Joshua Thome
fec5ae1c92
Cache translated item name
2025-02-17 11:58:37 -06:00
Joshua Thome
8b49f94bd4
Fix null item audio types breaking custom items
2025-02-16 23:25:46 -06:00
JohnCorby
6da9071208
try and apply some simple optimizations
2025-01-29 16:26:34 -08:00
xen-42
834fc03ea7
Remove and sort usings
2024-10-20 02:35:37 -04:00
Joshua Thome
6528d2c654
Build simulation meshes
2024-10-05 00:55:29 -05:00
Noah Pilarski
746c84228d
Fix NRE in NHSupernovaPlanetEffectController
2024-06-07 13:51:18 -04:00
Noah Pilarski
3069130c5c
Also check if late initialized
2024-06-04 16:31:21 -04:00
Nick
c998a92cec
Fix conditional object activation making everything viewable when loading
2024-06-04 02:03:43 -04:00
Joshua Thome
2e68c57e66
Allow spawned rafts to change water fluids and prevent NRE if one isn't set
2024-05-18 07:49:48 -05:00
Noah Pilarski
6769519c59
Position and rotation offsets for custom item holding and socketing ( #839 )
...
## Minor features
- Added `holdOffset`, `holdRotation`, `socketOffset`, and
`socketRotation` to control the positioning of custom items when held or
socketed (implements #821 ).
2024-04-11 12:22:57 -04:00
Joshua Thome
0a1e5428e8
Position and rotation offsets for custom item holding and socketing
2024-04-11 10:34:58 -05:00
Nick
ad63eacbd8
Condition object activation positioned on sibling for better copying of existing details
2024-03-23 15:25:17 -04:00
Joshua Thome
5d4e09a3f8
Items and sockets can reveal ship log facts
2023-11-02 22:30:10 -05:00
Joshua Thome
9c87237174
Item audio and minor fixes
2023-10-31 01:31:23 -05:00
Joshua Thome
4324123be5
Item and Item Socket wrapper components
2023-10-30 23:28:32 -05:00
Nick
58fca35df6
Clean up supernova NRE, fix no-DLC related issues
2023-10-18 02:13:17 -04:00
Nick
8dabc7934e
Delay start of ConditionalObjectActivation, else it can affect blackhole setup
2023-08-26 12:27:41 -04:00
Nick
3ede915cc4
Implement conditional object activation
2023-07-19 21:21:29 -04:00
Nick
64e2e3ce19
Rearrange components, add comet tail controller
2023-03-25 22:11:05 -04:00