xen-42
3855d26f39
Removed preload on dreamworld death since its barely effective
2024-10-06 14:13:47 -04:00
xen-42
ca7a35c19e
Custom DreamWorld Support ( #953 )
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## Major features
- Added `Dream.inDreamWorld` to planet configs to treat a planet as if
it were part of the dream world dimension. The planet's contents will be
deactivated unless you enter via a dream arrival point or another dream
world dimension. Closes #916
- Added `dreamCampfires` and `dreamArrivalPoints` as new linked prop
types, which allow you to create new entry points into Echoes of the
Eye's dream world or create similar experiences using custom planets.
## Improvements
- General support for dream world simulations even if the vanilla dream
world is disabled in custom solar systems.
2024-10-06 13:27:10 -04:00
xen-42
3e0cd94497
Preload assets when dying in dream
2024-10-06 12:45:18 -04:00
xen-42
bfbf02a5c3
Fix dropping stuff, fix an annoying NRE when spawning, fix time loop in other systems when doing vessel warp shit
2024-10-05 23:14:53 -04:00
Joshua Thome
ae13194d13
Preserve original dream campfire when recursive dreaming so you get kicked out to the real world properly
2024-10-05 16:09:05 -05:00
Joshua Thome
8a3841730a
Merged dev into hawkbar-dreamworld
2024-10-05 09:57:26 -05:00
Joshua Thome
9b8d44a819
Dreamworld dimensions
2024-10-05 09:55:03 -05:00
Joshua Thome
06491ec9bd
Add comments to dreamworldcontroller patch
2024-10-05 01:40:15 -05:00
Joshua Thome
1be3bf209f
Dream arrival point and dream campfire builders
2024-10-05 00:55:12 -05:00
Joshua Thome
682c1fc23e
Add postfix patch to disable orphaned signalscope reticles ( Fixes #925 )
2024-10-02 22:47:00 -05:00
xen-42
b82cf5aa75
Fix NH breaking ship hud marker with visible stranger installed
2024-08-07 14:21:28 -04:00
Noah Pilarski
f313e14ffa
Fix inactive signals being used with signalscope strongest signal method
2024-07-02 18:48:41 -04:00
Noah Pilarski
63cd86883b
Patch UpdateEndTimesMusic
2024-06-14 15:09:13 -04:00
Noah Pilarski
88cdeccf28
use AudioTypes instead
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or else end times doesn't work
2024-06-13 21:10:22 -04:00
Noah Pilarski
e776fb2564
Add global music module
2024-06-13 16:18:23 -04:00
Noah Pilarski
ad72afb6fc
fix bramble music not working because all dimensions have an ambient
2024-06-13 16:15:33 -04:00
Nick
f914f121f5
Fix warp eyes
2024-06-10 23:12:19 -04:00
Noah Pilarski
c768ff4dcd
Better vessel warping
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- Relative spawning when warping just like vanilla
- Async load just like vanilla
- No more wake up effects for vessel warping
2024-06-04 18:47:34 -04:00
xen-42
fef13f6710
Check InConversation to avoid unnecessary EndConversation calls ( #877 )
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## Improvements
- fix #859 : CharacterDialogueTree.InConversation is now checked in our
attachment patch to avoid unnecessary EndConversation calls.
2024-06-03 22:46:04 -04:00
Noah Pilarski
fc1f25a70d
check InConversation to avoid unnecessary EndConversation calls ( #859 )
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even though this already happens in CharacterDialogueTree.EndConversation itself, I did it for Ixrec anyways.
2024-06-01 22:19:03 -04:00
JohnCorby
7489ecb7f8
MAYBE fix eye softlock (and use owml methods instead of copied qsb ones)
2024-06-01 00:43:31 -07:00
Joshua Thome
2e68c57e66
Allow spawned rafts to change water fluids and prevent NRE if one isn't set
2024-05-18 07:49:48 -05:00
Noah Pilarski
6674a4c6e6
Upper/Lower extensions for translations
2024-04-27 20:51:42 -04:00
Nick
a188d5380a
Don't do invariant when its related to translations
2024-04-27 20:11:53 -04:00
Nick
ea47da32e7
Always use Upper/Lower Invariant to avoid issues with other languages
2024-04-27 19:59:09 -04:00
Nick
8f40db40b3
Fix compat issue with Visible Stranger where the probe marker would vanish
2024-03-28 00:57:49 -04:00
Nick
1e7b9f1e8c
Update SignalscopePatches.cs
2024-03-25 18:28:13 -04:00
Nick
962e04994b
Fix signal related bugs, save only when base game does
2024-03-25 15:10:39 -04:00
Nick
53d3f70a22
Fix opacity on star icon, fix generated map mode icon states
2024-03-25 13:08:42 -04:00
Nick
581f707279
Fix phanton shuttle
2024-03-23 17:51:57 -04:00
Nick
41fcb476db
Fix getting locked into the ship log warp drive dialogue when spawning
2024-03-23 16:56:36 -04:00
Nick
c114e75297
Revert "Reorganize"
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This reverts commit 27f4222702e2e75e0c782b3f8162f3a38eddcb64.
2024-03-22 17:06:31 -04:00
Nick
27f4222702
Reorganize
2024-03-22 17:03:16 -04:00
Nick
5ce44f2ab0
Take bramble projection fix from the outsider
2024-03-22 16:30:27 -04:00
Nick
4997b915f6
Just return true
2024-03-12 18:00:54 -04:00
Nick
7bfe3d2fd1
Remove unused volume
2024-03-12 13:26:22 -04:00
Nick
b5ec327c3b
Track new fog warp volumes and only patch those
2024-03-12 13:19:58 -04:00
_nebula
e3ecb550da
RigidbodyPatches - Don't run when QSB is installed
2024-03-10 18:12:55 +00:00
JohnCorby
a5a068d32a
fix compile error
2024-03-08 21:11:04 -08:00
Ben C
641084ae45
Add shipLogStartingPlanetID to star system config
2024-03-09 00:03:00 -05:00
Nick
6f1bdb44f3
Fix "Ship log updated" displayed after warping
2024-02-12 13:27:27 -05:00
Nick
8882b70b70
Luna was having an NRE in the runwhen so skip it if we don't need it
2024-02-04 01:04:35 -05:00
JohnCorby
e73afbebc7
wait until preload bundles are loaded before loading scene
2024-02-03 15:20:51 -08:00
orclecle
0a79d7a041
avoid making shiplog empty when arriving at the eye as in solarsystem
2024-01-14 00:46:57 +09:00
Nick
9b435e3452
Fix shuttles/gravity cannons, add comment describing patch
2023-12-17 00:17:49 -05:00
Nick
865327d79f
Take some rigidbody patches from QSB
2023-12-16 23:46:29 -05:00
Nick
13792b0fd0
Actually fix the bug
2023-10-19 19:09:29 -04:00
JohnCorby
5d092a3a77
move detector patch to correct folder ig
2023-08-31 15:27:11 -07:00
Nick
a188e58c7b
BH related patches folder + fix TOQK proxy appearing
2023-08-28 00:07:14 -04:00
JohnCorby
b61c25ff35
patch a different thing for OnRevealFact
2023-08-26 22:30:03 -04:00