17 Commits

Author SHA1 Message Date
Joshua Thome
27ff63d400 Component to process conditional checks 2025-02-16 16:46:47 -06:00
Noah Pilarski
c768ff4dcd Better vessel warping
- Relative spawning when warping just like vanilla
- Async load just like vanilla
- No more wake up effects for vessel warping
2024-06-04 18:47:34 -04:00
Nick
962e04994b Fix signal related bugs, save only when base game does 2024-03-25 15:10:39 -04:00
JohnCorby
5d092a3a77 move detector patch to correct folder ig 2023-08-31 15:27:11 -07:00
Nick
3f11a31d2d Change furthest orbit to solar system radius 2023-07-18 23:36:36 -04:00
Nick
b74ef01c94 Don't free map angle by default, fix map scales, reimplement return to solar system 2023-07-18 23:15:46 -04:00
Nick
25b3c422ee Fix player burning when spawning 2023-07-16 14:16:28 -04:00
Nick
6c3c47b011 Fixes spawn death, messes up rigidbodies sometimes 2023-07-15 16:39:19 -04:00
Nick
f354f99107 Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes 2023-07-01 14:44:00 -04:00
JohnCorby
cb08f4710d patch forget frequency 2023-04-03 20:34:07 -07:00
Nick
031ad5266c Added AudioSourceInfo as a new prop, refactors signals 2023-03-26 22:39:29 -04:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
Joshua Thome
5805908e6d Fix vessel spawn overriding other spawns 2023-03-22 13:37:14 -05:00
Joshua Thome
d9134a4fd4 Patch bug when suiting up inside force volume on initial spawn 2023-03-21 12:51:28 -05:00
JohnCorby
577472c21b do another pass on patches 2023-03-18 13:05:39 -07:00
Nick
6ecdc3d7a1 Rearrange and clean up patches 2023-03-18 13:30:22 -04:00