280 Commits

Author SHA1 Message Date
JohnCorby
ea7d04da52 Merge branch 'dev' into traveler-anim-fixes 2022-12-28 13:54:18 -08:00
Noah Pilarski
d843cd17aa Set dialogue for FacePlayerWhenTalkings 2022-12-28 04:31:09 -05:00
Noah Pilarski
6dba33f256 Set dialogue for TravelerEyeControllers 2022-12-28 04:06:59 -05:00
Noah Pilarski
7f3e36dd0a typo 2022-12-27 21:31:48 -05:00
Nick
5581a71727 Set dialogue for TravelerControllers 2022-12-27 20:54:54 -05:00
Noah Pilarski
56d52bd5cd Add parentPath and isRelativeToParent 2022-12-24 13:33:13 -05:00
Noah Pilarski
fa8b1249e8 Add renames 2022-12-24 13:19:01 -05:00
TerrificTrifid
60dee93792 Add vinePrefab option 2022-11-26 15:01:44 -06:00
Noah
88663f7935
why did i make it 9 2022-11-25 21:39:32 -05:00
Noah Pilarski
8ad674b643 Add timber hearth cairn variant 2022-11-25 21:31:54 -05:00
Will Corby
62fec9dc68
Add more volumes (#451)
- Destruction Volumes (destroys planets, kills the player, and recalls
the probe)
- Oxygen Volumes
- Fluid Volumes
- Probe Destruction Volumes (destroys the probe)
- Anti Travel Music Rulesets
- Player Impact Rulesets
- Probe Rulesets
- Thrust Rulesets
- Reference Frame Blocker Volumes
- Speed Trap Volumes
- Light Source Volumes
- Added a few audio volume options
- Added isRelativeToParent option to all volumes
- Added river heat hazard type
- Have some hazard types use their special volume
2022-11-25 18:17:55 -08:00
Noah Pilarski
76a02d9fa2 Add light source volumes 2022-11-25 20:35:39 -05:00
Noah Pilarski
db8a9e73a9 Add speed trap volumes 2022-11-25 20:27:55 -05:00
Noah Pilarski
66fa54426a Match frost defaults with ghost matter values 2022-11-25 19:50:29 -05:00
Noah Pilarski
22775d1de9 Add river heat hazard 2022-11-25 19:48:48 -05:00
Noah Pilarski
2800c2cb3f Add reference frame blocker volumes 2022-11-25 19:22:44 -05:00
Noah Pilarski
7cae3805ff Add rulesets 2022-11-25 18:51:49 -05:00
Noah Pilarski
d34534f9ea reorder 2022-11-25 18:16:02 -05:00
Noah Pilarski
c2e3bd65cf Add isRelativeToParent option 2022-11-25 18:04:55 -05:00
Noah Pilarski
11d0980153 Add visor effect volumes 2022-11-25 17:58:53 -05:00
Noah Pilarski
f7066781eb Add clip selection option 2022-11-25 17:44:35 -05:00
Noah Pilarski
3dd77773ec Add more audio volume properties 2022-11-25 17:32:22 -05:00
TerrificTrifid
703be3a4e1 Add option to remove bramble vines 2022-11-25 16:26:00 -06:00
Noah Pilarski
49996e5f48 Add probe volumes 2022-11-25 17:23:13 -05:00
Noah Pilarski
4754dfe043 Add fluid volumes 2022-11-25 17:13:13 -05:00
Noah Pilarski
439eebd2b5 Add oxygen volumes 2022-11-25 16:35:59 -05:00
Noah Pilarski
c4a256bd20 Add defaults 2022-11-25 16:35:36 -05:00
Noah Pilarski
4742139408 Add layer 2022-11-25 16:35:16 -05:00
Noah Pilarski
0819a4216e notification 2022-11-25 16:18:22 -05:00
Noah Pilarski
0763b306c5 Add destruction volumes 2022-11-25 13:42:22 -05:00
Noah Pilarski
45dd45f069 can 2022-11-15 22:37:22 -05:00
Noah Pilarski
45dbb97bf5 i don't know english 2022-11-15 22:29:17 -05:00
Noah Pilarski
98cf27b003 Add reveal for option to enter reveal volumes 2022-11-15 22:25:31 -05:00
Nick
5f71b64943
Add relative to parent option (#349)
Minor Features:
- Adds `isRelativeToParent` to allow applying position and rotation
relative to the parent defined by `parentPath`. Applies to details,
dialogue, Nomai text, slides, whiteboards, projection pools, projection
stones, and signals.
2022-11-10 22:09:10 -05:00
Noah Pilarski
cae2c55874 Merge branch 'dev' into relative 2022-11-09 01:04:28 -05:00
TerrificTrifid
9444b49059 Rotation 2022-11-08 17:32:17 -06:00
TerrificTrifid
53230dfcf3 Warp particles and render queue 2022-11-07 23:27:47 -06:00
TerrificTrifid
41cf405cc1 Actually do default 2022-11-06 20:14:04 -06:00
TerrificTrifid
7fffa92ff0 Rewrite singularities 2022-11-06 19:55:50 -06:00
Will Corby
9de1449a09
Gravity priority (#417)
## Improvements
- `zeroGravityRadius` has been replaced by `zeroGravityVolumes` in the
`Volumes` module.
- Can now set the priority of zero g volumes and gravity volumes #292
2022-10-10 17:32:02 -07:00
Will Corby
edee149871
Dialogue path rename (#416)
## Improvements
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
2022-10-10 17:30:16 -07:00
Will Corby
b3c7d30f5f
Implement #389 playWithShipLogFacts, fix #392 (#418)
## Major features
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer.. #389

## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel:

![reel](https://user-images.githubusercontent.com/22490080/194959455-9a1d02d7-a5d3-41d8-8d3f-f9c15f92b9ea.jpg)
2022-10-10 17:27:04 -07:00
Damián Garro
3159b7590f Implement #389 playWithShipLogFacts, fix #392 2022-10-10 19:00:42 -03:00
Nick
00a1cd2a16 Move zero g volume to Volumes 2022-10-10 13:35:47 -04:00
Nick
a7de13a70c Add gravity volume priority 2022-10-10 12:52:45 -04:00
Nick
feb22deba1 Implement #401 2022-10-10 12:24:09 -04:00
Noah Pilarski
99308b2e6a Add default to summary 2022-10-09 17:52:20 -04:00
Noah Pilarski
25a56c65fc Add acceleration to rafts 2022-10-08 17:54:40 -04:00
Noah Pilarski
088dc07fed Merge branch 'dev' into relative 2022-10-08 12:49:08 -04:00
JohnCorby
2cee9ebd42 add stretch to scatter 2022-09-17 11:42:45 -07:00