Joshua Thome
2e68c57e66
Allow spawned rafts to change water fluids and prevent NRE if one isn't set
2024-05-18 07:49:48 -05:00
Nick
942a37df2a
im insano mode
2023-04-22 16:11:55 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Nick
3cede76bed
Remove all unused usings
2023-03-25 13:51:15 -04:00
Nick
85797df25c
Big reorganize
2023-03-25 13:44:31 -04:00
Joshua Thome
ace2c78985
Switch to planetGO and sector for GeneralPropBuilder
2023-03-18 16:53:48 -05:00
Joshua Thome
77fc15f18e
Revert "Moved prop info and volume info classes to their own files"
...
This reverts commit 550c96d1678a0969edaa40c7266d9459ccd4c2f8.
2023-03-18 12:35:15 -05:00
Joshua Thome
550c96d167
Moved prop info and volume info classes to their own files
2023-03-18 11:40:21 -05:00
Joshua Thome
e021523151
Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers
2023-03-18 09:17:36 -05:00
Joshua Thome
3ca6d9a3db
Migrate more modules to the GeneralPropBuilder
2023-03-17 14:13:23 -05:00
Joshua Thome
37e6c42b85
Consolidating generic prop building into a single builder
2023-03-16 17:15:06 -05:00
Nick
8bb8f85f4c
Change parent path warning log to error + add missing
...
Was missing the log for Detail and Dialogue builders
2022-12-29 13:38:47 -05:00
Noah Pilarski
97a2ccd258
Actually add the renaming and parenting stuff
2022-12-24 14:08:36 -05:00
Noah Pilarski
f87622f765
Merge branch 'dev' into achievements
2022-11-26 14:47:03 -05:00
Noah Pilarski
311750a646
Merge branch 'dev' into eye-of-the-universe
2022-10-10 17:09:57 -04:00
JohnCorby
e748c49a3f
remove NHFluidVolume since we now patch a proper depth function into RadialFluidVolume
2022-10-09 15:14:13 -07:00
JohnCorby
fb8b09fb3e
remove the ? since its just a float
2022-10-09 15:06:49 -07:00
Noah Pilarski
25a56c65fc
Add acceleration to rafts
2022-10-08 17:54:40 -04:00
Noah Pilarski
fd2f839d90
Allow rafts to be added to Giant's Deep
2022-10-08 17:54:40 -04:00
Noah Pilarski
7322104404
Merge branch 'dev' into achievements
2022-10-08 12:51:30 -04:00
Noah Pilarski
9599003f87
Null check instead
2022-09-17 14:41:04 -04:00
Noah Pilarski
2222a4cd93
Merge branch 'dev' into eye-of-the-universe
2022-09-15 18:37:14 -04:00
Nick
5a5ea46b05
Categorized some stuff in components and fixed Trifids star thing maybe
2022-09-15 00:41:05 -04:00
Noah Pilarski
dbdff11e2f
Fix rafts
2022-09-12 16:00:01 -04:00
Noah Pilarski
1182865753
Almost forgor
2022-09-11 02:35:31 -04:00
Noah Pilarski
6caa2d8991
Get prefabs from solar system and then head back to eye
2022-09-11 01:32:07 -04:00
Noah Pilarski
db8910f215
Raft
2022-08-31 11:56:07 -04:00
JohnCorby
8207472983
you gotta give a sector to SetUpStreaming
2022-07-09 16:27:17 -07:00
JohnCorby
efff52cce3
rename again
2022-07-09 16:23:29 -07:00
JohnCorby
2219b80253
big rename
2022-07-09 16:21:07 -07:00
Nick
e1e630aaef
Organize + validate
2022-05-17 19:41:45 -04:00
Nick
55e8be6546
Fix positions
2022-05-12 01:47:20 -04:00
Nick
18ebcb85cc
Put sectors on everything
2022-05-10 21:42:30 -04:00
Ben C
e19e486f9d
0.13.1 ( #102 )
...
* Update PropModule.cs
* Debugging FluidDetector AddVolume
* Catch exceptions if they don't have the DLC
* Update PropBuildManager.cs
* Added the ability to make custom sky boxes
* Move config reset to `ResetConfigs` in Main.cs
* Bump version
Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-06 19:46:21 -07:00
Nick
b6789d6ded
Add sounds to tornado
2022-05-06 00:59:12 -04:00
Nick
74a683def0
Rafts + patching with HarmonyLib
2022-05-05 18:43:04 -04:00
Nick
c54f7336d5
Get rid of all SetValue things
2022-04-20 23:48:18 -04:00
Nick
bd4a118ee8
Planets now get destroyed in stars
2022-03-21 19:24:32 -04:00
Nick
ff04a5d7b6
Make planets die in stars
2022-03-20 22:22:39 -04:00
Nick J. Connors
bd2674fcfd
Stars update release
2021-12-26 19:50:34 -05:00
Nick J. Connors
b6568f3325
Basic prop scatterer + raft attempts
2021-12-26 01:48:02 -05:00