Noah Pilarski
cfaa0dc55a
add an event
2025-02-15 03:31:14 -05:00
Noah Pilarski
73c42161c1
Merge branch 'dev' into title-screen-config
2025-02-14 17:51:20 -05:00
xen-42
0706b901cf
fix bugs for ship and vessel spawns ( #1036 )
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## Bug fixes
- fixes
https://github.com/Outer-Wilds-New-Horizons/new-horizons/issues/1034
- might also fix
https://github.com/Outer-Wilds-New-Horizons/new-horizons/issues/975 but
i couldn't reproduce the issue to be sure.
2025-02-09 23:26:53 -05:00
xen-42
ddb1d50816
Reorganize a bit and add more comments
2025-02-09 23:26:16 -05:00
AnonymousStrangerOW
187bf415dc
fixes warping to other systems death bug
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- the player no longer violently gets hurled out of the vessel when warping to custom-made system
- possible issues involving violent hurling also happening with the ship when warping into other nh systems may have been fixed as well
2025-02-09 21:08:51 -05:00
Noah Pilarski
e5b964d7c7
shenanigans
2025-01-25 22:53:09 -05:00
Noah Pilarski
dd917ade85
gabagool
2025-01-25 07:12:52 -05:00
Noah Pilarski
b61ea5aaec
grah 2
2025-01-25 06:29:26 -05:00
Noah Pilarski
a8f48fcb54
implement music
2025-01-25 06:23:25 -05:00
Noah Pilarski
3ae1e25975
Remove testing json
2025-01-25 06:23:25 -05:00
Noah Pilarski
5fc78411ac
I've gone past the point of insanity
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Starting out is a pain. So far I'm just sketching out what I will be implementing. How I will implement the merging of title screens is what is making me go insane.
2025-01-25 05:30:09 -05:00
Noah Pilarski
d17221da92
Rename config to title screen config
2025-01-25 04:19:45 -05:00
Joshua Thome
e0f79ae3ea
Eye sequence fixes
2025-01-18 17:26:02 -06:00
Joshua Thome
63fbc8afeb
Eye sequence props first pass
2025-01-18 10:09:15 -06:00
xen-42
e92a7ab121
Make config in code for testing
2025-01-15 17:10:21 -05:00
xen-42
3ea4a3ab2d
Make a config
2025-01-15 16:32:58 -05:00
xen-42
06eea16188
Merge branch 'dev' into prometheus
2025-01-06 17:10:17 -05:00
JohnCorby
a4ee4dbee7
no more debug menus (we removed both submenus so its just empty now)
2025-01-06 11:51:32 -08:00
JohnCorby
eb56815aac
remove prop placer
2025-01-06 11:21:59 -08:00
xen-42
9b73dfe80a
Add option to toggle quantum object visualization separate from debug
2025-01-06 00:23:24 -05:00
xen-42
c189482f67
Fall back to file name before validating also dont call migrate twice
2024-10-27 16:11:03 -04:00
xen-42
ca7a35c19e
Custom DreamWorld Support ( #953 )
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## Major features
- Added `Dream.inDreamWorld` to planet configs to treat a planet as if
it were part of the dream world dimension. The planet's contents will be
deactivated unless you enter via a dream arrival point or another dream
world dimension. Closes #916
- Added `dreamCampfires` and `dreamArrivalPoints` as new linked prop
types, which allow you to create new entry points into Echoes of the
Eye's dream world or create similar experiences using custom planets.
## Improvements
- General support for dream world simulations even if the vanilla dream
world is disabled in custom solar systems.
2024-10-06 13:27:10 -04:00
xen-42
afe2bd558a
Allow NH water to extinguish dreamworld lanterns
2024-10-06 12:26:53 -04:00
xen-42
bfbf02a5c3
Fix dropping stuff, fix an annoying NRE when spawning, fix time loop in other systems when doing vessel warp shit
2024-10-05 23:14:53 -04:00
xen-42
5ddcae3d15
Can take item to new system, it is deleted in the original system when u return
2024-10-05 17:21:30 -04:00
Joshua Thome
8a3841730a
Merged dev into hawkbar-dreamworld
2024-10-05 09:57:26 -05:00
Joshua Thome
1be3bf209f
Dream arrival point and dream campfire builders
2024-10-05 00:55:12 -05:00
xen-42
be97d815ae
Allow multiple spawn points
2024-10-04 13:17:55 -04:00
xen-42
25aceb676d
Should actually work now with priorities
2024-10-04 12:47:22 -04:00
xen-42
9624f6d3b8
Merge branch 'main' into prometheus
2024-10-03 01:08:07 -04:00
xen-42
81e7fbef7d
Update Main.cs
2024-10-03 00:59:41 -04:00
xen-42
dc1a0b0832
Dont explode
2024-10-03 00:52:02 -04:00
xen-42
42f898a3fa
Merge branch 'main' into system-name
2024-10-03 00:46:58 -04:00
xen-42
443b03e6f8
Make it actually use the loaded star system name
2024-10-03 00:46:41 -04:00
xen-42
b42fb36925
Fix SetDefaultStarSystem not working, fix Outsider breaking map mode
2024-09-16 18:32:16 -04:00
xen-42
a6037db562
Only change relative path for base system, else log a warning
2024-08-05 15:35:37 -04:00
xen-42
78b658f568
Merge branch 'dev' into pr/926
2024-08-05 15:20:07 -04:00
xen-42
6deb1aa58a
Update system relative path only when doing extras stuff ( #928 )
2024-08-05 15:19:10 -04:00
xen-42
8614d082ff
Update Main.cs
2024-08-05 15:15:34 -04:00
Magnus
5fae85f209
Set the SolarSystem's relative path if changed by a mod.
2024-08-05 12:14:20 -07:00
xen-42
18f35df554
Sequential loading works, is under new option, also redid default config to have tooltips and stuff
2024-07-14 18:47:50 -04:00
Nick
67ef927725
Don't cache guys continuously forever, make reload configs work at eye
2024-06-18 22:30:40 -04:00
Nick
565a0575b8
Cache details used on the eye
2024-06-18 21:04:00 -04:00
Noah Pilarski
e776fb2564
Add global music module
2024-06-13 16:18:23 -04:00
xen-42
67590c5176
Merge branch 'main' into dev
2024-06-10 18:53:23 -04:00
xen-42
fa2982478d
Edit existing mapmode sprite ( #891 )
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<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2024-06-10 17:15:47 -04:00
Nick
66f0cd315c
Reapply "Fix issues from 1.1.15"
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This reverts commit 744e834dde11096d22ea0425b11529fb846cd37c.
2024-06-10 17:15:07 -04:00
Nick
744e834dde
Revert "Fix issues from 1.1.15"
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This reverts commit 28a96e25c9873e86e472ee775a9d8702c03b3abe.
2024-06-10 17:15:01 -04:00
Nick
28a96e25c9
Fix issues from 1.1.15
2024-06-10 17:10:34 -04:00
Noah Pilarski
c768ff4dcd
Better vessel warping
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- Relative spawning when warping just like vanilla
- Async load just like vanilla
- No more wake up effects for vessel warping
2024-06-04 18:47:34 -04:00