Nick
d4d0ea32a9
Fixed true anomaly
2022-05-06 16:51:33 -04:00
Nick
6cb125f84c
Merge branch 'dev' into no-more-CR
2022-05-06 12:45:06 -04:00
Nick
b6789d6ded
Add sounds to tornado
2022-05-06 00:59:12 -04:00
Nick
9faa08a0c8
Finish tornados (missing sound)
2022-05-05 22:27:54 -04:00
Nick
c953ee6de0
Try some other tornado stuff
2022-05-05 18:43:14 -04:00
Nick
74a683def0
Rafts + patching with HarmonyLib
2022-05-05 18:43:04 -04:00
Nick
2460bbafb7
Add FluidType to rings
2022-05-05 03:05:35 -04:00
Nick
98b2097091
Fixed orbit orientations
2022-05-01 01:43:52 -04:00
Nick
418e2eb7a7
Works except longitude of ascending
2022-05-01 00:57:06 -04:00
Nick
6a5d048ba9
OrbitLine stuff
2022-04-21 18:20:57 -04:00
Nick
d68291c628
Improve orbital velocity calculation
2022-04-21 00:56:05 -04:00
Nick
a6e4911f41
Merge branch 'master' into no-more-CR
2022-04-21 00:27:06 -04:00
Nick
af37b6e4c6
Use QM material for underside of clouds instead of GD
2022-04-20 22:25:46 -04:00
Nick
87d4d3ad83
Tweaks but it works tho
2022-04-18 11:53:44 -04:00
Nick
35d9531d64
Fix typo
2022-04-18 03:55:29 -04:00
Nick
cdd1f9cd67
Fix things not being circles
2022-04-18 03:00:20 -04:00
Nick
e67c93122b
Fix gravity not being set up before Start
2022-04-18 03:00:11 -04:00
Nick
e714abc04e
Update BinaryFocalPoint.cs
2022-04-18 00:12:45 -04:00
Nick
6156255cf5
Clean up
2022-04-18 00:11:26 -04:00
Nick
860ffd2c95
Fix most planet velocities
2022-04-17 22:10:29 -04:00
Nick
f15157a124
Fix dumb rotation thing
2022-04-10 23:07:01 -04:00
Nick
967ea5e31e
True anomaly works
2022-04-10 22:54:55 -04:00
Nick
a319f0bb60
Flat circular orbits work
2022-04-10 15:49:51 -04:00
Nick
c81a3dd754
Fix NRE
2022-04-10 14:16:20 -04:00
Nick
a744d4014a
Cleaning up
2022-04-10 14:10:33 -04:00
Nick
af51d2de99
Missed a few
2022-04-10 12:26:41 -04:00
Nick
bbdc6e8b34
Excise all references to CR
2022-04-10 12:24:41 -04:00
Nick
7df0a1181d
Add warp drive prompt
2022-04-09 14:18:29 -04:00
Nick
485275bb2a
Make tornados actually appear
2022-03-22 23:31:33 -04:00
Nick
60c3751130
Fix funnel anchor
...
Fixes #62
2022-03-21 22:34:58 -04:00
Nick
5b5698c85e
Make no map marker = no display name
2022-03-21 21:24:55 -04:00
Nick
bd4a118ee8
Planets now get destroyed in stars
2022-03-21 19:24:32 -04:00
Nick
ff04a5d7b6
Make planets die in stars
2022-03-20 22:22:39 -04:00
Nick
8b4b844ae6
Can't cache cloak stuff because of SectorProxies I guess
2022-03-20 21:10:58 -04:00
Nick
7fd523743a
Make cloak work somewhat
2022-03-20 19:10:23 -04:00
Nick
376092cd03
Disable eye warp for now
2022-03-11 10:28:33 -05:00
Nick
6ba4a217c8
Janky eye warp
2022-03-08 03:02:36 -05:00
Nick J. Connors
7b85df6f37
Make circumbinary planets/moons work
2022-03-01 15:26:30 -05:00
Nick J. Connors
b9351a28a5
Refactor some planet stuff out of main
2022-03-01 13:49:01 -05:00
Nick J. Connors
f24ace0721
Refactor some CR physics stuff
2022-03-01 13:07:45 -05:00
Nick J. Connors
ddb6780f8d
Let systems be revealed by facts
2022-02-25 22:19:28 -05:00
Nick J. Connors
4806df2dcf
Fix OceanFog shader stuff
2022-02-24 22:30:41 -05:00
Nick J. Connors
93a9d2c40f
Make stars not do shader stuff if luminosity is 0
2022-02-24 21:00:29 -05:00
Nick J. Connors
cdac659dd0
Allow starting in other star system
2022-02-24 17:52:39 -05:00
Nick J. Connors
d2a223cefb
Merge branch 'master' into dev
2022-02-23 02:35:55 -05:00
Nick J. Connors
877e240d6b
Switch over to loading textures manually
2022-02-23 02:35:04 -05:00
Nick J. Connors
b70107b3b9
Start StarSystemConfigs
2022-02-23 02:21:03 -05:00
Ben C
3d200a19db
Added grayscale if a planet is rumored but not explored
2022-02-08 16:04:24 -05:00
Ben C
1b320f6fc1
Changed Map Mode Lines
...
- Lines are now hidden if their parent is hidden
- Better Line Color
2022-02-06 12:11:04 -05:00
Ben C
71fb83891d
Added Ship Log Details
...
- Removed Debugging GUI
- Added lines to map mode so orbits are more obvious
- Added details to ship log
- Updated schema.json
- Added missing elements to dialogue_schema.xsd
2022-02-06 10:58:55 -05:00