using NewHorizons.External.Modules.Volumes.VolumeInfos; using UnityEngine; namespace NewHorizons.Builder.Volumes { public static class SpeedTrapVolumeBuilder { public static SpeedTrapVolume Make(GameObject planetGO, Sector sector, SpeedTrapVolumeInfo info) { var volume = VolumeBuilder.Make(planetGO, sector, info); volume._speedLimit = info.speedLimit; volume._acceleration = info.acceleration; return volume; } } }