiRuinsRegular 081918 AP motif5c v2 StoryReel5Short 063021_3 AP OW_GD_AmbienceOcean OW_TH_BridgeCreaking_loop OW Traveler Theme 021821 AP FINAL TIME NO PIANO ADD PRISONER OW_SP_ShipAmbiance_01 Prisoner Grunt 2 OW_NM_ComputerRingFall3 OW_NM_DoorStart_04 Ghost Neck Snap Nomai_Warp_01 General Destruction 2 pickaxe_02 OW_PR_FootstepsSnow_07 Lava_Splash_02 OW_PR_FootstepsGlass_06 Anglerfish_Awake OW_PR_ProbeRetrieval OW_PR_FootstepsJumpSnow_04 Lantern Wake Up Light 2 Secret Passageway Open Stop 2 Lantern Shorting Out 2 OW_PR_BanjoStrum_1b OW_PR_FootstepsSnow_08 Air Rushing Out Into Space OW_PR_FootstepsJumpGlass_03 OW_PR_ProbeInAirSound shiplog_movebetweenplanets OW_PR_BanjoStrum_4b Raft Stop Reeling OW Traveler Theme 091118 AP FINAL TIME WITH PIANO EDIT OW_PR_FootstepsMetal_08 OW ReelBeat 04a_2 040921 AP OW_SP_ShipExploding OW_PR_FootstepsJumpMetal_02 OW_TH_ModelRocketThrustRotational_04 JellyFish_Shock_03 OW No-Eye Ruins 121120_2 AP LP OW_GD_HeatLightning_05 OW_NM_GravityCrystalAmbience_Louder OW_GD_HeatLightning_07 Solar Sail Loop 2 OW_PR_FootstepsBushRustle_02 CityLights_Off_01 RotationalThruster01 OW_NM_BHEnterItem_v2 OW_PR_FootstepsBushRustle_09 Vision Torch - Vision Dissolves OW_PR_FootstepsJumpMetal_04 Lantern Remove 2 Player_Impact_Damage_Light_01 StoryReel5Full 062821_4 AP OW_PR_FootstepsWaterWade_07 OW_NM_SkypeLP OW_SP_ShipGroan2_v2 Volcano_Ambience_Loop_V2 AnglerFish_Chomp_Loop_v2 Destruction Debris 2 OW_PR_LandInWater2 OW_PR_FootstepsIce_05 Footstep_Run1 Anglerfish_ChompBite_01 Destruction Debris 1 Ghost Run Footstep Forest 1 AnglerFish_Target_v2_02 Signalscope_Zoom_Loop BH_Ambience_Below_Crust fogsphere_pulse3 OW_GD_HeatLightning_08 AshTwinCore_Close_01 Airlock Depressurize OW_TH_ModelRocketThrustRotational_03 OW_NM_ComputerRing2 RockPile_Fall_05 Vision Torch Fire - Loop OW Farewell 061721 AP Hologram_Enter_v2_01 OW_PR_ThrustRotationalUnderwater_03 Forest Oneshot - Tree Creak 8 OW_PR_LandInWater3 Hotel Oneshot - Creak 3 Hotel Oneshot - Heavy Thud 1 Distant Ghost Cacophony 1 Footstep_Run2 OW_TH_ProjectorRun_loop OW_PR_FootstepsJumpGrass_04 Destruction Impact - Large 5 FootstepsWoodCreak_03 OW_PR_FootstepsIce_03 Solanum_Foley_HandRaise OW_NM_DoorStart_Big_03 Candle Extinguishing Test Variation 6 Ignite_CampFire_01 Nature Oneshot - Distant Creature 3 - less reverb Real World Water Ambience - Slow River Ghost Grunt 5 IceMelt_v2_LowPass OW_NM_GravityCannonDeactivated OW Ghost Sequence 011121 AP LOW SUSPENSE LP Anglerfish_Sleeping Real World Water Ambience - Slow River 2 OW_PR_FootstepsWaterWade_02 Ghost Walk Footstep Forest 3 Spark_05 OW No-Eye Ruins 082121 AP stinger Nature Oneshot - Distant Deep Creature 3 OW_NM_SunStation Projector Totem Extinguish 1 Dreamfire Crackling Loop 