16 Commits

Author SHA1 Message Date
xen-42
834fc03ea7 Remove and sort usings 2024-10-20 02:35:37 -04:00
Joshua Thome
6528d2c654 Build simulation meshes 2024-10-05 00:55:29 -05:00
Noah Pilarski
746c84228d Fix NRE in NHSupernovaPlanetEffectController 2024-06-07 13:51:18 -04:00
Noah Pilarski
3069130c5c Also check if late initialized 2024-06-04 16:31:21 -04:00
Nick
c998a92cec Fix conditional object activation making everything viewable when loading 2024-06-04 02:03:43 -04:00
Joshua Thome
2e68c57e66 Allow spawned rafts to change water fluids and prevent NRE if one isn't set 2024-05-18 07:49:48 -05:00
Noah Pilarski
6769519c59
Position and rotation offsets for custom item holding and socketing (#839)
## Minor features
- Added `holdOffset`, `holdRotation`, `socketOffset`, and
`socketRotation` to control the positioning of custom items when held or
socketed (implements #821).
2024-04-11 12:22:57 -04:00
Joshua Thome
0a1e5428e8 Position and rotation offsets for custom item holding and socketing 2024-04-11 10:34:58 -05:00
Nick
ad63eacbd8 Condition object activation positioned on sibling for better copying of existing details 2024-03-23 15:25:17 -04:00
Joshua Thome
5d4e09a3f8 Items and sockets can reveal ship log facts 2023-11-02 22:30:10 -05:00
Joshua Thome
9c87237174 Item audio and minor fixes 2023-10-31 01:31:23 -05:00
Joshua Thome
4324123be5 Item and Item Socket wrapper components 2023-10-30 23:28:32 -05:00
Nick
58fca35df6 Clean up supernova NRE, fix no-DLC related issues 2023-10-18 02:13:17 -04:00
Nick
8dabc7934e Delay start of ConditionalObjectActivation, else it can affect blackhole setup 2023-08-26 12:27:41 -04:00
Nick
3ede915cc4 Implement conditional object activation 2023-07-19 21:21:29 -04:00
Nick
64e2e3ce19 Rearrange components, add comet tail controller 2023-03-25 22:11:05 -04:00