457 Commits

Author SHA1 Message Date
Joshua Thome
77fc15f18e Revert "Moved prop info and volume info classes to their own files"
This reverts commit 550c96d1678a0969edaa40c7266d9459ccd4c2f8.
2023-03-18 12:35:15 -05:00
Joshua Thome
550c96d167 Moved prop info and volume info classes to their own files 2023-03-18 11:40:21 -05:00
Joshua Thome
e021523151 Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers 2023-03-18 09:17:36 -05:00
Joshua Thome
049bb5ba33 Use GeneralPropBuilder for singularities 2023-03-17 14:32:18 -05:00
TerrificTrifid
0a2e4a096b Fix supernova effect 2023-02-25 18:42:47 -06:00
TerrificTrifid
d482ff60ea Update SupernovaEffectBuilder.cs 2023-02-25 17:47:50 -06:00
TerrificTrifid
5b9809f041 Obsolete and tweak supernova effects 2023-02-23 23:17:55 -06:00
TerrificTrifid
4d5404bc6d Fix map mode sunlight and water sunlight 2023-02-21 19:07:24 -06:00
JohnCorby
245870c2b9 set RadialFluidVolume._radius in the size controller 2023-01-30 13:48:39 -08:00
Nick
d42df46a33 Only use primary body sector if its a binary focal point 2023-01-23 08:48:22 -05:00
Noah Pilarski
7ebfd1ebf6 use planet sector if no primary body 2023-01-23 05:25:18 -05:00
Will Corby
d6479df127
Submerge dark matter (#504)
## Improvements
- Ghost matter from detail props and from HazardVolumes now should be
deactivated when going underwater.
2023-01-21 22:57:04 -08:00
Nick
d7c3e06e3a Add submerge controller to dark matter 2023-01-21 23:52:51 -05:00
Nick
f1097a65d5 Add volumes for changing star system and triggering credits 2023-01-21 23:35:13 -05:00
Nick
5c67877ff8
Make height map builder use string.IsNullOrEmpty instead (#492)
because Newtonsoft.Json makes strings empty by default
2023-01-18 00:15:48 -05:00
Noah Pilarski
782f344065 Use string.IsNullOrEmpty instead 2023-01-16 19:13:48 -05:00
Noah Pilarski
250d51abf4 Add buoyancy and density properties 2023-01-14 23:21:29 -05:00
TerrificTrifid
746e1ca936 Stop recursion scanning if it runs too long 2023-01-04 11:03:45 -06:00
Nick
8bb8f85f4c Change parent path warning log to error + add missing
Was missing the log for Detail and Dialogue builders
2022-12-29 13:38:47 -05:00
Noah Pilarski
97a2ccd258 Actually add the renaming and parenting stuff 2022-12-24 14:08:36 -05:00
JohnCorby
7e80715512 just copy list before doing foreach 2022-12-12 18:30:19 -08:00
TerrificTrifid
32923cea52 Remove outside foreach 2022-12-12 20:11:26 -06:00
TerrificTrifid
0fbe807589 Break 2022-12-12 19:51:57 -06:00
TerrificTrifid
da199bf90c Prevent recursion from causing hard crash 2022-12-12 18:20:49 -06:00
TerrificTrifid
60dee93792 Add vinePrefab option 2022-11-26 15:01:44 -06:00
TerrificTrifid
703be3a4e1 Add option to remove bramble vines 2022-11-25 16:26:00 -06:00
TerrificTrifid
dc7a2df5df Use CurrentScale correctly 2022-11-23 14:54:57 -06:00
TerrificTrifid
c0b294b289 Don't local scale proxy 2022-11-23 14:36:26 -06:00
TerrificTrifid
c4b5d615a6 Fix lava scaling 2022-11-23 13:51:28 -06:00
TerrificTrifid
967d909651
Fix lava glow (#441)
Scales the shader stuff properly
2022-11-08 23:25:31 -06:00
TerrificTrifid
00688b4531 Account for all properties 2022-11-08 23:18:56 -06:00
JohnCorby
bdf715d1d4 do max of curve instead of min 2022-11-08 19:39:01 -08:00
TerrificTrifid
08cf0cb22e Remove light 2022-11-08 20:05:53 -06:00
TerrificTrifid
15b2d51b6d Rotation last 2022-11-08 17:42:53 -06:00
TerrificTrifid
9444b49059 Rotation 2022-11-08 17:32:17 -06:00
TerrificTrifid
53230dfcf3 Warp particles and render queue 2022-11-07 23:27:47 -06:00
TerrificTrifid
9388246de3 Missed one 2022-11-06 22:07:28 -06:00
TerrificTrifid
41cf405cc1 Actually do default 2022-11-06 20:14:04 -06:00
TerrificTrifid
7fffa92ff0 Rewrite singularities 2022-11-06 19:55:50 -06:00
JohnCorby
20c722a15b Merge branch 'dev' into eye-of-the-universe 2022-10-11 17:46:11 -07:00
Nick
aea47b433c Make asteroids not use reference frame volume 2022-10-11 19:08:59 -04:00
Noah Pilarski
311750a646 Merge branch 'dev' into eye-of-the-universe 2022-10-10 17:09:57 -04:00
JohnCorby
e748c49a3f remove NHFluidVolume since we now patch a proper depth function into RadialFluidVolume 2022-10-09 15:14:13 -07:00
Noah Pilarski
239eb55613 Doesn't match remnantStarLight in StarEvolutionController 2022-10-08 16:00:41 -04:00
Noah Pilarski
c23d403d2b Move texture prefabs to before _isInit
These can get destroyed by ImageUtilities
2022-10-02 12:50:49 -04:00
Noah Pilarski
3da4d9d6ee Match dev 2022-10-02 12:44:38 -04:00
Nick
fb2de48d8f Use bool to check if we should init prefabs (avoids excess null checks) 2022-09-30 22:58:31 -04:00
Noah Pilarski
7dab741f32 Turn off proxies as well 2022-09-20 12:27:02 -04:00
Noah Pilarski
cf5e7b42e7 Fix trifid's star light stuff 2022-09-17 11:26:49 -04:00
Noah Pilarski
2222a4cd93 Merge branch 'dev' into eye-of-the-universe 2022-09-15 18:37:14 -04:00