441 Commits

Author SHA1 Message Date
Nick
a89c79a91a Use more segments for large orbits 2022-05-01 12:41:37 -04:00
Nick
b4eb33df20 Fix binary orbit lines 2022-05-01 02:38:30 -04:00
Nick
98b2097091 Fixed orbit orientations 2022-05-01 01:43:52 -04:00
Nick
6b07ee8bf3 Merge branch 'dev' into no-more-CR 2022-05-01 00:57:15 -04:00
Nick
418e2eb7a7 Works except longitude of ascending 2022-05-01 00:57:06 -04:00
Nick
aa0f9b6d8b Clear texture cache on scene reload 2022-05-01 00:06:19 -04:00
Noah
7b4b949927
A few miscellaneous additions (#92)
* Add names

* More Asteroid Customization

* Store images

* Space Station Astro Object Type

* Stretch

* Add a few missing properties to schema

* MVector3

* Revert "Space Station Astro Object Type"

This reverts commit 4a8ee29af81185ebed3ed661e4b9ca643350020a.

Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-01 00:01:22 -04:00
Nick
72aae952f4 Update manifest.json 2022-04-30 22:05:53 -04:00
Nick
e89764ddd4 Update manifest.json 2022-04-30 22:03:30 -04:00
Nick
18962c4e15 Merge branch 'dev' into no-more-CR 2022-04-30 21:58:20 -04:00
Nick
62e8b5ce32 Merge branch 'master' into dev 2022-04-30 21:54:39 -04:00
Nick
cd29de9ddd Document removeChildren 2022-04-29 14:52:41 -04:00
Nick
461354a2ea Update schema.json 2022-04-27 19:01:13 -04:00
Nick
a975d4a6da
Update schema.json 2022-04-27 18:55:49 -04:00
Ben C
7aebaa4de5
Using additionalProperties in schema 2022-04-26 08:47:31 -04:00
Nick
40cb856d36 Fix out of bounds 2022-04-22 17:46:09 -04:00
Nick
3093a4d9c6 Fix bad commit 2022-04-22 17:04:54 -04:00
Nick
5eb07efc19 Fix array out of bounds exception 2022-04-22 17:04:27 -04:00
Nick
8b4b41a38a Merge branch 'master' into dev 2022-04-22 17:00:19 -04:00
Nick
96941ffe54 Remote dialogue triggers were 4x too small 2022-04-21 23:50:46 -04:00
Nick
a5f7531624 Document blockAfterPersistentCondition 2022-04-21 23:11:43 -04:00
Ben C
bdb0718047 Remove LogLevel config setting 2022-04-21 19:47:57 -04:00
Nick
6a5d048ba9 OrbitLine stuff 2022-04-21 18:20:57 -04:00
Nick
15071fdb62 Fix map satellite 2022-04-21 00:56:13 -04:00
Nick
d68291c628 Improve orbital velocity calculation 2022-04-21 00:56:05 -04:00
Nick
5a00065ba7 Merge branch 'dev' into no-more-CR 2022-04-21 00:29:23 -04:00
Nick
a6e4911f41 Merge branch 'master' into no-more-CR 2022-04-21 00:27:06 -04:00
Ben C
cf3bdc32b2 Made translations support debug reloading 2022-04-21 00:16:07 -04:00
Ben C
f95257f2eb Merge branch 'master' into dev 2022-04-21 00:12:20 -04:00
Nick
c54f7336d5 Get rid of all SetValue things 2022-04-20 23:48:18 -04:00
Nick
2aebdb73e2 Update manifest.json 2022-04-20 22:57:02 -04:00
Nick
fd3f6108e5
Merge pull request #88 from xen-42/shader-fix
Shader fix
2022-04-20 22:49:19 -04:00
Nick
6fcb0bac01
Merge pull request #87 from xen-42/dev
Dev
2022-04-20 22:48:36 -04:00
Nick
5f57a9f4c2 Fix bundle 2022-04-20 22:48:04 -04:00
Ben C
1315ce0fb1 Changed color space to linear 2022-04-20 22:31:02 -04:00
Nick
af37b6e4c6 Use QM material for underside of clouds instead of GD 2022-04-20 22:25:46 -04:00
Nick
67a8e70bb7 Okay I renamed the unity project 2022-04-20 22:08:56 -04:00
Nick
4ed603e180 Ignore the Unity project 2022-04-20 21:58:13 -04:00
Ben C
1afca810a8
Fix schema minOccurs 2022-04-19 18:56:00 -04:00
Nick
87d4d3ad83 Tweaks but it works tho 2022-04-18 11:53:44 -04:00
Raicuparta
dc8c72e480 Use draft-07 schema, fix bools, formatting 2022-04-18 13:50:07 +02:00
Nick
b4675a5c50 Make binaries work 2022-04-18 04:33:09 -04:00
Nick
35d9531d64 Fix typo 2022-04-18 03:55:29 -04:00
Nick
cf83dbd0b4 Update InitialMotionBuilder.cs 2022-04-18 03:04:35 -04:00
Nick
4034a6e1f1 Try make binary 2022-04-18 03:02:47 -04:00
Nick
55f5cdaf53 Use circular orbits 2022-04-18 03:02:32 -04:00
Nick
07732cab52 Stop using SetValue 2022-04-18 03:01:55 -04:00
Nick
cdd1f9cd67 Fix things not being circles 2022-04-18 03:00:20 -04:00
Nick
e67c93122b Fix gravity not being set up before Start 2022-04-18 03:00:11 -04:00
Nick
51a5272ffb Remove some old circumbinary planet stuff that doesn't work 2022-04-18 00:13:08 -04:00