Nick
13792b0fd0
Actually fix the bug
2023-10-19 19:09:29 -04:00
JohnCorby
5d092a3a77
move detector patch to correct folder ig
2023-08-31 15:27:11 -07:00
Nick
a188e58c7b
BH related patches folder + fix TOQK proxy appearing
2023-08-28 00:07:14 -04:00
JohnCorby
b61c25ff35
patch a different thing for OnRevealFact
2023-08-26 22:30:03 -04:00
Nick
9f2ff4b635
Fix proxies but not really
2023-08-25 23:47:26 -04:00
Nick
84654724a6
Fix goofy stuff
2023-08-25 22:40:44 -04:00
Nick
0720116e9f
Destroy better ( #699 )
...
## Improvements
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
2023-08-24 14:01:07 -04:00
Nick
734f6e1f6a
Clean up destruction, do proxies better
2023-08-24 13:36:04 -04:00
Nick
b0eac14fe3
Fix issues in Intervention (null vessel blackhole, missing null check in detail orb fix)
2023-08-24 12:20:10 -04:00
Nick
e8d7307bb3
Fix sun proxy breaking
2023-08-23 12:05:18 -04:00
Nick
95af39497c
Apparently this doesn't even get called but I DONT CARE
2023-08-23 01:51:37 -04:00
Nick
b3327f7ae6
Fix star size in SunLightParamUpdater
2023-08-23 00:14:45 -04:00
Nick
1416e07f9b
Fix flares being white #668
2023-08-12 15:18:40 -04:00
Nick
5092829146
Pitch anglerfish sounds based on size
2023-07-22 02:50:45 -04:00
Nick
1117b12055
Revert "Change patch to transpiler"
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This reverts commit 1b7a5d26312af17c8285839ac86bfce0b50913ce.
2023-07-22 01:43:39 -04:00
Nick
07ca4e4396
Revert "Fix stupid broken code but still doesn't work"
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This reverts commit e4e4e20ff465259b015fdde900ae97e2abbe743c.
2023-07-22 01:43:37 -04:00
Nick
12f78ecf8a
Revert "I'm dumb"
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This reverts commit e3d5eca60ff823bc3120d9fb714b508b42458b3d.
2023-07-22 01:43:35 -04:00
Nick
e3d5eca60f
I'm dumb
2023-07-22 01:18:01 -04:00
Nick
e4e4e20ff4
Fix stupid broken code but still doesn't work
2023-07-22 01:07:10 -04:00
Nick
1b7a5d2631
Change patch to transpiler
2023-07-22 00:40:58 -04:00
JohnCorby
3df28f4ede
me very stupid
2023-07-21 19:44:34 -07:00
JohnCorby
33b4bbb86b
dont play bramble music if in another audio volume
2023-07-21 19:42:47 -07:00
Nick
3f11a31d2d
Change furthest orbit to solar system radius
2023-07-18 23:36:36 -04:00
Nick
177f69861a
Don't be summoned back to the star by default
2023-07-18 23:28:03 -04:00
Nick
b74ef01c94
Don't free map angle by default, fix map scales, reimplement return to solar system
2023-07-18 23:15:46 -04:00
Nick
25b3c422ee
Fix player burning when spawning
2023-07-16 14:16:28 -04:00
Nick
6c3c47b011
Fixes spawn death, messes up rigidbodies sometimes
2023-07-15 16:39:19 -04:00
Nick
286a8a3a4b
Only show relevant frequencies ( #585 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Only signal frequencies in use by the current system will be shown.
(resolves #572 )
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-03 11:18:36 -04:00
Nick
6438f779ae
Fix QM, OPC, Sun Station debris labeled when locked on #623 ( #625 )
...
## Bug fixes
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
2023-07-03 10:42:34 -04:00
Nick
b9e324d5a2
Custom spawn points ( #617 )
...
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Can now change the spawn point within the base game Hearthian system
(resolves #567 )
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed spawning on tidally locked planets (resolves #505 )
2023-07-03 10:17:39 -04:00
Nick
2f9e66398b
Fix QM, OPC, Sun Station debris labeled when locked on #623
2023-07-03 10:13:53 -04:00
Nick
efdcf47b25
Skipping unused frequencies works fine
2023-07-01 19:55:23 -04:00
Nick
4dfc8fa109
Merge branch 'dev' into only-show-relevant-frequencies
2023-07-01 19:39:31 -04:00
Nick
f3c953faff
Make hearthian recording actually work
2023-07-01 19:08:22 -04:00
Nick
f354f99107
Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes
2023-07-01 14:44:00 -04:00
Nick
6fc6005537
Vio fixed Dreamworld fog
2023-06-28 16:42:08 -04:00
clay
9fa0b4606e
fixed issue where having a signal inside a cloak and one with the same name outside a cloak would cause only one to be functional, also applied fix to quantum moon signals
2023-05-28 19:51:44 -04:00
Ben C
b1daa02d1f
Fix arg not found
2023-05-07 01:40:04 -04:00
Ben C
31923d50c6
Fix #586 and also __0 thing
2023-05-07 01:06:00 -04:00
JohnCorby
ee2c6dc2d3
ShapeManagerPatches.cs: make the fact that we're multiplying the base game capacities more obvious
2023-04-26 16:40:46 -07:00
TerrificTrifid
53be7efe1e
Increase detector list size
2023-04-25 22:17:04 -05:00
JohnCorby
62f7f6d61a
remove this patch, as it's implemented properly in vanillafix
2023-04-23 01:11:49 -07:00
Nick
08820b6ddb
Tried other stuff still don't work right
2023-04-22 22:11:53 -04:00
Nick
877d965677
Track signals that are actually present in the scene
2023-04-22 17:20:05 -04:00
Nick
4bac76b0bb
Merge branch 'dev' into better-comets
2023-04-22 15:53:09 -04:00
JohnCorby
cb08f4710d
patch forget frequency
2023-04-03 20:34:07 -07:00
Nick
446f07ee6f
Merge branch 'dev' into audio-sources
2023-04-01 13:03:08 -04:00
Nick
feeab3c7a9
Fix bug giving Archaeologist achievement early
2023-03-27 00:00:54 -04:00
Nick
031ad5266c
Added AudioSourceInfo as a new prop, refactors signals
2023-03-26 22:39:29 -04:00
Nick
64e2e3ce19
Rearrange components, add comet tail controller
2023-03-25 22:11:05 -04:00