Noah Pilarski
d1072e10cb
Particle/Vection Fields ( #665 )
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<!-- A new module or something else important -->
## Major features
- New `ParticleFields` module. Add particles to your planet (ex: leaves,
rain, snow, fireflies, and more). Resolves #219
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-08-24 16:32:46 -04:00
Noah Pilarski
ca7e0f25e7
rename to Particle Fields
2023-08-24 16:28:56 -04:00
Nick
13c2b8badc
Fix water inside of cloaking fields
2023-08-23 01:54:40 -04:00
Nick
37032ca222
Add option to disable proxy generation #700
2023-08-22 19:15:01 -04:00
Nick
03455b5426
AddPhysics on planet allows it to be deorbited #194
2023-08-09 23:49:41 -04:00
JohnCorby
5e11e5f95a
use sphereOfInfluence for ProxyShadowCasterSuperGroup._bounds.radius
2023-08-06 22:45:56 -07:00
JohnCorby
0ce611e36f
simplify another pattern
2023-08-04 19:32:36 -07:00
Nick
7c745b92c4
Fix destruction
2023-08-04 21:39:20 -04:00
Noah Pilarski
71240150b2
Vection fields ( #219 )
2023-07-22 08:46:38 -04:00
Nick
43c3392466
Set locator sun transform to the active sun
2023-07-22 00:13:39 -04:00
JohnCorby
c7ad09e3e7
Merge branch 'dev' into more-fog
2023-07-18 20:47:53 -07:00
Nick
3f11a31d2d
Change furthest orbit to solar system radius
2023-07-18 23:36:36 -04:00
Nick
b74ef01c94
Don't free map angle by default, fix map scales, reimplement return to solar system
2023-07-18 23:15:46 -04:00
Nick
35f0e80df4
Allow bramble dimensions to have gravity
2023-07-18 00:13:19 -04:00
Nick
db3785f2f4
Revert "Remove stock planets immediately since we use SearchUtility anyway"
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This reverts commit be9df727565364f85e9a6b5d53d06c2e45651d17.
2023-07-16 16:37:56 -04:00
Nick
094f62e9cd
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2023-07-16 14:05:19 -04:00
Nick
be9df72756
Remove stock planets immediately since we use SearchUtility anyway
2023-07-16 14:05:15 -04:00
Nick
7a400e2046
throw error better when planet null
2023-07-16 11:48:37 -04:00
Nick
d34b1f44de
Fade out before changing star system, move invulnerability handling to a class
2023-07-15 15:39:49 -04:00
Nick
6438f779ae
Fix QM, OPC, Sun Station debris labeled when locked on #623 ( #625 )
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## Bug fixes
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
2023-07-03 10:42:34 -04:00
Nick
2f9e66398b
Fix QM, OPC, Sun Station debris labeled when locked on #623
2023-07-03 10:13:53 -04:00
Nick
f354f99107
Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes
2023-07-01 14:44:00 -04:00
Nick
942a37df2a
im insano mode
2023-04-22 16:11:55 -04:00
JohnCorby
84d59a1d76
fog ramp path
2023-04-04 00:16:09 -07:00
Nick
64e2e3ce19
Rearrange components, add comet tail controller
2023-03-25 22:11:05 -04:00
Nick
5dd8e8db4e
Add in comet tail module
2023-03-25 21:50:07 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Joshua Thome
c7632aa70e
Pair up singularities after all planets have been built
2023-03-22 18:27:09 -05:00
Joshua Thome
094968187b
Add isDefault flag to planet spawns
2023-03-22 13:36:03 -05:00
Nick
8a30017c8a
Move more stuff
2023-03-18 18:24:22 -04:00
Nick
b040373123
Does it break if I do this
2023-03-18 16:28:05 -04:00
TerrificTrifid
6442f6bb22
Creation handler
2023-02-23 23:30:53 -06:00
TerrificTrifid
5b9809f041
Obsolete and tweak supernova effects
2023-02-23 23:17:55 -06:00
FreezeDriedMangoes
f99de094c1
spiral meshse and positions are now being cached
2023-01-31 21:13:31 -05:00
FreezeDriedMangoes
c7f12c967b
cache now gets written to file when body building is successful
2023-01-30 22:52:43 -05:00
FreezeDriedMangoes
c9e46050d2
added a cache to new horizons bodies that get loaded on body creation and then released
2023-01-30 22:51:04 -05:00
Nick
e827399255
Merge branch 'dev' into funnel
2023-01-23 08:51:23 -05:00
Nick
d42df46a33
Only use primary body sector if its a binary focal point
2023-01-23 08:48:22 -05:00
Noah Pilarski
7ebfd1ebf6
use planet sector if no primary body
2023-01-23 05:25:18 -05:00
Noah Pilarski
a98b2dd2f2
Add fallback key to rich presence
2023-01-22 14:52:23 -05:00
JohnCorby
29bf73affb
optimize slightly
2023-01-11 00:52:50 -05:00
Mister_Nebula
c02ca9da2b
Fix most OWRigidobjects not following a planet when it's moved.
2023-01-11 00:50:48 -05:00
Nick
9bc68d74e3
Move ShockEffect backwards compat to the right place
2022-09-30 23:18:25 -04:00
Noah Pilarski
cf5e7b42e7
Fix trifid's star light stuff
2022-09-17 11:26:49 -04:00
Noah Pilarski
2222a4cd93
Merge branch 'dev' into eye-of-the-universe
2022-09-15 18:37:14 -04:00
Nick
5a5ea46b05
Categorized some stuff in components and fixed Trifids star thing maybe
2022-09-15 00:41:05 -04:00
Nick
6d2dbf72d5
Revert "Revert "Disable starlights when out of range" ( #385 )"
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This reverts commit a1b1bd9a4052a0ad212cf3570d79c6d37e197d08, reversing
changes made to acb235d4788ed6d993a6b23f918e2ae94cce0493.
2022-09-15 00:25:07 -04:00
Will Corby
6dfe59e962
Revert "Disable starlights when out of range"
2022-09-14 21:15:55 -07:00
Will Corby
acb235d478
Disable starlights when out of range ( #345 )
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Fixes transparent stuff
2022-09-14 21:15:41 -07:00
Noah Pilarski
e688939e8c
Merge branch 'dev' into eye-of-the-universe
2022-09-10 15:13:36 -04:00