214 Commits

Author SHA1 Message Date
Nick J. Connors
e9b9d5982e Planets should cast shadows now 2022-01-03 15:21:50 -05:00
Nick J. Connors
32b6e9d75e Made asteroid belts support the proc gen module 2022-01-03 13:01:27 -05:00
Nick J. Connors
2e0d9093c6 Some fixes + load assetbundles for props / audiofiles for signals 2022-01-03 02:21:40 -05:00
Nick J. Connors
6759a4af76 Black hole + white hole pairing 2022-01-02 20:28:22 -05:00
Nick J. Connors
1a36c02d67 Merge branch 'master' into common-resources 2022-01-02 02:17:38 -05:00
Nick J. Connors
ea721d2519 Inverse square law for light range 2021-12-31 23:13:37 -05:00
Nick J. Connors
f5f347080b Fix audio bug 2021-12-31 07:13:22 -05:00
Nick J. Connors
2c3436b303 Added atmo colour + improved star lighting
Only missing proper shader settings
2021-12-31 04:04:05 -05:00
Nick J. Connors
12eda9cf96 Moved binary handling to HeavenlyBodyBuilder instead of DetectorBuilder (still broken) 2021-12-30 23:16:46 -05:00
Nick J. Connors
02510f3820 Star fog size hotfix 2021-12-27 02:30:11 -05:00
Nick J. Connors
4f5159828b Fixed map marker types + comet tail size 2021-12-27 00:43:54 -05:00
Nick J. Connors
bd2674fcfd Stars update release 2021-12-26 19:50:34 -05:00
Nick J. Connors
b6568f3325 Basic prop scatterer + raft attempts 2021-12-26 01:48:02 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00