Noah Pilarski
56d52bd5cd
Add parentPath and isRelativeToParent
2022-12-24 13:33:13 -05:00
Noah Pilarski
fa8b1249e8
Add renames
2022-12-24 13:19:01 -05:00
Nick
81255a5e1e
GORP!!!
2022-12-24 12:32:18 -05:00
Nick
bdc4c4d170
Put locks bc im afraid
2022-12-24 12:31:50 -05:00
Noah Pilarski
443086c4e4
More achievements ( #331 )
...
Resolves #203
2022-11-26 18:48:57 -05:00
Noah Pilarski
b0faebf85f
oops
2022-11-26 16:21:47 -05:00
TerrificTrifid
60dee93792
Add vinePrefab option
2022-11-26 15:01:44 -06:00
Noah Pilarski
22ab1b4381
Add progress
2022-11-26 15:45:08 -05:00
Noah Pilarski
813cca1b33
Talk to five characters
2022-11-26 15:33:53 -05:00
Noah
88663f7935
why did i make it 9
2022-11-25 21:39:32 -05:00
Noah Pilarski
8ad674b643
Add timber hearth cairn variant
2022-11-25 21:31:54 -05:00
Will Corby
62fec9dc68
Add more volumes ( #451 )
...
- Destruction Volumes (destroys planets, kills the player, and recalls
the probe)
- Oxygen Volumes
- Fluid Volumes
- Probe Destruction Volumes (destroys the probe)
- Anti Travel Music Rulesets
- Player Impact Rulesets
- Probe Rulesets
- Thrust Rulesets
- Reference Frame Blocker Volumes
- Speed Trap Volumes
- Light Source Volumes
- Added a few audio volume options
- Added isRelativeToParent option to all volumes
- Added river heat hazard type
- Have some hazard types use their special volume
2022-11-25 18:17:55 -08:00
Noah Pilarski
76a02d9fa2
Add light source volumes
2022-11-25 20:35:39 -05:00
Noah Pilarski
db8a9e73a9
Add speed trap volumes
2022-11-25 20:27:55 -05:00
Noah Pilarski
66fa54426a
Match frost defaults with ghost matter values
2022-11-25 19:50:29 -05:00
Noah Pilarski
22775d1de9
Add river heat hazard
2022-11-25 19:48:48 -05:00
Noah Pilarski
2800c2cb3f
Add reference frame blocker volumes
2022-11-25 19:22:44 -05:00
Noah Pilarski
7cae3805ff
Add rulesets
2022-11-25 18:51:49 -05:00
Noah Pilarski
d34534f9ea
reorder
2022-11-25 18:16:02 -05:00
Noah Pilarski
c2e3bd65cf
Add isRelativeToParent option
2022-11-25 18:04:55 -05:00
Noah Pilarski
11d0980153
Add visor effect volumes
2022-11-25 17:58:53 -05:00
Noah Pilarski
f7066781eb
Add clip selection option
2022-11-25 17:44:35 -05:00
Noah Pilarski
3dd77773ec
Add more audio volume properties
2022-11-25 17:32:22 -05:00
TerrificTrifid
703be3a4e1
Add option to remove bramble vines
2022-11-25 16:26:00 -06:00
Noah Pilarski
49996e5f48
Add probe volumes
2022-11-25 17:23:13 -05:00
Noah Pilarski
4754dfe043
Add fluid volumes
2022-11-25 17:13:13 -05:00
Noah Pilarski
439eebd2b5
Add oxygen volumes
2022-11-25 16:35:59 -05:00
Noah Pilarski
c4a256bd20
Add defaults
2022-11-25 16:35:36 -05:00
Noah Pilarski
4742139408
Add layer
2022-11-25 16:35:16 -05:00
Noah Pilarski
0819a4216e
notification
2022-11-25 16:18:22 -05:00
Noah Pilarski
0763b306c5
Add destruction volumes
2022-11-25 13:42:22 -05:00
Noah Pilarski
cad9b2e3b5
Merge branch 'dev' into zero-g-props
2022-11-23 22:14:32 -05:00
Will Corby
078fc2ce3b
Update Actions ( #445 )
...
Bc of branch protection rules the default actions token can't push to
`main`, which screws up a lot. So this PR uses a PAT i generated to push
schemas instead bc I can bypass those restrictions.
2022-11-15 20:12:21 -08:00
Noah Pilarski
45dd45f069
can
2022-11-15 22:37:22 -05:00
Noah Pilarski
45dbb97bf5
i don't know english
2022-11-15 22:29:17 -05:00
Noah Pilarski
98cf27b003
Add reveal for option to enter reveal volumes
2022-11-15 22:25:31 -05:00
Ben C
2dfd065395
Update Actions And Stuff
2022-11-15 13:41:24 -05:00
Nick
5f71b64943
Add relative to parent option ( #349 )
...
Minor Features:
- Adds `isRelativeToParent` to allow applying position and rotation
relative to the parent defined by `parentPath`. Applies to details,
dialogue, Nomai text, slides, whiteboards, projection pools, projection
stones, and signals.
2022-11-10 22:09:10 -05:00
Noah Pilarski
cae2c55874
Merge branch 'dev' into relative
2022-11-09 01:04:28 -05:00
TerrificTrifid
9444b49059
Rotation
2022-11-08 17:32:17 -06:00
TerrificTrifid
53230dfcf3
Warp particles and render queue
2022-11-07 23:27:47 -06:00
TerrificTrifid
41cf405cc1
Actually do default
2022-11-06 20:14:04 -06:00
TerrificTrifid
7fffa92ff0
Rewrite singularities
2022-11-06 19:55:50 -06:00
JohnCorby
2e759523e7
do fixBackslashes: false on Storage.Load
2022-10-18 00:32:33 -07:00
Noah Pilarski
6cf04ec904
Merge branch 'dev' into eye-of-the-universe
2022-10-10 20:34:26 -04:00
Will Corby
9de1449a09
Gravity priority ( #417 )
...
## Improvements
- `zeroGravityRadius` has been replaced by `zeroGravityVolumes` in the
`Volumes` module.
- Can now set the priority of zero g volumes and gravity volumes #292
2022-10-10 17:32:02 -07:00
Will Corby
edee149871
Dialogue path rename ( #416 )
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## Improvements
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
2022-10-10 17:30:16 -07:00
Will Corby
b3c7d30f5f
Implement #389 playWithShipLogFacts, fix #392 ( #418 )
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## Major features
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer.. #389
## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel:

2022-10-10 17:27:04 -07:00
Damián Garro
3159b7590f
Implement #389 playWithShipLogFacts, fix #392
2022-10-10 19:00:42 -03:00
Noah Pilarski
311750a646
Merge branch 'dev' into eye-of-the-universe
2022-10-10 17:09:57 -04:00