3 OW Ghost Ambiences 012921_2 AP slam Dreamfire Explosion Dream World Water Ambience - Creek 8 OW_PR_FootstepsSnow_05 OW_PR_FootstepsIce_04 Dream World Water Ambience - Creek 5 Ghost Run Footstep Forest 2 OW_NM_DoorStart_08 Outer Wilds Party House v8 050321_2 AP traveler drone Hotel Oneshot - Heavy Creak 1 Secret Passageway Open Start 2 FootstepsWoodCreak_01 Ghost Grunt 8 OW_PR_FootstepsMetal_06 Probe_Attach_v3_02 OW_PR_LandInWater1 FootstepsWoodCreak_06 OW_PR_FootstepsBushRustle_04 Projector Totem Blow OW_PR_FootstepsWaterWade_01 Raft Movement Loop OW_SP_ThrustRotationalUnderwater_01 OW_PR_FallingIntoLavaBeep_loop Ship_Impact_Light_Damage_V3_01 Ship_Impact_Medium_Damage_V3_02 Ghost Walk Footstep Wood_v2 1 Nomai_Stone_Door_End_Big_V2_02 OW ReelBeat 04c_2 040921 AP Raft Push OW_PR_FootstepsJumpIce_03 Nomai_Stone_Door_End_Big_V2_05 Destruction Impact 5 HGT_SandFallSmall_Inside OW Quantum Lightning 091118 AP 01 OW_PR_OxygenLeakingFromSuit_in OW_PR_HelmetOn OW_SP_AutopilotDisengaged 1 PutDown_Ceramic_01 OW_PR_FootstepsMetal_07 Water Spray Impact 7 Dream World Alarm Bell Oneshot 4 CityLights_On_01 rockingchair3 fogsphere_pulse5 Nomai_ShipPowerOn_V2_01 OW_GD_IslandSuckedInTornado OW_NM_DoorStart_05 Probe_Attach_v3_01 OW_PR_ThrustRotationalUnderwater_02 Outer Wilds Party House v8 050321_3 AP traveler Artifact Put Down OW ReelBeat 01b 021021 AP stoppedasphyxiating_suit2 FootstepsJumpWoodCreak_04 Destruction Debris 6 Nomai_Warp_03_Shorter mallowpuff1 OW ReelBeat 02d 021021 AP OW_TravelerTheme_harmonica shiplog_misc4 Projector Totem Extinguish 3 OW ReelBackdrop 02b 021021 AP OW_PR_FootstepsDirt_03 Lava_Splash_01 Engine_Start_V2 Solar Sail Start OW_PR_ThrustTranslational_v2_01 Light Sensor Fade Out 1 Prisoner Cloth Foley 4 OW Quantum Lightning 091118 AP 02 OW_NM_RemoveScroll asphyxiation_suit_firsthalf2 OW_TH_AmbienceNightInCanyons Footstep2 OW ReelBackdrop 03b LOOP 031521 AP OW_SP_ThrustRotationalUnderwater_04 OW_PR_FootstepsNomai_08 OW_PR_FootstepsNomai_03 OW ReelBeat 03d 061121 AP OW_PR_FootstepsJumpSand_04 RotationalThruster03 Stilts Destruction 5 Raft Run Aground OW Space Station 081420_2 AP OW_PR_FootstepsWaterWade_06 Spark_02 Cloaking Field Entry OW_NM_DataWormhole OW_QuantumSignal General Destruction 3 OW New Raft Music 082321_4 AP quiet OW_SP_Unbuckle Real World Water Ambience - Calm 2 Prisoner Grunt 3 OW_NM_OrbMoveGlass_lp_01 Prisoner Cloth Foley 7 OW_PR_FootstepsRock_05 OW Traveler Theme 021821 AP FINAL TIME WITH PIANO ADD PRISONER OW Quantum Lightning 091118 AP 03 OW_TH_ModelRocketThrustRotational_02 OW_PR_HitWallUnderwater3 Flashlight_Malfunction_03 OW NM Flashback 082818 loop overlay AP supernova_corecollapse_10sec_fadeOut OW_PR_FootstepsWood_05 rockingchair1 Power_Failure_v2_02 