555 Commits

Author SHA1 Message Date
Noah Pilarski
73f819218a Change to IsNullOrEmpty 2022-06-14 21:49:00 -04:00
FreezeDriedMangoes
35b057da0e added skeleton code to QuantumBuilder, added another item to validation, added shuffle as its own type 2022-06-14 12:40:52 -04:00
FreezeDriedMangoes
ea4009a382 finished the config setup for quantum objects, added todo for validation, and created file to handle building quantum groups 2022-06-14 12:22:48 -04:00
Nick
17a0e9d211 Merge branch 'dev' into achievements 2022-06-14 11:51:07 -04:00
FreezeDriedMangoes
43b29e7775 merged dev 2022-06-13 22:27:45 -04:00
FreezeDriedMangoes
e1dafe2db0 debugging spiral prototype changing 2022-06-13 22:23:06 -04:00
Nick
ab47789c5d Make quantum planet orbit line update between states (#134) 2022-06-13 20:42:54 -04:00
Nick
0083e485b3 Make it so planets must fall farther into stars to be destroyed 2022-06-13 20:28:26 -04:00
Nick
b0bc48465c Add audioDistance to tornados (#178) 2022-06-13 20:21:05 -04:00
Nick
7c9ce5d4b1 Fix tornado audio distances (Implements #178) 2022-06-13 20:09:40 -04:00
Nick
62269557d2 Fixed: Black sphere when using same height and texture map image #176 2022-06-13 06:22:59 -04:00
Ben C
c9f127e3ed Added support for pre-crash styled Nomai recorders 2022-06-12 23:26:53 -04:00
Damián Garro
3e0e809420 Fix slide not showing after blackFrameDuration 2022-06-11 01:31:47 -03:00
FreezeDriedMangoes
e25fdb2de8 fixed merge conflict with dev 2022-06-10 17:26:40 -04:00
Ben C
46f6f29760 Fixed Cloaks Not Working In Custom Systems 2022-06-10 14:20:38 -04:00
JohnCorby
68f2b3e402 put SupernovaVolumePlaceholder into correct layer so it doesnt complain 2022-06-08 12:22:20 -07:00
Ben C
664ee452cb Fixed NRE in CloakBuilder.cs 2022-06-08 14:59:58 -04:00
JohnCorby
fc155a19c1 replace useBasicCloudShader with cloudsPrefab == CloudPrefabType.Basic 2022-06-08 11:43:50 -07:00
FreezeDriedMangoes
51a6077180 cherry picked commit that made useBasicShader obsolete 2022-06-07 08:27:58 -04:00
FreezeDriedMangoes
12700fc932 cherry picked commit that adds qm clouds as an option to base your planets clouds on, as opposed to the default of giants deep 2022-06-07 08:25:34 -04:00
JohnCorby
e514a52f2f Revert "Tidied CloudsBuilder.cs"
This reverts commit c02d43371bcd3bace12354be53df23ddc5ac9b59.
2022-06-06 09:57:50 -07:00
JohnCorby
740bba9879 Revert "Remove #region in CloudsBuilder.cs"
This reverts commit 9dd45a1f3eb47e71e0eb65d8f278c12e228dce19.
2022-06-06 09:57:49 -07:00
Ben C
9dd45a1f3e Remove #region in CloudsBuilder.cs 2022-06-06 12:26:02 -04:00
Ben C
c02d43371b Tidied CloudsBuilder.cs 2022-06-06 12:25:10 -04:00
Ben C
7ea29fcf6b
Merge pull request #173 from MegaPiggy/cloak
Many fixes, additions, and tweaks.
2022-06-06 12:03:33 -04:00
Noah Pilarski
ba63099a72 Fix focal point children not showing up 2022-06-03 03:19:39 -04:00
Noah Pilarski
9780163b8d Map Mode Focal Point 2022-06-03 03:02:06 -04:00
Noah Pilarski
883e5669f6 Stop setting centerOfMass for kinematic rigidbody
Setting it does nothing except spam the log.
2022-06-03 03:02:06 -04:00
Noah Pilarski
7188dd9d6a Log 2022-06-03 03:02:06 -04:00
Noah Pilarski
2da8e22b4b Max Target Distance 2022-06-03 03:02:06 -04:00
Noah Pilarski
095e8819c8 Target When Close For Ship 2022-06-03 03:02:05 -04:00
Noah Pilarski
96e9294ef0 rename 2022-06-03 03:02:05 -04:00
Noah Pilarski
c8e88f10b2 Star Light Radius 2022-06-03 03:02:05 -04:00
Noah Pilarski
977c790ef5 Use SearchUtilities.Find instead GameObject.Find 2022-06-03 03:02:05 -04:00
Noah Pilarski
712873b58a Simplify 2022-06-03 03:02:05 -04:00
Noah Pilarski
d6c8f0a6da More detail for exception 2022-06-03 03:02:05 -04:00
Noah Pilarski
368b494f2c Add ProxyShadowCaster when ProxyShadowCasterSuperGroup exists 2022-06-03 03:02:05 -04:00
Noah Pilarski
f28e4030e2 Set Proxy Shadow Caster Super Group 2022-06-03 03:02:05 -04:00
Noah Pilarski
fa414929e3 Zero Gravity Volume 2022-06-03 03:02:05 -04:00
Noah Pilarski
75ce7349cf Reference Frame Module 2022-06-03 03:02:04 -04:00
Noah Pilarski
0e0766e870 Fix NullReferenceExceptions 2022-06-03 03:02:04 -04:00
FreezeDriedMangoes
ac09945b8d disabled and stopped development on some bonus features of the text placer, added mirroring to spirals 2022-06-02 21:12:22 -04:00
FreezeDriedMangoes
6d62d2cebf added parent tracking, changed spiral placement ui, preparing for placing by pointOnParent 2022-06-02 11:45:06 -04:00
FreezeDriedMangoes
d572a20c2c support for positioning non-wall text objects, added spiral positioning controls 2022-06-02 09:18:32 -04:00
FreezeDriedMangoes
090a9117cb added ui for individual spirals 2022-06-01 23:00:34 -04:00
FreezeDriedMangoes
4e7330ce09 implemented basic UI skeleton for the text placer along with basic raycast-based placing functionality 2022-06-01 22:23:45 -04:00
FreezeDriedMangoes
0a7f27ad8d added ability to specify which variation you want for each text arc 2022-05-31 20:07:58 -04:00
FreezeDriedMangoes
b31e1bbcd7 added missing null check 2022-05-30 17:46:39 -04:00
Will Corby
af3ada62fd
Merge pull request #175 from xen-42/campfire-fix
fixes campfires spawned using DetailBuilder
2022-05-30 11:22:49 -07:00
FreezeDriedMangoes
5f005b7d19 in DetailBuilder, added handling for InteractVolume and PlayerAttachPoint components 2022-05-30 11:43:46 -04:00