_nebula
e3ecb550da
RigidbodyPatches - Don't run when QSB is installed
2024-03-10 18:12:55 +00:00
JohnCorby
a5a068d32a
fix compile error
2024-03-08 21:11:04 -08:00
Ben C
641084ae45
Add shipLogStartingPlanetID to star system config
2024-03-09 00:03:00 -05:00
Nick
6f1bdb44f3
Fix "Ship log updated" displayed after warping
2024-02-12 13:27:27 -05:00
Nick
8882b70b70
Luna was having an NRE in the runwhen so skip it if we don't need it
2024-02-04 01:04:35 -05:00
JohnCorby
e73afbebc7
wait until preload bundles are loaded before loading scene
2024-02-03 15:20:51 -08:00
orclecle
0a79d7a041
avoid making shiplog empty when arriving at the eye as in solarsystem
2024-01-14 00:46:57 +09:00
Nick
9b435e3452
Fix shuttles/gravity cannons, add comment describing patch
2023-12-17 00:17:49 -05:00
Nick
865327d79f
Take some rigidbody patches from QSB
2023-12-16 23:46:29 -05:00
Nick
13792b0fd0
Actually fix the bug
2023-10-19 19:09:29 -04:00
JohnCorby
5d092a3a77
move detector patch to correct folder ig
2023-08-31 15:27:11 -07:00
Nick
a188e58c7b
BH related patches folder + fix TOQK proxy appearing
2023-08-28 00:07:14 -04:00
JohnCorby
b61c25ff35
patch a different thing for OnRevealFact
2023-08-26 22:30:03 -04:00
Nick
9f2ff4b635
Fix proxies but not really
2023-08-25 23:47:26 -04:00
Nick
84654724a6
Fix goofy stuff
2023-08-25 22:40:44 -04:00
Nick
0720116e9f
Destroy better ( #699 )
...
## Improvements
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
2023-08-24 14:01:07 -04:00
Nick
734f6e1f6a
Clean up destruction, do proxies better
2023-08-24 13:36:04 -04:00
Nick
b0eac14fe3
Fix issues in Intervention (null vessel blackhole, missing null check in detail orb fix)
2023-08-24 12:20:10 -04:00
Nick
e8d7307bb3
Fix sun proxy breaking
2023-08-23 12:05:18 -04:00
Nick
95af39497c
Apparently this doesn't even get called but I DONT CARE
2023-08-23 01:51:37 -04:00
Nick
b3327f7ae6
Fix star size in SunLightParamUpdater
2023-08-23 00:14:45 -04:00
Nick
1416e07f9b
Fix flares being white #668
2023-08-12 15:18:40 -04:00
Nick
5092829146
Pitch anglerfish sounds based on size
2023-07-22 02:50:45 -04:00
Nick
1117b12055
Revert "Change patch to transpiler"
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This reverts commit 1b7a5d26312af17c8285839ac86bfce0b50913ce.
2023-07-22 01:43:39 -04:00
Nick
07ca4e4396
Revert "Fix stupid broken code but still doesn't work"
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This reverts commit e4e4e20ff465259b015fdde900ae97e2abbe743c.
2023-07-22 01:43:37 -04:00
Nick
12f78ecf8a
Revert "I'm dumb"
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This reverts commit e3d5eca60ff823bc3120d9fb714b508b42458b3d.
2023-07-22 01:43:35 -04:00
Nick
e3d5eca60f
I'm dumb
2023-07-22 01:18:01 -04:00
Nick
e4e4e20ff4
Fix stupid broken code but still doesn't work
2023-07-22 01:07:10 -04:00
Nick
1b7a5d2631
Change patch to transpiler
2023-07-22 00:40:58 -04:00
JohnCorby
3df28f4ede
me very stupid
2023-07-21 19:44:34 -07:00
JohnCorby
33b4bbb86b
dont play bramble music if in another audio volume
2023-07-21 19:42:47 -07:00
Nick
3f11a31d2d
Change furthest orbit to solar system radius
2023-07-18 23:36:36 -04:00
Nick
177f69861a
Don't be summoned back to the star by default
2023-07-18 23:28:03 -04:00
Nick
b74ef01c94
Don't free map angle by default, fix map scales, reimplement return to solar system
2023-07-18 23:15:46 -04:00
Nick
25b3c422ee
Fix player burning when spawning
2023-07-16 14:16:28 -04:00
Nick
6c3c47b011
Fixes spawn death, messes up rigidbodies sometimes
2023-07-15 16:39:19 -04:00
Nick
286a8a3a4b
Only show relevant frequencies ( #585 )
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<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Only signal frequencies in use by the current system will be shown.
(resolves #572 )
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-03 11:18:36 -04:00
Nick
6438f779ae
Fix QM, OPC, Sun Station debris labeled when locked on #623 ( #625 )
...
## Bug fixes
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
2023-07-03 10:42:34 -04:00
Nick
b9e324d5a2
Custom spawn points ( #617 )
...
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Can now change the spawn point within the base game Hearthian system
(resolves #567 )
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed spawning on tidally locked planets (resolves #505 )
2023-07-03 10:17:39 -04:00
Nick
2f9e66398b
Fix QM, OPC, Sun Station debris labeled when locked on #623
2023-07-03 10:13:53 -04:00
Nick
efdcf47b25
Skipping unused frequencies works fine
2023-07-01 19:55:23 -04:00
Nick
4dfc8fa109
Merge branch 'dev' into only-show-relevant-frequencies
2023-07-01 19:39:31 -04:00
Nick
f3c953faff
Make hearthian recording actually work
2023-07-01 19:08:22 -04:00
Nick
f354f99107
Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes
2023-07-01 14:44:00 -04:00
Nick
6fc6005537
Vio fixed Dreamworld fog
2023-06-28 16:42:08 -04:00
clay
9fa0b4606e
fixed issue where having a signal inside a cloak and one with the same name outside a cloak would cause only one to be functional, also applied fix to quantum moon signals
2023-05-28 19:51:44 -04:00
Ben C
b1daa02d1f
Fix arg not found
2023-05-07 01:40:04 -04:00
Ben C
31923d50c6
Fix #586 and also __0 thing
2023-05-07 01:06:00 -04:00
JohnCorby
ee2c6dc2d3
ShapeManagerPatches.cs: make the fact that we're multiplying the base game capacities more obvious
2023-04-26 16:40:46 -07:00
TerrificTrifid
53be7efe1e
Increase detector list size
2023-04-25 22:17:04 -05:00