Ben C
e25c075c62
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2022-11-26 00:24:38 +00:00
Ben C
ed0d0a3dec
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2022-11-25 23:54:07 +00:00
Ben C
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Ben C
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Ben C
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Ben C
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Ben C
bd16a81432
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2022-11-25 22:34:10 +00:00
Ben C
b1338002ec
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Ben C
f33a820c94
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Ben C
643a520202
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2022-11-25 22:08:29 +00:00
Ben C
5e6c4e0547
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2022-11-25 18:44:29 +00:00
Will Corby
078fc2ce3b
Update Actions ( #445 )
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Bc of branch protection rules the default actions token can't push to
`main`, which screws up a lot. So this PR uses a PAT i generated to push
schemas instead bc I can bypass those restrictions.
2022-11-15 20:12:21 -08:00
github-actions[bot]
8e1fac139e
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2022-11-16 03:39:21 +00:00
github-actions[bot]
00c9024c0b
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2022-11-16 03:33:17 +00:00
github-actions[bot]
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2022-11-16 03:27:41 +00:00
Ben C
23d27e3221
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2022-11-15 18:53:18 +00:00
Nick
5f71b64943
Add relative to parent option ( #349 )
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Minor Features:
- Adds `isRelativeToParent` to allow applying position and rotation
relative to the parent defined by `parentPath`. Applies to details,
dialogue, Nomai text, slides, whiteboards, projection pools, projection
stones, and signals.
2022-11-10 22:09:10 -05:00
Noah Pilarski
cae2c55874
Merge branch 'dev' into relative
2022-11-09 01:04:28 -05:00
TerrificTrifid
998969f16e
Rewrite singularities ( #439 )
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- Merged methods into MakeSingularity, MakeSingularityGraphics, and
MakeSingularityProxy
- Merged size controllers
- Removed `makeZeroGVolume`
- Split `size` into `horizonRadius` and `distortRadius`
- Added `hasWarpEffects`, `renderQueueOverride`, and `rotation`
2022-11-08 20:47:07 -06:00
github-actions[bot]
5b6db28476
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2022-11-08 23:34:39 +00:00
github-actions[bot]
d5ec0b20f3
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2022-11-08 05:30:54 +00:00
github-actions[bot]
77aad922ef
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2022-11-07 02:27:10 +00:00
github-actions[bot]
5183339365
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2022-11-07 02:16:27 +00:00
github-actions[bot]
281268b9a2
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2022-11-07 01:57:43 +00:00
Will Corby
9de1449a09
Gravity priority ( #417 )
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## Improvements
- `zeroGravityRadius` has been replaced by `zeroGravityVolumes` in the
`Volumes` module.
- Can now set the priority of zero g volumes and gravity volumes #292
2022-10-10 17:32:02 -07:00
Will Corby
edee149871
Dialogue path rename ( #416 )
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## Improvements
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
2022-10-10 17:30:16 -07:00
Will Corby
b3c7d30f5f
Implement #389 playWithShipLogFacts, fix #392 ( #418 )
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## Major features
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer.. #389
## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel:

2022-10-10 17:27:04 -07:00
github-actions[bot]
bec7560a9f
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2022-10-10 22:02:42 +00:00
github-actions[bot]
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github-actions[bot]
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github-actions[bot]
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github-actions[bot]
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github-actions[bot]
58639d41c7
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2022-10-08 21:57:38 +00:00
Noah Pilarski
088dc07fed
Merge branch 'dev' into relative
2022-10-08 12:49:08 -04:00
github-actions[bot]
b1113e3eb2
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2022-10-03 22:05:16 +00:00
github-actions[bot]
50f2dc1625
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2022-09-17 18:44:44 +00:00
github-actions[bot]
1ce208c778
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2022-09-17 15:57:01 +00:00
github-actions[bot]
129fbf3a4f
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github-actions[bot]
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github-actions[bot]
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2022-09-14 02:03:22 +00:00
Nick
84b86dc379
Merge branch 'dev' into scatter-optimization
2022-09-13 22:01:09 -04:00
github-actions[bot]
a4dc54712a
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2022-09-10 16:13:41 +00:00
github-actions[bot]
e12de937cd
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2022-09-08 00:40:31 +00:00
github-actions[bot]
70f07c20a9
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2022-09-06 03:37:40 +00:00
JohnCorby
8f4993a1ac
Merge branch 'dev' into scatter-optimization
2022-09-04 20:58:25 -07:00
Nick
58e12a23c7
Add more volumes ( #332 )
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I added a ton of volumes.
2022-09-04 22:53:22 -04:00
JohnCorby
01f3224a8a
Merge branch 'dev' into scatter-optimization
2022-09-04 19:30:21 -07:00
github-actions[bot]
af2cbac72c
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2022-09-03 16:10:03 +00:00
github-actions[bot]
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github-actions[bot]
ae1e74fedc
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