Ben C
e047d66c29
Updated Schemas
2022-12-28 22:04:14 +00:00
JohnCorby
ea7d04da52
Merge branch 'dev' into traveler-anim-fixes
2022-12-28 13:54:18 -08:00
Ben C
98749a09ef
Updated Schemas
2022-12-28 09:33:07 +00:00
Ben C
13b779aa63
Updated Schemas
2022-12-28 09:17:43 +00:00
Ben C
2511ca2a1f
Updated Schemas
2022-12-28 02:34:33 +00:00
Ben C
c4a20d04c0
Updated Schemas
2022-12-28 01:56:59 +00:00
Ben C
8ada7c7b77
Updated Schemas
2022-12-24 19:11:25 +00:00
Ben C
059beedca3
Updated Schemas
2022-11-26 21:03:46 +00:00
Ben C
5a1f712dd3
Updated Schemas
2022-11-26 02:34:29 +00:00
Will Corby
62fec9dc68
Add more volumes ( #451 )
...
- Destruction Volumes (destroys planets, kills the player, and recalls
the probe)
- Oxygen Volumes
- Fluid Volumes
- Probe Destruction Volumes (destroys the probe)
- Anti Travel Music Rulesets
- Player Impact Rulesets
- Probe Rulesets
- Thrust Rulesets
- Reference Frame Blocker Volumes
- Speed Trap Volumes
- Light Source Volumes
- Added a few audio volume options
- Added isRelativeToParent option to all volumes
- Added river heat hazard type
- Have some hazard types use their special volume
2022-11-25 18:17:55 -08:00
Ben C
9cda523231
Updated Schemas
2022-11-26 01:37:39 +00:00
Ben C
c27cf4b89e
Updated Schemas
2022-11-26 01:30:13 +00:00
Ben C
0d31873c2d
Updated Schemas
2022-11-26 00:54:00 +00:00
Noah Pilarski
22775d1de9
Add river heat hazard
2022-11-25 19:48:48 -05:00
Ben C
e25c075c62
Updated Schemas
2022-11-26 00:24:38 +00:00
Ben C
ed0d0a3dec
Updated Schemas
2022-11-25 23:54:07 +00:00
Ben C
76bcf40f1e
Updated Schemas
2022-11-25 23:18:06 +00:00
Ben C
233ccc6263
Updated Schemas
2022-11-25 23:06:58 +00:00
Ben C
ca1c669bc4
Updated Schemas
2022-11-25 23:00:56 +00:00
Ben C
dcf119fe48
Updated Schemas
2022-11-25 22:46:28 +00:00
Ben C
bd16a81432
Updated Schemas
2022-11-25 22:34:10 +00:00
Ben C
9ea27fa544
Updated Schemas
2022-11-25 22:28:08 +00:00
Ben C
b1338002ec
Updated Schemas
2022-11-25 22:25:38 +00:00
Ben C
f33a820c94
Updated Schemas
2022-11-25 22:15:18 +00:00
Ben C
643a520202
Updated Schemas
2022-11-25 22:08:29 +00:00
Ben C
5e6c4e0547
Updated Schemas
2022-11-25 18:44:29 +00:00
Will Corby
078fc2ce3b
Update Actions ( #445 )
...
Bc of branch protection rules the default actions token can't push to
`main`, which screws up a lot. So this PR uses a PAT i generated to push
schemas instead bc I can bypass those restrictions.
2022-11-15 20:12:21 -08:00
github-actions[bot]
8e1fac139e
Updated Schemas
2022-11-16 03:39:21 +00:00
github-actions[bot]
00c9024c0b
Updated Schemas
2022-11-16 03:33:17 +00:00
github-actions[bot]
f2cad5d044
Updated Schemas
2022-11-16 03:27:41 +00:00
Ben C
23d27e3221
Updated Schemas
2022-11-15 18:53:18 +00:00
Nick
5f71b64943
Add relative to parent option ( #349 )
...
Minor Features:
- Adds `isRelativeToParent` to allow applying position and rotation
relative to the parent defined by `parentPath`. Applies to details,
dialogue, Nomai text, slides, whiteboards, projection pools, projection
stones, and signals.
2022-11-10 22:09:10 -05:00
Noah Pilarski
cae2c55874
Merge branch 'dev' into relative
2022-11-09 01:04:28 -05:00
TerrificTrifid
998969f16e
Rewrite singularities ( #439 )
...
- Merged methods into MakeSingularity, MakeSingularityGraphics, and
MakeSingularityProxy
- Merged size controllers
- Removed `makeZeroGVolume`
- Split `size` into `horizonRadius` and `distortRadius`
- Added `hasWarpEffects`, `renderQueueOverride`, and `rotation`
2022-11-08 20:47:07 -06:00
github-actions[bot]
5b6db28476
Updated Schemas
2022-11-08 23:34:39 +00:00
github-actions[bot]
d5ec0b20f3
Updated Schemas
2022-11-08 05:30:54 +00:00
github-actions[bot]
77aad922ef
Updated Schemas
2022-11-07 02:27:10 +00:00
github-actions[bot]
5183339365
Updated Schemas
2022-11-07 02:16:27 +00:00
github-actions[bot]
281268b9a2
Updated Schemas
2022-11-07 01:57:43 +00:00
Will Corby
9de1449a09
Gravity priority ( #417 )
...
## Improvements
- `zeroGravityRadius` has been replaced by `zeroGravityVolumes` in the
`Volumes` module.
- Can now set the priority of zero g volumes and gravity volumes #292
2022-10-10 17:32:02 -07:00
Will Corby
edee149871
Dialogue path rename ( #416 )
...
## Improvements
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
2022-10-10 17:30:16 -07:00
Will Corby
b3c7d30f5f
Implement #389 playWithShipLogFacts, fix #392 ( #418 )
...
## Major features
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer.. #389
## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel:

2022-10-10 17:27:04 -07:00
github-actions[bot]
bec7560a9f
Updated Schemas
2022-10-10 22:02:42 +00:00
github-actions[bot]
a555c2dee3
Updated Schemas
2022-10-10 17:37:29 +00:00
github-actions[bot]
d8bae23644
Updated Schemas
2022-10-10 16:55:10 +00:00
github-actions[bot]
28a76cdaf1
Updated Schemas
2022-10-10 16:26:22 +00:00
github-actions[bot]
27c9c4182f
Updated Schemas
2022-10-09 21:59:50 +00:00
github-actions[bot]
58639d41c7
Updated Schemas
2022-10-08 21:57:38 +00:00
Noah Pilarski
088dc07fed
Merge branch 'dev' into relative
2022-10-08 12:49:08 -04:00
github-actions[bot]
b1113e3eb2
Updated Schemas
2022-10-03 22:05:16 +00:00