Nick
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eb16154455
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Fix CaveTwin streaming
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2023-08-26 13:08:00 -04:00 |
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Nick
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3e6740c723
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Can move them but their streaming is messed up
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2023-08-23 13:46:54 -04:00 |
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Nick
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37032ca222
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Add option to disable proxy generation #700
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2023-08-22 19:15:01 -04:00 |
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Nick
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03455b5426
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AddPhysics on planet allows it to be deorbited #194
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2023-08-09 23:49:41 -04:00 |
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JohnCorby
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5e11e5f95a
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use sphereOfInfluence for ProxyShadowCasterSuperGroup._bounds.radius
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2023-08-06 22:45:56 -07:00 |
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JohnCorby
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0ce611e36f
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simplify another pattern
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2023-08-04 19:32:36 -07:00 |
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Nick
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7c745b92c4
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Fix destruction
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2023-08-04 21:39:20 -04:00 |
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Nick
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43c3392466
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Set locator sun transform to the active sun
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2023-07-22 00:13:39 -04:00 |
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JohnCorby
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c7ad09e3e7
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Merge branch 'dev' into more-fog
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2023-07-18 20:47:53 -07:00 |
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Nick
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3f11a31d2d
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Change furthest orbit to solar system radius
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2023-07-18 23:36:36 -04:00 |
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Nick
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b74ef01c94
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Don't free map angle by default, fix map scales, reimplement return to solar system
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2023-07-18 23:15:46 -04:00 |
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Nick
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35f0e80df4
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Allow bramble dimensions to have gravity
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2023-07-18 00:13:19 -04:00 |
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Nick
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db3785f2f4
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Revert "Remove stock planets immediately since we use SearchUtility anyway"
This reverts commit be9df727565364f85e9a6b5d53d06c2e45651d17.
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2023-07-16 16:37:56 -04:00 |
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Nick
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094f62e9cd
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Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
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2023-07-16 14:05:19 -04:00 |
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Nick
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be9df72756
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Remove stock planets immediately since we use SearchUtility anyway
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2023-07-16 14:05:15 -04:00 |
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Nick
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7a400e2046
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throw error better when planet null
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2023-07-16 11:48:37 -04:00 |
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Nick
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d34b1f44de
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Fade out before changing star system, move invulnerability handling to a class
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2023-07-15 15:39:49 -04:00 |
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Nick
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6438f779ae
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Fix QM, OPC, Sun Station debris labeled when locked on #623 (#625)
## Bug fixes
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
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2023-07-03 10:42:34 -04:00 |
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Nick
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2f9e66398b
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Fix QM, OPC, Sun Station debris labeled when locked on #623
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2023-07-03 10:13:53 -04:00 |
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Nick
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f354f99107
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Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes
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2023-07-01 14:44:00 -04:00 |
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Nick
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942a37df2a
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im insano mode
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2023-04-22 16:11:55 -04:00 |
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JohnCorby
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84d59a1d76
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fog ramp path
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2023-04-04 00:16:09 -07:00 |
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Nick
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64e2e3ce19
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Rearrange components, add comet tail controller
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2023-03-25 22:11:05 -04:00 |
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Nick
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5dd8e8db4e
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Add in comet tail module
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2023-03-25 21:50:07 -04:00 |
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Nick
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b20c59e860
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MORE REARRANGE!!!!!
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2023-03-25 15:15:24 -04:00 |
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Joshua Thome
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c7632aa70e
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Pair up singularities after all planets have been built
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2023-03-22 18:27:09 -05:00 |
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Joshua Thome
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094968187b
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Add isDefault flag to planet spawns
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2023-03-22 13:36:03 -05:00 |
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Nick
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8a30017c8a
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Move more stuff
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2023-03-18 18:24:22 -04:00 |
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Nick
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b040373123
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Does it break if I do this
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2023-03-18 16:28:05 -04:00 |
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TerrificTrifid
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6442f6bb22
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Creation handler
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2023-02-23 23:30:53 -06:00 |
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TerrificTrifid
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5b9809f041
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Obsolete and tweak supernova effects
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2023-02-23 23:17:55 -06:00 |
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FreezeDriedMangoes
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f99de094c1
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spiral meshse and positions are now being cached
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2023-01-31 21:13:31 -05:00 |
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FreezeDriedMangoes
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c7f12c967b
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cache now gets written to file when body building is successful
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2023-01-30 22:52:43 -05:00 |
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FreezeDriedMangoes
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c9e46050d2
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added a cache to new horizons bodies that get loaded on body creation and then released
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2023-01-30 22:51:04 -05:00 |
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Nick
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e827399255
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Merge branch 'dev' into funnel
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2023-01-23 08:51:23 -05:00 |
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Nick
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d42df46a33
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Only use primary body sector if its a binary focal point
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2023-01-23 08:48:22 -05:00 |
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Noah Pilarski
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7ebfd1ebf6
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use planet sector if no primary body
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2023-01-23 05:25:18 -05:00 |
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Noah Pilarski
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a98b2dd2f2
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Add fallback key to rich presence
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2023-01-22 14:52:23 -05:00 |
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JohnCorby
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29bf73affb
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optimize slightly
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2023-01-11 00:52:50 -05:00 |
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Mister_Nebula
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c02ca9da2b
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Fix most OWRigidobjects not following a planet when it's moved.
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2023-01-11 00:50:48 -05:00 |
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Nick
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9bc68d74e3
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Move ShockEffect backwards compat to the right place
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2022-09-30 23:18:25 -04:00 |
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Noah Pilarski
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cf5e7b42e7
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Fix trifid's star light stuff
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2022-09-17 11:26:49 -04:00 |
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Noah Pilarski
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2222a4cd93
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Merge branch 'dev' into eye-of-the-universe
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2022-09-15 18:37:14 -04:00 |
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Nick
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5a5ea46b05
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Categorized some stuff in components and fixed Trifids star thing maybe
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2022-09-15 00:41:05 -04:00 |
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Nick
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6d2dbf72d5
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Revert "Revert "Disable starlights when out of range" (#385)"
This reverts commit a1b1bd9a4052a0ad212cf3570d79c6d37e197d08, reversing
changes made to acb235d4788ed6d993a6b23f918e2ae94cce0493.
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2022-09-15 00:25:07 -04:00 |
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Will Corby
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6dfe59e962
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Revert "Disable starlights when out of range"
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2022-09-14 21:15:55 -07:00 |
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Will Corby
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acb235d478
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Disable starlights when out of range (#345)
Fixes transparent stuff
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2022-09-14 21:15:41 -07:00 |
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Noah Pilarski
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e688939e8c
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Merge branch 'dev' into eye-of-the-universe
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2022-09-10 15:13:36 -04:00 |
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Noah Pilarski
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5ab727384b
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Allow more than one ring
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2022-09-10 12:11:44 -04:00 |
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Noah Pilarski
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3337b5e2e7
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Merge branch 'dev' into eye-of-the-universe
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2022-09-08 12:51:28 -04:00 |
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