62 Commits

Author SHA1 Message Date
Nick J. Connors
6be680ac8e Fixed static objects still moving 2021-12-30 16:47:08 -05:00
JoJo
232b476b77 Updating building stuff 2021-12-29 11:41:14 -08:00
Nick J. Connors
4e6b6c4768 Attempt 1 2021-12-28 15:47:35 -05:00
Nick J. Connors
7e924733a3 Upgrade to use OuterWildsGameLibs 2021-12-26 02:00:12 -05:00
Nick J. Connors
b6568f3325 Basic prop scatterer + raft attempts 2021-12-26 01:48:02 -05:00
Nick J. Connors
749e776c98 Better orbit lines + more binaries code 2021-12-25 02:26:09 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00
Nick J. Connors
cebcbd4e14 Bunch of stuff 2021-12-20 22:32:10 -05:00
Nick J. Connors
c977cb5333 Decluttered logs and added asteroid belts
Also includes some basic proc gen
2021-12-19 02:37:52 -05:00
Nick J. Connors
52584c278d Icospheres and API
New mesh generation for heightmap planets.
Made the API work.
Added air to planets.
Ambient light works.
Atmospheres work.
2021-12-17 22:19:08 -05:00
Nick J. Connors
23c864c819 Heightmaps and planet deletion 2021-12-16 17:37:00 -05:00
Nick J. Connors
d721201b0e Forked
Renamed to new horizons, updated to current versions of OWML and Outer Wilds, added BlackHoleBuilder, LavaBuilder, RingBuilder. Added support to modify existing planets with configs.
2021-12-08 00:09:11 -05:00