575 Commits

Author SHA1 Message Date
Nick
d4d0ea32a9 Fixed true anomaly 2022-05-06 16:51:33 -04:00
Nick
6cb125f84c Merge branch 'dev' into no-more-CR 2022-05-06 12:45:06 -04:00
Nick
b6789d6ded Add sounds to tornado 2022-05-06 00:59:12 -04:00
Nick
9faa08a0c8 Finish tornados (missing sound) 2022-05-05 22:27:54 -04:00
Nick
c953ee6de0 Try some other tornado stuff 2022-05-05 18:43:14 -04:00
Nick
74a683def0 Rafts + patching with HarmonyLib 2022-05-05 18:43:04 -04:00
Nick
2460bbafb7 Add FluidType to rings 2022-05-05 03:05:35 -04:00
Nick
98b2097091 Fixed orbit orientations 2022-05-01 01:43:52 -04:00
Nick
418e2eb7a7 Works except longitude of ascending 2022-05-01 00:57:06 -04:00
Nick
6a5d048ba9 OrbitLine stuff 2022-04-21 18:20:57 -04:00
Nick
d68291c628 Improve orbital velocity calculation 2022-04-21 00:56:05 -04:00
Nick
a6e4911f41 Merge branch 'master' into no-more-CR 2022-04-21 00:27:06 -04:00
Nick
af37b6e4c6 Use QM material for underside of clouds instead of GD 2022-04-20 22:25:46 -04:00
Nick
87d4d3ad83 Tweaks but it works tho 2022-04-18 11:53:44 -04:00
Nick
35d9531d64 Fix typo 2022-04-18 03:55:29 -04:00
Nick
cdd1f9cd67 Fix things not being circles 2022-04-18 03:00:20 -04:00
Nick
e67c93122b Fix gravity not being set up before Start 2022-04-18 03:00:11 -04:00
Nick
e714abc04e Update BinaryFocalPoint.cs 2022-04-18 00:12:45 -04:00
Nick
6156255cf5 Clean up 2022-04-18 00:11:26 -04:00
Nick
860ffd2c95 Fix most planet velocities 2022-04-17 22:10:29 -04:00
Nick
f15157a124 Fix dumb rotation thing 2022-04-10 23:07:01 -04:00
Nick
967ea5e31e True anomaly works 2022-04-10 22:54:55 -04:00
Nick
a319f0bb60 Flat circular orbits work 2022-04-10 15:49:51 -04:00
Nick
c81a3dd754 Fix NRE 2022-04-10 14:16:20 -04:00
Nick
a744d4014a Cleaning up 2022-04-10 14:10:33 -04:00
Nick
af51d2de99 Missed a few 2022-04-10 12:26:41 -04:00
Nick
bbdc6e8b34 Excise all references to CR 2022-04-10 12:24:41 -04:00
Nick
7df0a1181d Add warp drive prompt 2022-04-09 14:18:29 -04:00
Nick
485275bb2a Make tornados actually appear 2022-03-22 23:31:33 -04:00
Nick
60c3751130 Fix funnel anchor
Fixes #62
2022-03-21 22:34:58 -04:00
Nick
5b5698c85e Make no map marker = no display name 2022-03-21 21:24:55 -04:00
Nick
bd4a118ee8 Planets now get destroyed in stars 2022-03-21 19:24:32 -04:00
Nick
ff04a5d7b6 Make planets die in stars 2022-03-20 22:22:39 -04:00
Nick
8b4b844ae6 Can't cache cloak stuff because of SectorProxies I guess 2022-03-20 21:10:58 -04:00
Nick
7fd523743a Make cloak work somewhat 2022-03-20 19:10:23 -04:00
Nick
376092cd03 Disable eye warp for now 2022-03-11 10:28:33 -05:00
Nick
6ba4a217c8 Janky eye warp 2022-03-08 03:02:36 -05:00
Nick J. Connors
7b85df6f37 Make circumbinary planets/moons work 2022-03-01 15:26:30 -05:00
Nick J. Connors
b9351a28a5 Refactor some planet stuff out of main 2022-03-01 13:49:01 -05:00
Nick J. Connors
f24ace0721 Refactor some CR physics stuff 2022-03-01 13:07:45 -05:00
Nick J. Connors
ddb6780f8d Let systems be revealed by facts 2022-02-25 22:19:28 -05:00
Nick J. Connors
4806df2dcf Fix OceanFog shader stuff 2022-02-24 22:30:41 -05:00
Nick J. Connors
93a9d2c40f Make stars not do shader stuff if luminosity is 0 2022-02-24 21:00:29 -05:00
Nick J. Connors
cdac659dd0 Allow starting in other star system 2022-02-24 17:52:39 -05:00
Nick J. Connors
d2a223cefb Merge branch 'master' into dev 2022-02-23 02:35:55 -05:00
Nick J. Connors
877e240d6b Switch over to loading textures manually 2022-02-23 02:35:04 -05:00
Nick J. Connors
b70107b3b9 Start StarSystemConfigs 2022-02-23 02:21:03 -05:00
Ben C
3d200a19db Added grayscale if a planet is rumored but not explored 2022-02-08 16:04:24 -05:00
Ben C
1b320f6fc1 Changed Map Mode Lines
- Lines are now hidden if their parent is hidden
- Better Line Color
2022-02-06 12:11:04 -05:00
Ben C
71fb83891d Added Ship Log Details
- Removed Debugging GUI
- Added lines to map mode so orbits are more obvious
- Added details to ship log
- Updated schema.json
- Added missing elements to dialogue_schema.xsd
2022-02-06 10:58:55 -05:00