OW_PR_FootstepsMetal_05 Stilts Destruction 2 Dreamworld Tower Tilt OW New Texture 082921 AP loop Lantern Insert 3 OW_PR_FootstepsNomai_07 OW_PR_FootstepsJumpWood_06 Pool_Enter_v3_Fade Raft Movement Start OW_PR_FootstepsNomai_05 OW_PR_HardSplash Destruction Debris 5 Dreamworld Candle Lighting Test Variation 2 OW NM Flashback 082818_2 AP stinger delayed Ghost Shout 4 Nomai_Stone_Door_End_Big_V2_06 Tower Tilt OW_NM_DoorStart_Big_06 OW_PR_FootstepsLeaves_03 Ghost Run Footstep Wood_v2 3 OW_NM_BHExitItem_v2 Ghost Idle Search 5 Forest Oneshot - Animal 1 OW Dreamworld Ruins 072021 AP 02d OW_PR_FootstepsJumpSnow_02 Platform_Break_V2_01 OW Party House 092820 AP short loop OW_PR_FootstepsRock_06 OW_SP_ThrustTranslational Footstep6 OW_PR_FootstepsWaterWade_05 Ghost Start Hunt Grunt 2 OW Dreamworld Ruins 072021 AP 02f Nomai_Stone_Door_End_Big_V2_12 Jump_Into_TinyGalaxy_v2_03 Footstep_Run3 Negative1 OW_TravelerTheme_banjo SandColumnEnd_v2 OW_PR_FootstepsJumpSand_05 Dreamworld Lights Out Ambience 2 OW Blair Witch Project 082921_3 AP darker mix loop Fig_Backer_Sat_Audio_V3 OW_PR_FootstepsGlass_01 Light Sensor Fade Out 4 Projector Totem Light 1 Player Gravel Footstep 6 OW_TH_GeyserStart_03 Slide Reel Remove 3 Ship_Impact_Medium_Damage_V3_06 OW Quantum Lightning 091118 AP 05 OW_GD_Tornado_v2_01 OW_SP_ActivateComputerLP Footstep_Run6 Spark_13 Vine_Crash_V3_02_LowPassDelay OW Slideshow BURNT LOOP small 031521_2 AP Raft Heavy Impact 4 Light Sensor Door Loop - Door Sensor Sliding Sarcophagus Strain 3 Loading Tunnel - Load elevatorstart Nomai_Stone_Door_End_V2_02 OW_GD_Tornado_v2_02 OW_NM_DoorAirLockAirPourOut_01 OW_TravelerTheme_newtraveler 061021 AP OW ReelBackdrop 04a_3 041321 AP LP OW_PR_FootstepsJumpRock_04 Damage_Heavy_04 Raft Movement Stop 2 OW_SP_AnalogClick2_v2 Nomai_Stone_Door_End_V2_01 OW_PR_FootstepsRock_07 Raft Light Impact V2 4 Marshmallow_Replace_01 Footstep5 Destruction Impact 3 Helmet_Glass_Crack_08 Ghost Run Footstep Wood_v2 6 OW End Credits 022019_3 AP Raft Heavy Impacts V2 2 Nomai_Stone_Door_End_Big_V2_13 OW_NM_GravityCannonActivated Outer Wilds Party House v8 050321_2 AP Bass Ringworld Muffled Indoor Ambience Ghost Run Footstep Wood_v2 2 OW_GD_AmbienceUndewater Forge_Loop_V3_03 OW_PR_CampfireAmbience OW_PR_FootstepsRock_08 Platform_Break_V2_02 OW_PR_FootstepsJumpWood_02 OW Eye Temple 121820_2 AP LP OW_GD_WavesAgainstBeach OW_PR_ThrowProbe OW_NM_DoorStart_07 OW_PR_FootstepsSand_04 Lantern Pickup Real World Water Ambience - Rapids 2 OW_PR_FootstepsWood_04 OW_NM_TractorBeamPowerUp OW New Stinger 082921 AP OW_PR_FootstepsGrass_07 Hotel Oneshot - Creak 7 Player_On_Fire_Loop OW_TH_UnderwaterRushing GhostMatter_Splash_v4_01 OW_SP_ThrustRotationalUnderwater_06 OW Fabric SFX 102119 AP rip FADE