248 Commits

Author SHA1 Message Date
orclecle
0a79d7a041
avoid making shiplog empty when arriving at the eye as in solarsystem 2024-01-14 00:46:57 +09:00
Nick
9b435e3452 Fix shuttles/gravity cannons, add comment describing patch 2023-12-17 00:17:49 -05:00
Nick
865327d79f Take some rigidbody patches from QSB 2023-12-16 23:46:29 -05:00
Nick
13792b0fd0 Actually fix the bug 2023-10-19 19:09:29 -04:00
JohnCorby
5d092a3a77 move detector patch to correct folder ig 2023-08-31 15:27:11 -07:00
Nick
a188e58c7b BH related patches folder + fix TOQK proxy appearing 2023-08-28 00:07:14 -04:00
JohnCorby
b61c25ff35 patch a different thing for OnRevealFact 2023-08-26 22:30:03 -04:00
Nick
9f2ff4b635 Fix proxies but not really 2023-08-25 23:47:26 -04:00
Nick
84654724a6 Fix goofy stuff 2023-08-25 22:40:44 -04:00
Nick
0720116e9f
Destroy better (#699)
## Improvements
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
2023-08-24 14:01:07 -04:00
Nick
734f6e1f6a Clean up destruction, do proxies better 2023-08-24 13:36:04 -04:00
Nick
b0eac14fe3 Fix issues in Intervention (null vessel blackhole, missing null check in detail orb fix) 2023-08-24 12:20:10 -04:00
Nick
e8d7307bb3 Fix sun proxy breaking 2023-08-23 12:05:18 -04:00
Nick
95af39497c Apparently this doesn't even get called but I DONT CARE 2023-08-23 01:51:37 -04:00
Nick
b3327f7ae6 Fix star size in SunLightParamUpdater 2023-08-23 00:14:45 -04:00
Nick
1416e07f9b Fix flares being white #668 2023-08-12 15:18:40 -04:00
Nick
5092829146 Pitch anglerfish sounds based on size 2023-07-22 02:50:45 -04:00
Nick
1117b12055 Revert "Change patch to transpiler"
This reverts commit 1b7a5d26312af17c8285839ac86bfce0b50913ce.
2023-07-22 01:43:39 -04:00
Nick
07ca4e4396 Revert "Fix stupid broken code but still doesn't work"
This reverts commit e4e4e20ff465259b015fdde900ae97e2abbe743c.
2023-07-22 01:43:37 -04:00
Nick
12f78ecf8a Revert "I'm dumb"
This reverts commit e3d5eca60ff823bc3120d9fb714b508b42458b3d.
2023-07-22 01:43:35 -04:00
Nick
e3d5eca60f I'm dumb 2023-07-22 01:18:01 -04:00
Nick
e4e4e20ff4 Fix stupid broken code but still doesn't work 2023-07-22 01:07:10 -04:00
Nick
1b7a5d2631 Change patch to transpiler 2023-07-22 00:40:58 -04:00
JohnCorby
3df28f4ede me very stupid 2023-07-21 19:44:34 -07:00
JohnCorby
33b4bbb86b dont play bramble music if in another audio volume 2023-07-21 19:42:47 -07:00
Nick
3f11a31d2d Change furthest orbit to solar system radius 2023-07-18 23:36:36 -04:00
Nick
177f69861a Don't be summoned back to the star by default 2023-07-18 23:28:03 -04:00
Nick
b74ef01c94 Don't free map angle by default, fix map scales, reimplement return to solar system 2023-07-18 23:15:46 -04:00
Nick
25b3c422ee Fix player burning when spawning 2023-07-16 14:16:28 -04:00
Nick
6c3c47b011 Fixes spawn death, messes up rigidbodies sometimes 2023-07-15 16:39:19 -04:00
Nick
286a8a3a4b
Only show relevant frequencies (#585)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Only signal frequencies in use by the current system will be shown.
(resolves #572)

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-03 11:18:36 -04:00
Nick
6438f779ae
Fix QM, OPC, Sun Station debris labeled when locked on #623 (#625)
## Bug fixes
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
2023-07-03 10:42:34 -04:00
Nick
b9e324d5a2
Custom spawn points (#617)
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Can now change the spawn point within the base game Hearthian system
(resolves #567)

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed spawning on tidally locked planets (resolves #505)
2023-07-03 10:17:39 -04:00
Nick
2f9e66398b Fix QM, OPC, Sun Station debris labeled when locked on #623 2023-07-03 10:13:53 -04:00
Nick
efdcf47b25 Skipping unused frequencies works fine 2023-07-01 19:55:23 -04:00
Nick
4dfc8fa109 Merge branch 'dev' into only-show-relevant-frequencies 2023-07-01 19:39:31 -04:00
Nick
f3c953faff Make hearthian recording actually work 2023-07-01 19:08:22 -04:00
Nick
f354f99107 Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes 2023-07-01 14:44:00 -04:00
Nick
6fc6005537 Vio fixed Dreamworld fog 2023-06-28 16:42:08 -04:00
clay
9fa0b4606e fixed issue where having a signal inside a cloak and one with the same name outside a cloak would cause only one to be functional, also applied fix to quantum moon signals 2023-05-28 19:51:44 -04:00
Ben C
b1daa02d1f Fix arg not found 2023-05-07 01:40:04 -04:00
Ben C
31923d50c6
Fix #586 and also __0 thing 2023-05-07 01:06:00 -04:00
JohnCorby
ee2c6dc2d3 ShapeManagerPatches.cs: make the fact that we're multiplying the base game capacities more obvious 2023-04-26 16:40:46 -07:00
TerrificTrifid
53be7efe1e Increase detector list size 2023-04-25 22:17:04 -05:00
JohnCorby
62f7f6d61a remove this patch, as it's implemented properly in vanillafix 2023-04-23 01:11:49 -07:00
Nick
08820b6ddb Tried other stuff still don't work right 2023-04-22 22:11:53 -04:00
Nick
877d965677 Track signals that are actually present in the scene 2023-04-22 17:20:05 -04:00
Nick
4bac76b0bb Merge branch 'dev' into better-comets 2023-04-22 15:53:09 -04:00
JohnCorby
cb08f4710d patch forget frequency 2023-04-03 20:34:07 -07:00
Nick
446f07ee6f Merge branch 'dev' into audio-sources 2023-04-01 13:03:08 -04:00