20 Commits

Author SHA1 Message Date
JohnCorby
513590aee5 delete debug menu 2023-02-22 18:45:04 -08:00
FreezeDriedMangoes
6315557b07 fixed variable accessibility 2022-11-30 22:59:20 -05:00
FreezeDriedMangoes
5551265561 cleaned up for PR 2022-11-30 22:47:15 -05:00
FreezeDriedMangoes
b6e45a77b1 added a button to the debug tools menu for printing changes 2022-11-30 22:14:33 -05:00
FreezeDriedMangoes
127b77ab07 added a method to DebugSubmenu for printing changes, rather than saving them to file, and implemented them on all submenu types 2022-11-30 22:12:00 -05:00
FreezeDriedMangoes
fc4ae7d3c7 switched debug log for logger log 2022-09-17 10:33:18 -04:00
FreezeDriedMangoes
32850b9359 make printing callable from unity editor 2022-09-16 23:26:46 -04:00
Nick
126547be6f Make everything use Path.Combine instead of concat for Linux 2022-09-15 18:47:26 -04:00
Noah Pilarski
57c145c048 Only autosave if save button is unlocked 2022-08-28 15:35:05 -04:00
Noah Pilarski
313267427b Better backup 2022-08-28 15:08:04 -04:00
Noah Pilarski
c2483a3271 Serializer that uses tabs 2022-08-08 18:36:23 -04:00
Nick
a01c50a194 Renormalize line endings 2022-07-26 12:33:06 -04:00
JohnCorby
bef2a32cef just to exception tostring instead of printing message then stacktrace like gofy 2022-07-25 16:19:49 -07:00
Nick
2e47d170f9 Change fifty gorillion logs to be verbose 2022-07-05 19:28:38 -04:00
Nick
b426dae043 Clean up some stuff 2022-06-27 13:01:12 -04:00
FreezeDriedMangoes
3c1ef43a66 renamed prop placer menu button to dev tools menu button 2022-06-19 09:27:26 -04:00
FreezeDriedMangoes
d33b585326 added ship log location printer, finished text placer 2022-06-03 09:27:20 -04:00
FreezeDriedMangoes
4e7330ce09 implemented basic UI skeleton for the text placer along with basic raycast-based placing functionality 2022-06-01 22:23:45 -04:00
FreezeDriedMangoes
33737482bd added boilerplate for DebugMenuNomaiText 2022-05-31 20:15:41 -04:00
FreezeDriedMangoes
0c102c6471 moved debug menu classes to DebugMenu 2022-05-31 19:54:29 -04:00