OUT OW Dreamworld Ruins 072021 AP 02a Spark_06 OW_SP_SignalscopeChunkV2 Player Gravel Footstep 2 OW_PR_FootstepsBushRustle_07 Hologram_Exit_v2_01 Metal Door Open Stop OW_PR_FootstepsJumpWood_01 OW_PR_FootstepsWaterWade_04 Nature Oneshot - Distant Deep Creature 2 Stilts Destruction 1 OW NM Flashback 082818 AP overlay1 drowning_secondhalf1 Gear Rotate Locked_Short Prisoner Cloth Foley 5 shiplog_deselectplanet Orb_End_v3_01 Atmosphere_High_Ship Solar Sail Start 2 knife_scrape_02 OW_TH_GeyserEnd_03 Meteor_Impact_03_b Destruction Impact 6 JellyFish_Shock_01 Light Sensor Loop Candle Extinguishing Test Variation 4 Vision Torch Light Rays - Off OW_NM_DoorSlide_Big_LP_05 OW_PR_FootstepsDirt_05 Sand_Column_Start_v2_03 Water Spray Impact 6 OW_NM_DoorStart_Big_07 OW_SP_ShipGroan3_v2 Heat_Damage_Loop_01 OW_SP_LandingCamDeactivated 1 breathing_lowO2_6 OW_PR_OxygenLeakingFromSuit_out LogUpdated_001 Vine_Crash_V3_04_LowPassDelay Destruction Debris 7 Hotel Oneshot - Heavy Creak 2 OW_PR_HelmetOff OW_PR_FootstepsGrass_04 Forest Oneshot - Animal 3 OW Discovery 083021_2 AP shorter Slide Reel Insert 3 OW_NM_BHEnterExitPlayer_v2 Ship_Impact_Light_Damage_V3_05 OW_SP_OpenHatch_NoBeep OW_SP_ThrustRotationalUnderwater_05 ShipSubmerge Artifact Fire Loop OW_DarkBramble_loop OW_PR_FootstepsBushRustle_08 OW NM Nomai City 081718 AP LOOP Solar Sail Stop 2 Destruction Impact - Large 1 OW Dream Rule LP 032421 AP normal Solar Sail Loop OW_TH_GeyserStart_02 Ship_Impact_No_Damage_V3_05 OW_PR_FootstepsIce_06 Outer Wilds Party House v8 050321_2 AP vocals asphyxiation_suit_secondhalf2 Affirmative1 Spark_12 OW_SP_ConsoleReadoutLP OW ReelBackdrop 03c 042621 AP LP gasp_light9 Nomai_Stone_Door_End_V2_03 OW_PR_FootstepsJumpNomai_06 OW_PR_FootstepsGlass_04 OW_PR_FootstepsDirt_04 Destruction Debris 9 OW_PR_FootstepsIce_08 OW_PR_SuitOff Artifact Pickup OW_SUN_Ambience_v4 JellyFish_Shock_05 OW_TH_Underwater Station Shudder - Dreamworld Ghost Walk Footstep Forest 5 OW_TH_ProjectorActivate asphyxiation_suit_firsthalf1 OW_PR_SignalscopeZoomIn HGT_Ambience_Surface FootstepsWoodCreak_08 GhostMatter_Splash_v4_03 UI_Tab_v2_05 Raft Medium Impact V2 3 OW_NM_TractorBeamPowerDown OW_Travel_Theme_Remaster Big_Galaxy_Burn_v2_01 OW_TH_Insects_loop_02 Raft Heavy Impact 3 Raft Movement Start 2 OW Quantum Lightning 091118 AP 04 OW_TH_FlagFlapping_loop._04 OW_TH_ModelRocketThrustTranslational_02 knife_scrape_03 Incinerate_v3_02 Light Sensor Rotate OW_NM_EscapePodDistressSignal MapZoomOut_Tone OW_NM_DoorStart_Big_05 Player Gravel Footstep 7 Ghost Walk Footstep Wood_v2 2 Ghost Run Footstep Forest 5 Ghost Walk Footstep Forest 4 OW_PR_HitWallUnderwater2 OW NM Flashback 082818_2 AP stinger OW_PR_FootstepsJumpGrass_05 Fix_Puncture_04 Ghost Idle Search 3